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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
Hello! Welcome to Pokemon Alden, a fan game based loosely on my long running D&D game! Right now, this is a pretty modest project, but I want to share it regardless! I've done my best to fill this first big chunk of the game with as much detail and intrigue as possible. PLOT Pokemon Alden is set in the Helephen Region, a small portion of a larger nation ruled over by the technologically advanced Aldenian League. Your story begins when you are tasked with making a simple delivery for your neighbor, the local Pokemon Professor. As you travel North, you'll start to learn more about the region's problems. Pokemon are becoming sick and strange debt collectors are harassing the people of Helephen. All these unsavory happenings seem to point back to the Aldenian League, and you'll find yourself going from simple errand runner to hero. You may also find yourself joining factions such as the Pokemon Rangers and the archeologists of the Thaelian Society. You'll help the Pokemon Rangers in their fight against a group of poachers known as Team Plunder. If you choose to join the Thaelian Society, you'll pursue artifacts that tell the history of Helephen. And of course you'll also collect gym badges, hunt rare Pokémon, and achieve Pokedex milestones. FEATURES (Available in this Demo) Nearly 150 original regional variants. More than 400 new moves and more than 130 new abilities. 6 Gyms to challenge. More than 125 quests to complete. Basic crafting system with drops from wild Pokemon. The "Ancient" type. This includes all fossil mons, Totodile, Relicanth, and a few others + several new variant species. New weathers, terrains, and other significant battle system additions. New Take on the Expedition Zone, a vast run-based experience where you build a team on the fly and see if you can summit Expedition Volcano. New Hall of the Wardens, a facility for collecting special re-colors and signature abilities by defeating wild boss Pokemon. New Choose from three original player characters: Sable, Worthy, and Artemis. A couple other things I don't want to spoil :) POKEMON CHANGES I have rebalanced almost every original Pokemon available in the game to fit better with the pacing of a single player adventure. In general I changed the following: Pokemon have higher stats but evolve later (sometimes significantly). All fully evolved Pokemon have a BST of at least 470. Pokemon have vastly expanded learn sets and in many cases at least one new ability. All evolutions have been streamlined to be either: Level up, Stone, or Happiness. Happiness has been reworked to no longer include step grinding. Megas and Gmax forms are not present. Instead many of these have been repurposed and rebalanced as permanent evolutions for Pokemon like Lopunny, Lapras, Pinsir, Manectric, Garbodor, and many others. DOWNLOAD Download the Game Here! DISCORD Join the Discord Here! DOCUMENTATION (Created by Zinkatron) Documentation Available Here CREDITS Zinkatron Amazing contributions to: Boss Encounters Game Balance Pokemon Updates Creation of Game Documentation Discord Moderation Testing KEI_OS Incredible commission work on several regional lines and the new player characters. BUILT IN POKEMON ESSENTIALS v19.1 Flameguru Poccil (Peter O.) Maruno AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. MKXP-Z Roza Based on MKXP by Ancurio et al. RPG MAKER XP Enterbrain ART & ASSETS FROM THE COMMUNITY Ekat99 idilio KyleDove Jinxed Caruban Aki BiggusWeeabus TheDeadHeroAlistair Scizor User KingTapir AnonAlpaca LuigiTKO CinnaYva Pikafan2000 Cesare_CBass Vent Cesare_Cbass MultiDiegoDani leParagon JWNutz princess-pheonix LunarDusk Wolfang62 TintjeMadelintje101 piphybuilder88 Azria DarkusShadow EduarPokeN Carmanekko StarWolff MissingLukey help-14 Kymoyonian cSc-A7X 2and2makes5 Pokegirl4ever Fernandojl Silver-Skies TyranitarDark Getsuei-H Kid1513 Milomilotic11 Kyt666 kdiamo11 Chocosrawlooid Syledude Gallanty Gizamimi-Pichu 2and2makes5 Zyon17 LarryTurbo spritesstealer PhantomBass wrigty12 Screen Lady Taiga PorousMist StCooler curryofthepast Kidkatt NocTurn Jess Jackdaw Travis Beliot419 Tristantine The Great Kingofthe-X-roads BionicleManF Mikitari Aveontrainer RichardPT Young-Dante Midnitez-REMIX spherical-ice Beliot419 Delta231 Teraneck Ulithium_Dragon m.vit etique SCRIPTS, PLUGINS, AND RESOURCE COMPILATION FROM THE COMMUNITY Thundaga Golisopod User Moyo Marin mej71 derFischae ENLS Voltseon LukaSJ thatonekriegerwriter -FL- Caruban UberDunsparce ThatWelshOne Lucidious89 LinKazamine DiegoWT Vendily TechSkylander1518 IndianAnimator Kotar clockstops Astefia eattwo DeepBlue PacificWaves NettoHikari Xtreme1992 Phantombass FEEDBACK AND TESTING Snowmoose Riptide Cord MT_Pockets Himbo_logic SPECIAL THANKS My best friends for playing the D&D campaign that inspired this game and for being my enthusiastic testers. Alex, Dan, Kevin, thanks for hanging out, playing, and testing.
 
Pokémon Pure Heart and Pokémon True Soul are my ROM hacks of Pokémon HeartGold and Pokémon SoulSilver. HeartGold and SoulSilver are by far my favourite and most cherished games in the Pokémon series, and I wanted to make a ROM hack that would elevate these wonderful games into what I'd describe as my perfect Pokémon games. The purpose of this hack isn't to introduce a bunch of QOL from newer games, make all 496 Pokémon available to obtain before taking on the Pokémon League, or change the base stats of various weaker Pokémon, but instead to simply make a number of edits ranging from minor changes to substantial additions. In essence, Pure Heart and True Soul are my "dream Pokémon games", and my realised vision for the Johto remakes. I had never planned to share my creation outside of a small circle, but I have come to realise that there are many people who share my ideals, specifically regarding HeartGold and SoulSilver, who may appreciate my vision for these games. Please note that Pure Heart and True Soul are ROM hacks solely made for my pleasure, but in choosing to share them with the public, I am making them open to suggestions and ideas. I'd love to hear your thoughts on the changes I made to HeartGold and SoulSilver, and I hope you enjoy reading my post, and maybe even playing through my ROM hack! ✨ Features ✨ 🖼️ Screenshots 🖼️ 🔗 Download 🔗 📝 To-do 📝 Speaking about the ROM hack itself, there are a number of features that I had planned out a while ago, but never saw priority, or I just couldn't manage to get it working properly. One such feature includes turning the construction site in Vermillion City into a villa for the player to own, similar to the one in Platinum. Cynthia would give you the keys to it, and you would be able to unlock furniture as in Platinum. Getting the building model in would be the easy part, porting the furniture unlocking system would be the difficult part, and is currently out of my scope. I also wanted to turn that cutscene with your rival and their grandparents at the Day Care on Route 34 into the Odd Egg event from Crystal, but I ran into some troubles with the scripting. This is high up on my list though, so if this ROM hack garners enough attention, I will definitely attempt it again. A recent idea I came up with is composing a new battle track for Team Rocket Executives. Since I have already given Eusine a unique battle track, I thought, "why not?". This will take some time though, and I have completely forgot the entire process required to compose and insert new battle themes into HeartGold & SoulSilver (it's not fun, trust me). Other than that, there are some extra little things I'd like to add, like having Kurt move to his desk while making Apricorn balls, removing some unnecessary hand-holding/filler added in the remakes, and making the trainers in the S.S. Aqua re- matchable, as in the original games, perhaps the roster of trainers rotates every time you board the ship, and they get stronger over time. Features like these are definitely do-able! I just need the motivation to work on them.[/SPOILER] 📜 Credits 📜
 
================================= Project Title: Project Untamed ================================= Team Name/Team Members: Team Untamed Full credits attached in a text file ================================= Kit used: Pokémon Essentials v20.1 ================================= Project Description: Have you heard of the Mazah region created by Jack on the Subjectively YouTube channel? If not, take a look at this playlist! We are making this hypothetical region a reality! " ================================= Plot Outline: “In ancient times, the Mazah region was divided into two distinct societal groups: the Imata tribe, and the Katalu empire. The Imata were a peaceful people, living off the land and following the Pokémon that shared their desert home. The Katalu ruled over the vast jungles and established a sprawling empire with cities and structures that towered over the land. Each civilization followed the teachings of a separate deity. The Katalu were followers of Hylarmos, the first hunter. The Imata worshipped Maripome, the first hunted. The story goes that when the Mazah region was inhabited by only Pokémon, Hylarmos and Maripome set the ecosystem in balance. Hylarmos as the first predator, and Maripome as the first prey. When humans began to inhabit the land, some favored the ways of the predator: stagnant, unchanging, and always hungry for more. Other humans sought out the life of prey: ever moving, in fear of being caught, looking forward to a better future. After some time, the Katalu began to exhaust their resources. Depleting their jungle home of food, they sought to conquer what little the Imata had. They unleashed Hylarmos using special jewelry to control it. The Pokémon wreaked havoc over the land, laying waste to both the jungle and the desert, consuming everything in its path. In a desperate attempt to save their people, the Imata released their guardian, Maripome. Enticed by this ultimate prize, Hylarmos pursued its ancient rival. The ensuing chase caused more destruction than either civilization anticipated, and they were forced to work together to seal away both Pokémon in a sacred tomb. As the years went, by the remnants of the Katalu and Imata civilizations slowly unified. The land was no longer divided, and it adopted a new name: the Mazah region. While the empire of the Katalu and the tribes of the Imata have faded into history, their mentalities persist in their descendants. Some believe the only way to succeed is to remain hungry and ruthless. Change brings about destruction, and tradition must reign supreme. Others live more progressive lives, seeking to break out of the routines of old and blaze a new trail for the Mazah region.” The contrasting themes of the Mazah region are modernism versus tradition. Professor Ceiba of the region is researching the relationship between Pokémon and the culture of the region. She wants to find out how Pokémon influences the traditions of people. For this reason, she gives the player a starter Pokémon from a set of three that have historically contributed to the culture of the region. She also advises that the player take on the gym challenge to learn more about the culture of each town and learn more about Pokémon. Evil Teams: Eon Faction (Traditional): They are inspired by the old kingdom of Katalu that worshiped Hylarmos. They believe their way of thinking is correct and that breaking out of routine is dangerous for the region. They have ignored new ideas even if they benefit the Mazah region and its people. The current Eon Faction are landowners and usually pass down their accumulated land through generations, hoarding property and housing and making affordable housing impossible in some areas. Neo Collective (Progressive): They are inspired by the old tribes of Imata that worshiped Maripome. Although they are progressive and believe in breaking out to find new ways of improving the old, they will sometimes ignore traditions such as respect for ancestors and their way of life, even when those traditions provide a moral compass. They are more technologically advanced but never stay in the same place for more than a while which makes it difficult for their families to take root and develop a strong bond with their region. They go around the Mazah region looking for opportunities for progress (new tech and business opportunities, sometimes at the inconvenience of the local residents). ================================= Current Features: Objective (Quest) log - we plan to have many side quests in addition to the main quest line, and the main objective to progress in the story will remain tracked so players can check up on their objective and remember what to do after taking a break from the game Following Pokémon Pronoun selection Normal/Hard Difficulty New region, new fakemon and regional variants, of course (check them out on the Subjectively YouTube channel) Planned Features (subject to change): Number of Towns: 7+ Number of Cities: 3+ Additional Pokédex entries are planned for some Pokémon. These "CultureDex" entries add to the lore of the region and unlock via optional quests as rewards at times. This is planned because the region's professor studies how the Pokémon in the region have influenced the culture. Mega Evolution (+ new megas) Camping + Pokémon Amie Pokémon Contests ================================= Progress/Screenshots: Done with the first demo! Demo includes first two towns and a couple other areas. ================================= Method of Contact: If you would like to join, accept this invite to the Discord server, and take a look at the server rules and FAQ! https://discord.gg/4QfgJ26PWa ================================= Additional Information: We all respect each other's opinions and provide constructive criticism while we work as a team. Started in May 2022 and almost done with the demo! Woo! We like to have fun of course. Otherwise, we wouldn't be making a fan game! ================================= How to Play the Demo: Version 1.0.2 of the demo is out! NOTE: it's still in development stages and you might get stuck somewhere 1. Delete the entirety of the game you have so far if you have it. This will not delete your save file. This must be done to avoid any clashing of project versions. 2. Download the zip file here: https://www.mediafire.com/file_premium/6n4y758nvvwyebk/project-untamed-v0.1.3.zip/file 3. Extract the zip file and double-click Game.exe 4. NOTE: If you are on MacOS, you might need to download a program called Wineskin Winery to run .exe files.
 
A Pokemon fangame by RegalSword, created using the Pokemon Essentials v20.1 starter kit. Story "You won a pair of tickets for a cruise? Count me in!" Little did you know, a simple trip was about to turn into so much more. After an unfortunate event leaves you and your childhood friend Barley stranded in the foreign Asteria region, the two of you decide to work together to find a way back home. Along the way, you'll clash with Team Exodus, a strange organization whose motives remain shrouded in mystery. Defeat the Gym Leaders, challenge the Championship Tournament, and leave your mark on Asteria! This is the start of the greatest vacation yet! Features Generation 9 mechanics FRLG style visuals 440 obtainable Pokemon Terastal Phenomenon Speed up Quicksave Exp. All Battle Tower Project Status Disclaimer: the below information is subject to change without notice. Current release: v7 which goes up to the Hall of Fame. Planned: v8 which will add post game content. Note: Version number formatting is x.y.z where "x" represents a new major update while "y" or "z" represent a patch (bug fixes, etc). Warning It is recommended that you save the game and stop playing after entering the Hall of Fame. This way, you will be able to access v8 post-game content without issue. There are, however, three pieces of post-game content that you can play right now. They are as follows: Battle Tower Battle Factory Alcan's Epilogue. Visit Forgotten Clearing after entering the Hall of Fame to start the event. Reward: Note: These are perfectly safe to start and will not cause issues with v8. Download v7.9.4 | Download v7.9.5 | Join the Discord Click me to download patch ?.?.? Gallery Click me to access a playlist of video guides made by RegalSword. Click me to access a playlist of (almost) every soundtrack used in Pokemon Itinerant. Credits
 
Pokémon Hollow Woods DISCORD | DOWNLOAD (Demo, v1.3) Summary Welcome to Oblar, a Pokémon region split between two factions. Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species. But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue... ...all centered around Oblar's Great Forest, where a powerful force is said to lurk. Features A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations. A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players. 81 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases. 57 formal side quests, plus a variety of other content unlockable through player interaction. "Secret Spots" - hidden areas, accessible by using an item, that contain rare Pokémon and/or items. "Super Trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route. A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough. A custom soundtrack featuring remixed versions of existing Pokémon tracks, with more to come in future updates! Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon. In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day. Some of your favorite characters from canon Pokémon games have cameo appearances. A special Battle Tower-like challenge pushes the limits of your Pokémon team! Screenshots Playthroughs Zwiggo HeroVoltsy MarkGG PokeHax The current release of this project (v1.3) contains 7 gyms and about 12 hours of content. While it has been tested, there may still be bugs, so please save frequently! This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).
Welcome to the Aitma Region. It’s a beautiful region where it has four unique biomes. You’ll start your journey in the deep forest biome and start your gym challenge at the age of 17 while also looking for your father. Along the way a truth will start to become unveiled about a Legendary Pokémon in your battles against Team Tragic who seek to use the Legendary Pokémon for their goals. Unique Features: New Region (While this demo will have you exploring a corner of the region) Following Pokemon Special Routes to encounter pokemon that can’t be found anywhere else in the region Some Pokemon from gens 1-9 (There will be more Unique features beside new maps and new characters that will be added in the future. Just mainly wanted to get a demo out before Legends Z-A) Pictured above are the starters you get to pick from I used Pokemon Essentials and RPG Maker XP to make this project Download https://www.mediafire.com/file/dkd42e70gg343p5/Pokemon_Unveiled_Distroted_Version_0.1.0.zip/file Encounters/Pokedex https://www.mediafire.com/file/y4nfrz9quz76dz8/Encouters.docx/file Find this guy Credits: Following Pokemon: Nononever Golisopod User Help-14 zingzags Rayd12smitty mej71 PurpleZaffre Akizakura16 Thundaga Armin (Fairies Resource Pack) Maruno Pokemon pack for up to gen 9 Pokemon: Scripts: -Caruban -Lucidious89 -Eskiss (Original Legend Plate script) -StCooler (Original PLA Expansion script for Gen 8 Project in v18 and Status sprites) -PorousMist and curryofthepast (Adapting the PLA Expansion script script for v19.1 use) PBS: -Caruban -Lucidious89 -PorousMist (Updated the abilities, items, and moves description) -DJChaos (TM Items) -Futuresushi (Shortened abilities and moves description) Pokemon Battler Sprites: -Gen 1-5 Pokemon Sprites - veekun -Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project -Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project -Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project -PLA Pokemon Sprites - Smogon Sprite Project Blaquaza, KingOfThe-X-Roads, KattenK, Travis, G.E.Z., SpheX, Hematite, SelenaArmorclaw -Gen 9 Pokemon Sprites - KingOfThe-X-Roads, Mak, Caruban, jinxed, leParagon, Sopita_Yorita, Azria, Mashirosakura, JordanosArt, Abnayami, OldSoulja, Katten, Divaruta 666, Clara, Skyflyer, AshnixsLaw, ace_stryfe -Gen 9 Vanilla style sprites - KingOfThe-X-Roads, Mak, Caruban, jinxed, leParagon, Sopita_Yorita, Azria, Mashirosakura, JordanosArt, Scept, NanaelJustice, SoyChim, KRLW890, AnonAlpaca, PokeJminer, Red7246, Carmanekko, Eduar, Lykeron, GriloKapu10, Mesayas, Erkey830, QDylm, PorousMist, OldSoulja, AlexandreV2.0, Z-nogyroP, lennybitao, Ruben1986, GRAFAIAIMX Blaquaza, KattenK, Travis, G.E.Z., SpheX, Hematite Pokemon Icon Sprites: -Gen 1-6 Pokemon Icon Sprites - Alaguesia, harveydentmd -Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository -Gen 8 Icon Sprites - Larry Turbo, Leparagon -Shiny Icon Sprites - StarrWolf, Pokemon Shattered Light Team -PLA Pokemon Icon Sprites - LuigiTKO -Gen 9 Icon Sprites - ezerart, JordanosArt -PLA Vanilla Icon Sprites - LuigiTKO, Pikafan2000, Cesare_CBass, Vent, Cesare_Cbass, MultiDiegoDani, leParagon, JWNutz and thanks for Pokémon Icons Act 2.9 - Teracristalizando -Gen 9 Vanilla Icon Sprites - Vent, Katten, leParagon, Cesare_CBass, AlexandreV2.0, Carmanekko, GRAFAIAIMX also thanks to Axel Loquendo, CarmaNekko, Divaruta 666, Okyo, JLauz735, and ClaraDragon for Iconos 9na Gen gba completos Pokemon Gen 9 Overworld sprites: -Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo -Gen 6+ Berry Tree Overworlds - Anarlaurendil -Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88 -Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix -Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon -PLA Pokemon Overworlds - Boonzeet, DarkusShadow, princess-phoenix, Ezeart, WolfPP -Gen 9 Pokemon Overworlds - Azria, DarkusShadow, EduarPokeN, Carmanekko, StarWolff, Caruban Pokemon Footprints : -Gen PLA-9 Pokemon Footprints - Caruban Pokemon Cries: -Gen 1-6 Pokemon Cries - Rhyden -Gen 7 Pokemon Cries - Marin, Rhyden -Gen 8 Pokemon Cries - Zeak6464 -PLA Pokemon Cries - Morningdew -Gen 9 Pokemon Cries - Edited from Lightblade Absol's Gen 9 Cries compilation video Edited from HeroLinik's Pokemon Scarlet and Violet - Walking Wake and Iron Leaves Cries video Edited from HeroLinik's Pokemon Scarlet and Violet - All Teal Mask Cries video Item sprites: -Gen 9 item sprites - lichenprincess, Caruban, jinxed -PLA item sprites - AztecCroc, 3DJackArt, Caruban, lichenprincess Pokeballs battle animation and summary icon: -Caruban -WolfPP (Beast ball battle animation) Compilation of Resources: -Gen 9 Pack - Caruban -Gen 8/9 Resized Sprites - http404error -Gen 8 Pack - Golisopod User, UberDunsparce Full Sprites Credit List: See Full Sprites Credit List And let me know if there is someone that I forget to mentions here. Pokémon Essentials: "Pokémon Essentials" was created by: Poccil (Peter O.) Maruno Inspired by work by Flameguru With contributions from: AvatarMonkeyKirby, Boushy, Brother1440, FL., Genzai Kawakami, Golisopod User, help-14, IceGod64, Jacob O. Wobbrock, KitsuneKouta, Lisa Anthony, Luka S.J., Marin, MiDas Mike, Near Fantastica, PinkMan, Popper, Rataime, Savordez, SoundSpawn, the__end, Venom12, Wachunga and everyone else who helped out "mkxp-z" by: Roza Based on \mkxp\ by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Pokemon Essentials Hotfix: Maruno RPG Maker XP: Gotcha Gotcha Games This will get updated if I bring on any more plug-ins or team members besides me and my brother in law who doesn’t have a way to properly credit him besides his gamer tag WrongfullyBad. He helped with some music but I have done most of the work outside of some music that was made Pictrued above are two pictures for the Mythic Routes. One of which you wont see till the next demo This demo goes up to the second gym and first fight against the evil team. Also to get the second gym open you need to go into the trainer school in Selic City after you beat the first gym
 
Created with: RPG Maker XP & PSDK (Old Version) Team: Elle - Everything except... Leparagon - Pokemon battle sprites Aaron Mesnard - Trainer / Overworld Sprites Jack - Promotional Art CoreyChampion - Music StriderTempxa -Music Story: You play as "Red" if you play as a boy, "Crimson" if you choose to play as a girl or "Garnet", if you pick the non-binary protagonist. After years of boredom up on Mt. Silver, you decide to head back home and re-start the Indigo League challenge, because, why not? As you head on this new adventure, Team Rocket makes its resurgence in the region and you'll ever discover new friends as well! The game takes place in Generation 1 and 2 Kanto rather than 3 and 4 Kanto, so characters and events from FRLG and HGSS are not canon in this project. Features: > Fakemon & New Forms & Expanded Pokedex - There has been a massive shift in the climate of Kanto and so new Convergent Pokemon have been discovered. Likewise, as Kanto has a close relationship with Alola and Johto, expect to find some Pokemon of those regions hiding in the tall grass! > Customization - Gyms will now have a difficulty option, so you can choose a harder fight or something at your level. Additionally, item balls in the overworld have been replaced with item-chests and you will need to choose one of three outcomes to take with you. There is even more to customize, but you will have to find it to learn more! > A Slightly New Kanto - While the layout of Kanto is largely the same, some of the maps and towns are upgraded and different from what you may remember. All the maps are unique, vibrant and detailed, but also hold some new secrets! You will even find some new areas and routes; all to make the game have a new and positive experience. > An Older Age Rating - To make Team Rocket appear more evil, there will be some instances of swearing or threatening. This "edge" is to add a bit more realism and the appearance of danger to the team, where normally there is none. > Dialogue Portraits - Like with all my projects, main story events will be accompanied by custom drawn dialogue arts drawn by myself. > And More! - I'm starting to run out of things to list so we'll leave it at that as I come up with more ideas! New Starter Pokemon Forms! These special forms are from Alola and not much is known about how they came to be other than relating to their environment. Like Pokemon Yellow, you will gradually be able to collect all the starters, as you progress in your adventure. Art by Jack. *The normal version of each starter is not available to obtain.. Screenshots Dev Notes: *Currently the only mature subject matter warning is for a few swear words. *Demo ends at the top of Mt. Silver, for anyone curious. Download Game Here! Resource Pack >Not Yet Available< Credits:
A Lonely Region, Overrun By Monsters Have you heard of the Faedos region? Folks say it used to be a regular archipelago in our world, teeming with people and Pokemon that lived together in harmony. That’s how it used to be, at least. The endless storm that surrounds those islands has led to centuries of isolation. As for the local Pokemon... the friendly critters we’re familiar with have all but vanished, driven into extinction by those feral things they call Faedes. That place certainly has a troubled history thanks to the monsters. There’s no love lost between the island’s inhabitants and those creatures, or the fools that would try to tame them. Some groups, like the Faedos Institute, are trying to heal the divide between people and Faedes. Others, like Team Cyber and Team Mystic, seem intent on dealing with the region’s problems in less legal ways. As an aspiring trainer from The Institute, the spirit of Faedos contacts you the night of your graduation, imploring you to discover and tame every monster on these wild isles - only then will you have the strength to stop the calamity that threatens to wipe Faedos from history. Are you ready to rise to the challenge, chosen one? Pokemon Rifts is a Pokemon fangame developed in RPG Maker XP using Pokemon Essentials v21.1 and various community resources. Credits are available below and alongside the download. If you believe your resources have been used without credit, please reach out to me on Discord. Features A custom region with 100+ Fakemon to catch and battle! Story content up to level 45, with 6 Gyms that can be challenged in any order! Scaling trainers and dangerous wild encounters to complement the open-world style! A strong focus on the 2v2 battle format and challenging (but not kaizo) boss battles! A split storyline for siding with Team Cyber or Team Mystic! A quest system, with 60+ optional missions to complete! Criminal activities that grant extra rewards... as long as you don’t get caught! A Fakemon material system to craft TMs and items, make money, and finish quests! New moves and abilities, and balance changes to existing ones! Updated mechanical systems from newer generations, like Snow and Frostbite! Held items that replenish after every battle! A Tainted Candy item to manage team levels and prevent feral disobedience! Enhanced Summary and Pokedex screens to help you find and train every Fakemon! Custom egg groups and egg sprites, and an egg gacha to get any Fakemon early! A new shiny hunting system! A toggle for game speed on Q! A postgame for building and testing competitive teams! Extensive documentation on Fakemon, balance changes, trainers, encounter tables, egg rates, and more! Important Notes This game is still in development and is an unfinished project. You may encounter bugs while playing. Please report any bugs to this thread and/or in the #bug-reports channel of the Pokemon Rifts discord. Due to the possibility of crashes, saving frequently is recommended. The game features an Exp All item that grants experience to the entire team. This item can be turned off from the bag. While this game is a far cry from a challenge hack, it is intended to provide some resistance in a casual playthrough. Boss battles can be beaten in challenge runs with good strategy, but are balanced in a casual run around the use of items. Players continuing from a save on a 1.x patch should update their game while their save is inside the Post Zone. An NPC in the bottom left of the Post Zone map will offer to set your game data back to the end of 1.x story, allowing you to start the 2.0 content. Leaving the Post Zone from a 1.x file normally will cause issues with the game experience. Players continuing from a save on a 1.x patch are encouraged to find both of “Ellie Mentarie’s Secret Caches”, in Shoreset Town and Smogsten City before upgrading to 2.0. Players that do not obtain these before starting 2.0 may find themselves unable to complete the Ellie Mentarie side mission and will miss a hint for a secret post-game mode. Download (Version 2.1 updated 10/10/2025) Documentation & Resources Discord Server
 
Pokémon Hyperborean Souls You wake up in an unfamiliar place. Bystanders affirm having seen you fall from the sky. In the far North, an imposing mountain takes over the horizon, its peak barely visible over the clouds. "Maybe this is the way back home." Download Version 0.5.0 (Latest) Disclaimers This game is currently incomplete, with no set completion date. This game is currently partially untranslated, using English for the base engine and Spanish for all dialogue and custom content. Aspirations Light Story I aim to make a primarily exploration-focused game with cool gameplay mechanics. Story content will come after that and will be given shape by the exploration and gameplay and not vice versa. Heavy Exploration Very intricate maps with a lot of branching paths and secrets to find. B3313 style. To accomodate such a style, Fly will be unlocked very early, with even Routes having Fly destinations. An NPC that tells you where to go if you're lost will also be always available. Casual Difficulty with Deep Optional Systems I want to make an easy game while also making some crazy battle scenarios. I am currently still trying to balance this. Any feedback regarding game difficulty is highly appreciated. Details Version: 0.5.0 Engine: RPG Maker XP Devkit: Pokémon Essentials v21.1 Filesize: ~800MB (Uncompressed) (version 0.5.0) Playtime: ~12h* (version 0.5.0) *Unreliable inference from someone who already knows the game from head to toe. Feedback on playtime appreciated. [/SPOILER][/SPOILER]Credits: [/SPOILER] RPG Maker XP - Enterbrain Pokémon Essentials v21.1 Maruno, Poccil (Peter O.), Inspired by work by Flameguru mkxp-z Roza, Based on \mkxp\ by Ancurio et al. Pokémon is owned by: The Pokémon Company, Nintendo, Affiliated with Game Freak Modular UI Scenes - 2.0.9 Lucidious89 [MUI] Enhanced Pokemon UI - 1.0.6 Lucidious89 [MUI] Pokedex Data Page - 2.0.1 Lucidious89 [MUI] Improved Mementos - 1.0.4 Lucidious89 Advanced Items - Field Moves - 2.0.0b [32w25a] Bergium, NoNoNever, TechSkylander1518, Moyo, Marin, Yankas, Cony, Drimer, Hallow Arcky's Poke Market - 1.4.0 Arcky, Fohlen Arcky's Region Map - 2.7.0 Arcky, Alpha Zetanium XYZ, Lucidious89 Arcky's Utilities - 1.0.5 Arcky Auto Multi Save - 1.3 http404error Autosave Feature - 1.5 Caruban Bag Screen with interactable Party - 2.5.0 DiegoWT Ball Catch Game - 1.4.1 FL BerryPots - 1.2 Caruban BOTW-Like Item Gathering v21.1 Port - 1.2 Patoman (v21.1 port), Kyu (Original v18.1 script) Box Auto-Sort - 1.0.0 NoNonever BW Get Key Item + Bonus Icons - 2.3.0 KleinStudio, DeepBlue PacificWaves, Izanagi Charms Case - 1.5 Dr.Doom76, Wrigty12, TechSkylander1518, LinKazamine Delta Speed Up - 1.3 Mashirosakura, Golisopod User, D0vid, Manurocker95(bug fixes), ENLS (bug fixes) DialougeSound - 1.0.0 KayDiiA Easy Debug Terminal - 1.3 ENLS Egg Hatcher - 1.1 Kyu, Clara, Turner, DPertierra Ekans Game - 1.0.0 Swdfm Encounter List UI - 1.1.0 ThatWelshOne_, raZ, Marin, Maruno, Nuri Yuri, PurpleZaffre, Savordez, Vendily Family Tree - 2.0 FL Following Pokemon EX - 2.4 Nononever, Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno Generation 9 Pack - 3.3.1 Caruban Gift Box Item - 1.0 wrigty12 Infinite Repel - 1.1 DPertierra Interactable Piano - 1.0 V, Nero, PDM20, Syntax Item Crafting UI Plus - 3.0.0 ThatWelshOne_, Vendily Item Find Description - 2.1 Boonzeet, JulieHaru Level Caps EX - 2.3 Nononever, Golisopod User Lin's IV EV Summary Screen - 1.2.1 LinKazamine, Lucidious89 Lin's Language Option - 1.0 LinKazamine, Richard PT Lin's Pokegear Themes - 1.0.9 Jackster, LinKazamine, CynderHydra Location Signposts with Background Image - 1.2 PurpleZaffre, LostSoulsDev / carmaniac, Golisopod User, ENLS, spaceemotion, TechSkylander1518 Luka's Scripting Utilities - 3.3.2 Luka S.J. Enhanced Jukebox - 2.0 Marin, Derxwna Kapsyla Marin's Map Exporter - 2.1 Marin Marin's Scripting Utilities - 2.0 Marin Modular Menu - 1.5 Luka S.J., A.I.R Modular Pokemon Selection - 1.5 ChampChar More Pokedex Page : Size Comparison - 2.0.1 Caruban Multiple Item Use - 1.0.0 Nononever Name Windows - 1.1 mej71, Vendily, theo#7722 Near-Universal TMs - 1.0 FL Overworld Weather Enhancements - 2.0 DerxwnaKapsyla Party Picture - 1.2.0 RiqueRique Poké Tetra - 1.1 FL, Unknown Poké Vial - 1.1 Voltseon, DPertierra Pokedex Evolution Page - 1.0 ChampChar110 Pokemon Color Variants - 1.4.0 MickTK Punch Bag Game - 1.2.1 FL rainefallUtils - 1.2 rainefall Rename from Party - 1.0 TechSkylander1518 Result Panel - 1.1 Mr.Heathcliff Roulette Minigame - 1.1.4 FL TDW Berry Core and Dex - 1.6 wrigty12 Tileset Rearranger - 1.4 Maruno Tilt Labyrinth Game - 1.0.2 FL Tip Cards - 1.2 wrigty12 Trade Evolution Stone - 1.1.1 FL Triple Triad Booster Pack - 1.1.1 FL Tutor.net - 1.2.3 DemICE Type Match-up UI - 1.1.0 ThatWelshOne_ Type Quiz - 1.1 FL Video Poker - 1.1.2 FL Weather Encounters - 1.0.0 eattwo Who's That Pokemon - 1.0 Dr.Doom76 [/SPOILER] Gen 3 Partner Backsprites Gen 4 Partner Backsprites Tsuka (ripping), Sylvecario (formatting to work in Essentials) ULTIMATE Gen 4 Overworlds Pack PurpleZaffre Ekat's Public Gen 3 Tilesets - 1.0 Ekat's Tiny Interior Tilesets - 1.1 Ekat, Heartlessdragoon (RSE Pallets) Pokémon SM/USUM Characters and Trainers OW Sprites in Gen III Style - 1.1 Droid779 Overworld Item's Pack - 1.0 Wergan, ImZero Evil Team Grunts Megapack - 1.0.1 How to create a Warp Tile animation Ulithium_Dragon Vehicle Overworld Pack - 2017-04-24 Game Freak, Pokemon Acanthite Team Other Pokéballs - Jan-17-2018 xUMG Fire OWs from HELL+GIRL - 2022-07-31 aveontrainer, JuJoAura, J-Treecko252, Poltergeist, Ekat, Dragoon, ebuddy, Silentninja, Barubary, Armin Lux's Food Mod 1.3.5 for Stardew Valley Ceedtroid, thisislux (I got permission to use this. If you want to use it too, make sure to ask the artist, thisislux, first) FOOD ICONS 24X24 2018 Azuna Pixels Free Pixel foods ghostpixxells Pokémon Shattered Light - Resource Pack - 1.0 Voltseon, ENLS, Tristantine The Great A Slice of Life Resource Pack - 2020-08-11 Pokémon Nightshade Resource Pack 1.0 Pokémon Apathy Resource Pack 1.0 FREE game assets Nicat PixeMoji ANoob Retro Sprites Chests ELV Games 16x16 Assorted RPG Icons Shade Fantasy Dreamland ELV Games Tools Asset 16x16 DantePixels Key Items 16x16 DantePixels Farm tool Icon 24x24 Sandesu Project Heliodor Large RPG Maker XP Tileset TheDeadHeroAlistair, Remy, Fangking Omega Project Heliodor Composite RPG Maker XP Tileset Kyledove, Serg!o, J-Treecko, Fangking Omega, Remy Desert interior tileset princess-phoenix Pokémon Syvin Resource Pack 2023-02-22 The Syvin Team - Ekat, Mew, Michael, Monika Soda Cans || Pixel Asset Pack Pop Shop Packs 16x16 Fantasy Mushroom Pack ssgumi e-Reader Berries hello mario. Regional Dexes HeddyGames for organizing the regional dexes lists, Maruno for wiki tutorials and scripts within Essentials Miscellaneous tilesets J-Treecko252 Miscellaneous tilesets AvalyPuff Custom Egg sprites for all species up to gen 8 - 1.2 [/SPOILER] (Some resources may not be in use or inaccessible to players in the current game's version and even updated or removed in future versions) Please don't hesitate to discuss any inquiries regarding credits in the Discussion section of this game's Eevee Expo post. Alternatively, contact me through twilightofthegods24@gmail.com. [/SPOILER]
 
PETRA MANDALA In the worlds of the Petra Mandala, two forces are locked in an eternal struggle for power. One side puts safety above all - even if it may come at the cost of freedom. The other prioritises freedom, even if it may put one's safety in jeopardy. It is up to the interloper - the one who exists despite everything - to shatter this stalemate once and for all. -=-=-=-=-=-=-=-=-=- Download Link Download here! Made with PSDK Petra Mandala offers: Roughly 3-4 hours of gameplay A newly made recruitment system A crafting system tailored to fit the story's setting and mechanics A skill tree that rewards the player for playing to their chosen niche Secrets and side-quests to breathe life into the world(s) A branching story featuring two diametrically opposed sides A completely grind-free experience an ice puzzle Allies that will support you - or rivals that'll thwart your plans - depending on your choices And a (hopefully interesting) exploration of the human mind! Our Team: Altarax (Everything) Geoswag (Mapping, bug testing) Karakter (Writing) Amari (Balancing) Resource Pack
 
Hello! I am the developer of Super Pokemon Eevee Edition. I've been working on a new game which I am really excited to show off... In the near future, special lifeforms have started spawning all across the universe... They're called Fusimon. Fusimon are unique creatures which can take many forms. From atoms, to elements, to clouds and mountains. They can freely fuse with each other to turn into new forms. Each one has unique abilies which you can use in a grid-based battle system. Play as the Professor, a human who's body has been transformed during a science experiement gone bad. His goal is to turn his body back to normal by searching for mysterious artifacts called the Protaglyphs. To help him in his search is a team of Fusimon! The game is developed on my own custom web engine and works on all modern browsers including mobile. The game is in a development phase so any feedback is much appreciated 🙂 Start playing it now to discover the 100 unique Fusimon Fusimon.com DreamModule.com Play Fusimon Now!
 
It's the beginning of Summer, and everyone is ready to go on holiday! Just one final broadcast, one last weather report to do, and you're off work for a whole month. Except the next morning, when you step out of the door you're greeted with... snow?! That wasn't in your forecast. But it might be your chance to take center stage for once and have a story of your own! About: First of all, there's a font in the fonts folder called 'Unown' which you should install unless you have it already. If you do not there will be a puzzle early on in the game you cannot solve. Also, given that I had less time with this game then I wanted to have, I didn't playtest it as much as I should've. I might need to do a balancing patch at some point (maybe even within the first week). Download Link (original Version) Download Link (current Version) Resource Pack
 
Game Title: POKÉMON MYSTIQUE As a member of the Weather Institute, you must journey to the Eienn region, where abnormal weather has been spotted throughout. Investigate, fight ravaging Pokémon, solve the mystery, and save the day! This game contains a plotpoint from the Pokémon Horizons anime. If you're avoiding spoilers, do not play until you reach the Mega Voltage arc (known in the dub as Season 3: Rising Hope; the dub is not out yet). features: •a handful of pokémon from all gens available to show off (harsh sunlight and hail) weather effects! •you're given several starter pokémon from your boss! check your box when you're first able to :) •time-of-day evolutions don't need it to be a certain time of day. split time-based evolutions occur by making your pokemon hold a sun or moon shard (ex espeon/umbreon). •freedom to nickname whatever through the party menu (including traded pokémon!) •a free move relearner/deleter in the first town! •easy access to every poké ball, evolution stones, and berries through specialty shops. •most if not all comfort features from poke-emerald expansion (such as the physical-special split) Game Screenshots: Made Using: pokeemerald-expansion! This is a romhack :) Team: just me, @mils ! Download Link: link. remember to patch it to Emerald (u) (Trashman)! Notes: you can rebattle some trainers and they have no line-of-sight (which is an intentional sacrifice due to bugs in normal trainer battles...) Version 1.0.1 - fixed the title screen palette! trade evolutions are now fully tradeless (so you can evolve that porygon2)! castform will now also change forms in the overworld. some minor tweaks have been made too. Version 1.0.2 - cutscene, dialogue, collision, and general bug fixes. you'll now also start the game with a gen-6-style exp. share which is off by default - it can be enabled through the key items menu. if you have an earlier save, you can talk to the woman in the greenhouse to be given one. Version 1.1 - final gamejam build. consolidated the tileset, which has fixed tileset animations and some graphical issues. changed the brume parkway layout a bit as well as hidden item areas. made a custom texture for the beach towels in estiview. added some trainers to estiview meadow. you can't run from bosses anymore to fix a bug. and finally, added a cutscene trigger. when loading old saves, you might need to leave the area for things to look right. Version 1.1.1 - fixed the final boss and ending cutscene!!!! the game can be beat once more! don't worry - if you've beaten the final boss already but the cutscene never played, you don't need to rebattle him. just talk to him again! also made a few balancing changes and added a bit of postgame dialogue. Resource Pack: link. Credits: Made by: Mils (eevee-expo) / Millaren (pokecommunity) Most assets were made by Game Freak or the Pokeemerald Expansion Contributors!
 
If a battle doesn't go in your favour, or the journey is just too harsh, the Nurse Joys and their strange machine are there to make sure the game goes on unhindered. Being able to take a Pokemon from battered and bruised to stable seems like magic. Still, it's a magic that no-one really questions. But even magic had to be invented at some point. Some people in the Pokemon world today were alive when the machine didn't exist. ...And some nurse Joy, right at the bottom of the Pokemon world, had to be the last to get it. The year is 198X. A team of top-class scientists (and one nurse) from across the globe are anxiously waiting for the storm to end. They're one of the few to work in Antaxius 'overwinter' - it's the last region to be discovered by man, an icy waste where the nights are a month long. Once the weather finally clears, an icebreaker ship can make it to the mainland and deliver valuable equipment. Among the cargo is the Re:Vive - a machine that promises to magically heal any Pokemon, and any ailment. Resident nurse Aida has been working here for 20 years, and out of all the miracle cures she's seen, this one could be for real. She knows it'll change the field of Pokemon care forever, and possibly the rest of the world. No more panic, no more stress, no more death, even. But how will she spend the last week before that change happens, knowing things can't and shouldn't go back? The Last Nurse Joy won't have traditional Pokemon gameplay (mostly) - instead, it's more of a slow-paced puzzle game. Each patient will have an ailment that needs to be treated - but unlike vets in our world, a Nurse Joy has to deal with over eight hundred different kinds of pets. Most of the puzzle lies in finding out what the issue is, or getting a finicky patient to co-operate with you! ~Take your patient's temperature, measure their heartbeat, or even X-Ray them at the blue observation desk. ~Have a look at their anatomy, or find out if Ice-Types can catch a cold at the green diagnosis bookshelf. ~Pick up everything you'll need to treat, feed, or comfort your patient at the red treatment table! ~If you're completely stuck, try the hint chair. ~You can get a lot out of just observing your Pokemon, and more importantly - you can pet all of them. Once that's done, talk to Chansey to lock in your treatment, and see if your judgement was right... Depending on how well you've done your job, you can get a Bronze, Silver, or a Gold ranking. There are 6 cases total in the game (with bonus cases potentially being added in the future once the judging is done. I'll keep you updated on that.) How many extra steps you took to make sure the Pokemon was happy, if you even succeeded in treating the Pokemon; all of that determines your rank, and...eventually, the ending you get. Oh - and digging a little deeper into the where, why, and how of your patient's injury could lead to something special, but you'll have to find that yourself. Note: this game depicts animal injury and distress in a semi-realistic way. Main Game Resource Pack Credits Text File MAIN TEAM: AnonAlpaca - Lead Dev (Lead Dev???) for the game. TechSkylander - Provided three custom scripts for the game - Drawers, Scoring, and a Medical Summary - and also bugtested most of the game. (Go check out those scripts, they should be linked on this page when they post them!) Pantastic - Sprited some Pokemon, then both designed and sprited both Dr. Clementine and Dr. Garcia, who, she would like to clarify, is "the best character." AceTrainerAvery - Made fogs, a few cutscenes, and composed some original music tracks for the game! Aida's theme is a certified hood classic. Firstly... I'll put a Content Warning for some blood, cuts, bruising, injury on cases 1&6. It's nothing gory, but if you don't want to see that, I totally understand. Secondly... Thirdly... If you want to talk more about this game, then you can join a (temporary) Discord server dedicated to it. It's a tiny bit barren at the moment since I kind of forgot to maintain it amongst all the stress of the jam game, but here's the invite anyway. If you want to contact me personally - if there's any issues with crediting, if I need to include anything else on this thread, then feel free to reply, and we can continue our conversation in Discord DMs. Lastly... This is my first time being a lead dev as opposed to a lead spriter, and while there were a lot of growing pains involved and a lot of mistakes I undoubtedly made, I'm still immensely happy that I could put out a complete story, and thankful for everyone that helped make this happen. I hope the Last Nurse Joy...brings you joy?
 
T H E E X P E D I T I O N In the early 80s, a group of esteemed scientists spearheaded by Dr. Fuji led an expedition to Guyana in South America, in hopes of locating a species of Pokemon thought to long have gone extinct. To avoid damaging the local ecosystem, and to keep prying eyes away, they resorted to the help of the Pokemon Rangers. The Ranger Union relayed their request to their most secretive Unit, a Unit whose history was shaped not by Styler Captures and pacifying methods, but by melee combat against the very same Pokemon they later swore to protect. In this tiny experimental action-rpg proof of concept game, you and your Partner Pokemon will slash, fire arrows, and use tools against enemy wild Pokemon, and the occasional enraged Alpha. Control both human and Pokemon! Use Noland's (yes, the Frontier Brain guy) exceptional swordsman skills, and his Partner Decidueye's archery, to fell your foes! Enjoy a brief concoction of gaming elements! From classical rpg-story progression, to MGS-like codec calls, to Firewatch, to a zelda-like combat system - this stylistic marriage of gen 1 graphics and modern resolution at 60fps will make you feel like you are in a soap-opera spy thriller! Listen to classic Pokemon Ranger tunes de-maked in the style of gen 1. Use Tools both in combat and outside of it, to explore new areas and find not-so-clever solutions to puzzles! Guard, dash-dodge, and strafe out of harm's way! The tactical versatility I was originally aiming for wasn't feasible in this small demo, so it's mostly hitting and not getting hit (or simply running away from enemies)! Level-up in your quest to aid the scientific team in their quest to find Mew! And perhaps, uncover a couple of darker secrets along the way... Download: Credits: Resource Pack: The Expedition Resource Pack Bugfix History: ====================================================================================================================== I crunched really, really bad to make this game in 5 days, 4 of which were devoted to making the system work. I apologize in advance if there is not a lot of satisfying content, but I sincerely hope you can see where I was going with this! I used to be a big fan of the Ranger games, and I've always had a fascination with Mew's backstory. As I didn't want to make just another classic-style fangame, I opted to use J's Action Battle System plugin for RMMZ. I told myself, "how would a PL:A concept be compatible with the Rangers' non-battling methods? Perhaps they too share a history of fighting off against Pokemon, before Stylers (and obviously Pokeballs) were a thing". Out of these elements, "The Expedition" was born. I haven't had the time to fine-tune the combat elements, but what is there works well! The game is ideally played with a gamepad, keyboard should be fine but the default setup (that I couldn't change) might feel lacking for some. Not all of the default resources were replaced with gen 1 graphics, but I did the best with the time I had. If you liked what you played, I'm always looking for help. Right now, I am working on my main game, so these small experimental side-games won't see much development unless other people drop by for some help. Thank you for your time!
 
About Welcome to the Jela region, the largest island of an archipelago southwest of Hoenn. Jela is bisected by a volcanic mountain chain that prevents precise navigation at large distances. Only professionals are allowed to Fly, Teleport, Dig and the like. Regular everyday trainers have to rely on their services or their own two feet to explore the vast region. Jela is realized in this game on an unusual scale. While there are cities, they are much more city-sized, and they are not the only points of civilization across the region. Routes are dotted with small villages, each with someone in need of assistance and a gate leading to some secret behind the village. Your adventure in Jela won't follow any one large overarching plot. Rather, you will meet people along the way that each have their own story to tell, sometimes intersecting in surprising ways. And the people you meet on your journey might not be the same people someone else meets on their own journey in Jela. Features nearly all battles are double battles pokemon battles drop items used for crafting, this completely replaces the normal economy regional dex includes selected Pokemon from generations 1-6 new custom developed battle mechanics like the Frostbite status and Snow weather massive routes with myriad paths pokedex tasks to complete to increase shiny encounter rate 5 major NPC side story paths with many more planned time of day affects pokemon encounters, trainer battles, and more in-depth legendary hunting system will test your knowledge of Pokemon and the Jela region currently 2 gyms with around 8-15 hours of play depending on how much exploring and side content you do eventual plans for 8 gyms you can complete in any order Download v0.3.2 of September 29, 2024 Credits
 
Pokémon The New Order About the Fan Game Pokémon The New Order is an RPG XP Game that I've been developing since April 2020, probably due to boredom but most likely because I've always wanted to try and create my own Pokémon game! The game is a fangame made in RPG Maker XP and in no way do I receive any profit or monetary compensation for it. I have made this game under fair use laws and do not intend to breach those. The game takes place in the Fabelle region, a brand-new place with lots of new challenges to take on! However, the game is inspired by colonelsalt's Team Rocket Edition ROM Hack. That means the gameplay will take an unexpected turn. This isn't your usual Pokémon game with you being a child completing your dream as a champion... The Plot You finally make your dream come true. Through your contacts, you manage to join the infamous Team Cipher, the dominant mafia group in the whole region of Fabelle! Complete numerous missions and climb up the ranks to fulfill your very own destiny! Develop bonds with your teammates! Fight off other villainous groups to reach the top! Discover the dark side of Fabellian history and all the secrets the government has been keeping away from the public eye! Screenshots GIFs (outdated) Features The whole new region of Fabelle! Many new locations to explore and many new trainers to battle! Gen. VI Pokémon While it may not be anything too new anymore, Fairy Type and Gen VI Pokémon are included in the game. A unique, branching story Play the game, while making choices that branch the game, changing the story as you progress, and determining how the characters see you. Gen 3 style map The whole game gives off a nostalgic vibe from the old gen 3 Mechanics and abilities up to Gen 9 With Gen 9 Pokémon come their abilities! Miscelanous features that improve the gameplay More features, like HMs for items, reusable TMs, nature changers, an item updating your current objective and more... Download DOWNLOAD BETA V3.0 DOWNLOAD BETA V2.1 DOWNLOAD BETA V1.0 FAQ None, at the moment, but if there are any, they'll be in this section. Credits Of course, I didn't make most of the assets used in the game. In this spoiler I've listed people whom I'd like to thank for their work, since without them, this wouldn't even exist. If you notice any asset you created in this game and you're not listed in the spoiler, I am terribly sorry. Message me and I'll quickly add you to the credits. If you see me using your work and you haven't stated it's completely free to use and are dissatisfied with me using it, message me and I'll work out the situation. (Credits are bound to change as more Betas are released) If you find any bugs, errors or typos, be sure to message me
 
OVERVIEW ~Made using Pokemon Essentials~ For Generations, Pokemon has been a game where you get your starter from the professor, catch wild Pokemon, Beat the gym leaders, defeat the elite 4 and inevitably become Champion. Maybe you even get a legendary or two during your journey. All of this is known as the typical Pokemon game format. Today, I bring you something different.. Unique, so to speak. This project is currently being worked on by two people. Both of us enjoyed the creation of this game and this is the first game we ever made and released. We hope you all enjoy playing it. Without further delay! FEATURES & SCREENSHOTS ~ Player's Choice - A majority of in game outcomes are solely dependent on your choices alone. What you say, do and decide will dictate your future, just like real life. ~ Character Stats - Stats such as Intelligence, Strength, Charm and Skill are all calculated based on your choices in game. These stats also determine what you as an individual are capable of. Make a choice, and you'll see one of these stats effected. Intelligence - Determines how smart the player is. It is needed to ascend to higher rank classes and discover the unknown. Strength - Determines how physically strong the player is. It is needed to move, make or break objects! Charm - Determines how attractive the player is. It is needed to increase success when flirting and to encounter Legendary Pokemon! Skill - Determines the player's abilities as a Pokemon trainer. It is needed to unlock more wild Pokemon and Trainers to battle! ~ Energy - A character stat that determines how many actions you are able to do in a day. Various activities will consume your Energy. You will be notified once your Energy is low, and once it is low enough, you will have the choice to sleep and start the next day. ~ Interactions - Not necessarily a character stat, but still effected by player actions. It determines the game's time of day. Essentially, the more interactions you make in a day, the more time has passed. It is reset everyday. ~ Reputation - Positive and Negative alignment based on your choices in game. Some may be good, others not so much. The same person may say different things to you depending on your level of Reputation. ~ Academy Perks - Winning Club activities will grant you different perks that are permanent! There are 13 in total but you can only have two so choose wisely! ~ NPC Affinity - Some of the NPC's in your class are students you can bond with. These NPC's will give you a variety of things. Their affinity with you is displayed when interacted with. You may talk and battle with them daily, and will be able to unlock future interactions as well. ~ Schooling System - You are at an academy with your own dorm room. You are expected to complete homework on time and attend class Monday - Friday. Failure to do so will result in a detention. Getting enough Detentions and skipping detentions skipped will ultimately lead to your expulsion. ~ Multiple Save Files - You are able to have up to 8 different savefiles! This gives you the option to see and experience the many different choices and outcomes available in Pokemon Pathways without having to lose your main progress! Here's a video made by me doing a quick overview of the 9.0 update Shout to all the people who went out of their way to make videos showcasing the game! GAME DOWNLOAD Thank you for everyone who has downloaded the game and tested the alpha up to this point, and also for everyone who will download from this point on. There shouldn't be anything wrong with this latest release, but of course if there is feel free to comment about it here and we'll get to it ASAP. Again, Thank You for Playing! Pokemon Pathways Alpha 9.1.3 Google drive Download NOTE! If you're updating the game and not wanting to start a new game, make sure you save in the pokemon center! By doing this, you will prevent mixing compiled data from older versions to your new game! GUIDES I strongly recommend you play the game blind, however, if you'd like a bit more information to help your run, here is the master guide made by Shinu_Guardian, Yukine13, Arcturus, and the community. CHANGELOG ------------------------------------------------ Past Alpha 2 Updates ------------------------------------------------ Past Alpha 1 Updates [/spoiler] KNOWN BUGS SUPPORT CREDITS
 
Pokemon Beyond the Peak - Demo V1.1 Release! Hey everyone, over the last few months a longtime friend and I decided to take on the project of creating a truly challenging pokemon game. This is the first of any kind of game that we have ever developed and have had a blast doing so. We hope you guys enjoy the game as much as we enjoyed making this demo! We're thrilled to announce that the demo for Pokemon Beyond the Peak is now available for download! After countless hours of development, we're excited to share our vision of the Ecru region with trainers everywhere. What's in the Demo? The demo offers 10+ hours of gameplay that will take you through the first two gyms of the Ecru region. And introduce you to some characters that will become mainstay throughout the future story. The Story so Far: The demo starts off with the player in a small costal area called Bisque Town. From there they are sent to the professors lab to choose their starter along side an eevee, to begin their journey. You will find very quickly that Ecru is a region where the best of the best have come to gather. Each team getting stronger as you progress through the game. There is no elite 4, but rather a yearly championship tournament that is held where the strongest 18 ranked trainers in the region compete for the title of champion. There was once someone who dominated the tournament with seemingly no competition, but they have vanished a long time ago without a trace. In the modern era the competitors are still great, and mostly made up of the Ecru Regions gym leaders, but every now and then there's a new face that comes along to shake things up. Because of how serious everyone takes this, the gym leaders are harder in the Ecru region than most games, and the gym leaders may be out training or on some other mission rather than inside of their gym. This has made it very difficult for new people to come through and complete the gym challenge as it isnt such a streamlined process. On top of all this, there's a shady group that has popped up (not yet introduced in the demo but will be in the next update :) ), who is in a grab for power and wants to make a move in the championship. They will do anything for power, including seeking out pokemon unlike others found anywhere else in the game (perma mega for example). Later leaders as well as high up evil admins have the aid of legendary as well as mythical pokemon. This story has been in play for some time now and you're late to the party. But you'll be shaking everything up. We will likely be revamping the early story as we get better at making maps, coding events, and have our story fleshed out more! We hope you guys enjoy the ride with us! Key Features: All Generations, All Starters - Choose your companion from ANY starter Pokemon across all nine generations as well as have the option to select their hidden ability! Double Battle Focus - Every battle in Pokemon Beyond the Peak is a double battle, demanding new strategies and team compositions. This isn't just a gimmick - we've completely overhauled the AI to provide challenging, strategic encounters that will test even veteran players. Complete Pokemon Roster - Encounter and catch Pokemon from generations 1 through 9. The Ecru region is home to an incredibly diverse ecosystem where classic favorites meet the newest additions to the Pokemon world. Battle Gimmicks (Coming in Full Release) - While not all are available in the demo, the full game will feature Mega Evolution, Z-Moves, Dynamax, and Terastallization, giving you unprecedented strategic options. EXP ALL - Given at the very start of the game. You will need to train up many team members as you make your way through the demo so we decided to give this from the start. There are also trainers who will help you grind up pokemon in each town. Speed Up Button - Press Q to speed up the game. Once is a 1.5x, Twice is a 2x. It is a toggle rather than having to hold down. You'll be running back to the pokemon center a whole lot in this game, so this should be some helpful info. Move Relearner In Stat Screen - You can have a pokemon remember moves they've learned previously right inside the stat menu. Just click on the moveset and then select "Remember Moves". Follower Pokemon - If for some reason you ever need to recall your follower pokemon because it's blocking an event Click "A" on the keyboard to have it go back into it's pokeball! What Makes Our Game Special? Beyond the features listed above, we've spent countless hours on creating an AI that provides a genuine challenge. The AI considers team synergies, predicts player moves, and adapts its strategy dynamically throughout battle. This AI was specifically designed to feel as much like another human playing against you as possible. It can pull off complex strategies that 99.9% of other games cannot pull off. This should play different than any other game out at the moment once you get to and past the first gym. Also each playthrough and the pokemon you will use varies greatly depending on what start you choose. Pick wisely! The Ecru region itself is crafted with a heavy approach to battling. It is a trainer ridden landscape with fights wherever you go. Always be ready for someone to come and surprise you! Join Our Discord: DISCORD LINK Credits and Thanks Pokemon Beyond the Peak wouldn't exist without the incredible Pokemon community and the tools they've created. First and foremost, we want to thank the creators of Pokemon Essentials, which serves as the foundation of our game : We'd also like to extend our gratitude to the team behind Pokemon Reborn, we've utilized some of their assets to help bring our vision to life more quickly, and their work has been invaluable. Music Credits The soundtrack that brings the Ecru region to life is thanks to: GlitchxCity Game Chops Lufus Plugin Developers Special thanks to the developers of these essential plugins that enhance the gameplay experience: Generation 9 Pack (v3.3.1) Deluxe Battle Kit (v1.2.6) Credit: Lucidious89 Following Pokemon EX (v2.2.3) Credit: Current Maintainer: nononever & Original Developer: Golisopod User Delta Speed Up Credit: Marin (og speed up script), Phantombass (19.1 version), Mashirosakura, Golisopod User, D0vid (v21.1 version), Manurocker95(bug fixes) Wonder Trade Credit: Dr.Doom76 Pokemon Essentials v21.1 Hotfixes (same credit to the people who made essentials :) ) More In Game Screenshots: Looking Forward This demo represents just the beginning of your journey through the Ecru region. We're actively developing the full game and incorporating community feedback to make Pokemon Beyond the Peak the best it can be. We plan on building the base game first, and then going back and getting some original character sprites for the player character! We are also planning on adding all new revealed mega evolutions once we find out some more about them and what they all look like! If anyone has any other suggestions please feel free to lets us know them in the discord! We encourage you to share your experiences, report any bugs you encounter, and let us know what you think! Your feedback during this demo phase is invaluable in shaping the final product. Known Issues WARNING: Save Often! Although it is very uncommon, there are a few bugs that may cause the game to freeze either in battle, or when your following partner get's stuck and you then move inside a building. Please save frequently to prevent loss of progress. IN ROUTE 1 WE HAVE ONE REPORTED INSTANCE OF A PLAYERS FOLLOWER POKEMON FREEZING AND THEN THEIR GAME FREEZING WHEN THEY ENTER A BUILDING. WE ARE WORKING ON FIGURING OUT THE CAUSE OF THIS. FOR NOW, IF YOU NOTICE THIS HAPPENING, SAVE YOUR GAME AND CLICK F12 (SOFT RESET) AND IT WILL BE FIXED WHEN YOU LOAD BACK IN. Wild Pokemon Do not Attack Turn 1 Version 1.1 Changes -Fixed ai tera logic, it was not working as intended as before and often wasted it -Fixed ai choice item move issues -Fixed an issue in the forrest that caused excessive rustling -The ai will no longer use substitute when it is already setup -The ai will no longer use hazards when they are already setup -The ai will no longer swap as often when their pokemon are at low hp -a few more surprises :) Download Now! Ready to begin your journey through the Ecru region? The demo is available now! Pokemon Beyond the Peak Google Drive Discover what lies Beyond the Peak! AI FOOTAGE: BATTLE 1: BATTLE 2: BATTLE 3:
 
New! Update v20 * * * Description * * * Made with RPG Maker XP and Pokemon Essentials v20.1 Teams Neoplasma and Cipher are threatening the Flora Region, and you just moved there. Stop Plasma and Cipher as they are working together and spreading Shadow Pokemon across the region. Assist the newest Vigilante in the region in her fight against the evil teams. Travel across the regions to high snowy mountain peaks and swamps. Battle the 8 Gym Leaders across the lands, Defeat the Elite 4 and Champion, Stop Team Cipher and Neo-Plasma, Master Mega Evolutions, and heal the Shadow Pokemon you encounter. The following info isn’t fully updated yet. But there is a new version. * * * Features * * * 6 New Mega Evolutions: The three starters, Delphox, Samurott, and Decidueye. The other three are Gigalith, Haxorus, and Mismagius New Regional Forms: Krookodile Line becomes Fire/Dark and Drednaw becomes Water/Grass 242 Pokemon: There are pokemon from Gens 1-8, but not all of them. The count also includes previous and later evolution stages. Gyms: There are 16 of them! Each with their own puzzle and city as well. Each has their own unique leaders as well! New Regions: The game is set in the Flora region, based on Florida, but with maybe a bit more variation in elevation. New! (v14) Now introducing Flora Cay based on the Florida Keys as well. So far there is only one city and nothing beyond it, I'd have added mroe but I fixed a crash so I guess I'll include the new area. New Story: There is a new story to follow, it was written by me, so it may not be the best ever, but there is a story. Post-Game Boss Fights: Two trainers in two of the towns act as boss fights and only are there on certain days. * * * Images * * * * * * In Development Notes AKA The Changelog* * * v20 New Stuff! Revamped Encounter Tables (More available Pokemon and less 1% encounters) New Move Tutor for the Pledge Moves Revamped 1st Gym Challenge Fixed Dialogue Fixed that one trainer with an end game team before the third gym Added items around the map Berries! They Exist Now! Somewhat. Fixed the missing music on title screen! Reverted to an older title screen cause it looked better! Added more mega stones around the map! Game Corner in Palmetto Town now lets you buy evolution items for points, other than stones. Fixed a random Cheat Tree that I used to test a double battle. Its gone. All Evolution items now have their respective Pokemon in the game somewhere. Most Megas should be in the game now. Hid rare candies across the world. v19 New Stuff I finished every gym in the new region! Feel free to explore it fully and challenge every single gym! Rematches! Once you beat the 8 gyms in Flora Cay, you can access a unique set of rematches. v18 New Stuff Removed the cheat tree from v17's Battle Pier. Added two new routes, two new cites, and two new gyms. Each with their own encounters. One might be a bit more inspired by what delayed this update for so long. Added a way to get a masterball. Added encounters to the route that originally had no encounters. Fixed a few errors and spelling mistakes. v17 New Stuff Added a battle-tower-like area called the battle pier in Milkford city to get held battle items, nature mints, and ability changing items. Added two new gyms and fixed a few issues. Added while encounters to the first route of Flora Cay. Added two new routes, though one of which, doesn't have any encounters or trainers. Added a fun new trainer who loves using level 1 rattata. Old Stuff v15 I believe I fixed the crash causing blackbelt in the Route 6 Cave Save files are based on the name of the game in the game.ini file in the install folder. I haven't yet changed the default name from Pokemon Essentials v20.1 to Pokemon Orange yet as that would reset any progress, but it can conflict with any other fangames with the same default name. If you get an error when opening the game, try editing the ini to change the line with Title = to Title = Pokémon Orange. Do not take the ferry in Orange Bridge until you've beaten the 2nd Gym. Otherwise, the game can potentially cause a major freeze. New Stuff v15 Added a 10th gym. Game can now be completed. Added speedup button with the speedup plugin, binding is Q I fixed a few missing themes for a few major areas. fixed a crash in route 8 cave, fixed a switch setting for a cipher grunt in the route 6 cave v14 New Region, kinda. 9th gym added. The Flora Cay is accessible after beating UB Void Neo-Cipher Boss. v13 Game is unbeatable, a small error in forgetting to add a switch requirement makes teh final plasma boss fight not appear. Oops. Finished Story. Elite 4 and Champion added. Short Post-Game added. Added the rest of the new mega stones to the world. New Post-Game rooms for catching Mythical Pokemon and Ultra Beasts. Populated some cities and towns. Added interiors to first few cities. Added Regional Pokedex for all wild encounters. New Notes I'm planning on adding a second shorter region for another set of gyms so you can use the Mythical Pokemon and Deoxys that you get from the main story. The new area will be based on the Florida Keys. I dunno when it'll be done, but it'll be a while. Old Notes I'm only one dude working on it in my free time, which I don't really have much of. I've been focusing on the story and gyms, so most towns will probably feel empty. Most buildings don't have interiors. Some interiors may also be from the Starter Kit as well, the department store, Pokemon Centers, and Pokemarts come to mind first. Typos may be fairly frequent. Other than one guy, I'm the only one who tests the game and I'm garbage at typing and catching typos. balance might be a tad bit unbalanced. Discord for updates and such
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