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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
Pokémon Realities Kit Used: Essentials V20.1 (Planning to Update to 21.1) Game Summary Pokémon Realities is a fan made Pokémon game that heavily dives into the idea of the multiverse. Throughout the game, the player will travel through 6 different lands that make up the Kessho Region, each with their own unique traditions and cultures collecting 18 gym badges and preparing to challenge the Pokémon league. Early on in the player's journey, they end up running into a mysterious group known as team horizon who are looking to reassemble something called the reality crystal. This crystal was said to have the power to create any wish imaginable back in the ancient times. Now throughout their journey, the player attempts to stop team Horizon from achieving their goals while meeting many friends, allies, enemies, and Pokémon along the way. Features you'll see in V1 Gen 3 RSE Style Game Very Large Pokedéx with 1000+ Pokémon available to capture Field Effects (Like from Reborn, Reju, Deso, Etc) Level Caps QoL upgrades (PokéMart & PokéCenter combined into one New Regional Variants New Custom UI's Side Quests Content up to the 5th gym avaliable (gym 5 out of 18) Spoiler Free Story Outline The Kessho Region is home to a crystal known as the reality crystal. This crystal was said to be a gift from the gods for humanity to use to grow and prosper. One day a wish was made to bring prosperity and expansion to the region, and the wish was granted. However, due to the great magnitude of the wish, a great calamity struck the region, expanding it into 6 different islands with each having origins from their own realties. After such a massive wish was made, the crystal exploded and shattered itself into tiny shards, scattering itself until it could fully restore its power. In the present day, all 6 lands have come together, stemming from the primitive age, medieval age, modern age, and even ages of flying cars and magic! However, as of recent years, an organization has been on the move for the crystal shards, what are their goals? Perhaps it to create a new world using the crystal's power, or the destruction of life itself... For people who are interested in keeping up-to-date with the project or even becoming apart of the project, please join our discord server and check out my recruitment post on Eevee Expo! Recruitment Post Realities Discord Server
 
DEVELOPED BY: BIGFriv - Mapper/Eventer/Writer Aboodie - Pixel Art The Story: It's your 18th birthday, and you finally have the chance to search for your mother, who's been missing for as long as you can remember. Taking the League Challenge is nothing but an excuse to explore more locations and search far and wide. But you soon find out there are bigger problems starting to ravage the region. You begin to learn of the origin of the Canòrr region as it's known today and the history of its current King and Queen. As the hidden secrets become divulged, the dots to your missing mother connect more and more. A prophecy older than time, ancient inscriptions, a mysterious royal plot, divination, and magic new and old all collide in a clash that shakes everything you have ever known. Features: Gen 1-9 Field Effects, Terrain Overlays and Field Objects Regional Pokémon New Items galore (there's gonna be a lot and I mean a lot) Cybernetic Pokemon & Runic Pokémon Level Caps & Updated Exp Formula EV Slider Balance Changes (to Pokémon; Moves; Abilities & Items) DOWNLOAD: Full v1.1.1 Download Here (MEGA) Patch v1.1.1 Download Here (MEGA) Canorr Region : In-Depth info: Regional Forms: Credits: Discord | Twitter
 
Hi there! After playing Radical Red about 500 times, I decided that I really wanted a similar game challenge wise but I had played too much Kanto. The only logical next step was to make my own game. So.... Welcome to Eire! A fully custom region based on Ireland. The game was made in RPG Maker with Pokemon Essentials v21. This was a solo project made over the course of 6 months, so shoutout to Thundaga for the amazing Essentials tutorials and ChatGPT for Ruby coding syntax. 🌍 A Brand-New Region Explore Eire, a completely original region inspired by Ireland - towns, routes, myths, and landscapes. A custom story with new teams, characters, and challenges. 📖 Story I wanted Pokémon Eire to follow the classic Pokémon journey structure - collect 8 Badges, challenge the Elite Four, and rise to become Champion. I've always enjoyed the structure and wanted to stick to it. Along the way, you'll run into Team Droch, an evil group hell bent on exploiting the legendary Divine Six (Ho-Oh, Lugia, Arceus, Groudon, Kyogre, Rayquaza) for their own power. Balancing against them is the Church of Solas, an influential religious order that plays a major role in the region's culture and story. But as your journey unfolds, you'll discover that things aren't always as simple as good vs. evil… 🎮 Features Pokémon up to Gen 9 Every Pokémon is included, with full availability by the post-game. *TBD on some post game additions. Randomizer Options Randomize Pokémon, abilities, and items, similar to Radical Red. Tools & Documentation Full Damage Calculator and Pokédex available outside the game for planning teams and strategies, similar to Run and Bun. Calculator read me included in game files. All custom Pokémon buffs/nerfs fully documented, so you always know what's changed. Challenge Options Optional level cap system with a Poke Center Helper NPC to match your team to the cap. Minimal Grinding Mode with toggleable options: IVs/EVs both off or just EVs off Built-in Nuzlocke Mode. Quality of Life Improvements Speed-up mode for faster grinding/exploring. EVs/IVs viewable directly on the party screen. Toggleable Repel. Infinite Rare Candies. Special rare candies that allow you to go over the level cap (limited). Improved UI. Quest system for side content and to help guide you. Heart Scale trading for egg moves. Portable PC in menu. Poke vial for healing without a Poke Center. Reusable consumable held items. Multiple save files. If a Pokemon can learn a HM, it can use it out of battle. no need to teach the move! Play Your Way Designed for challenge runs and Nuzlockes, but also works for standard playthroughs. Mechanics Mix Both Mega Evolution and Terastallization included. (I'm not a huge fan of Dynamax and Zmoves). Core mechanics updated to Gen 9 standards. Custom Content New moves and abilities (with more planned). Custom buffs/nerfs to make weaker Pokémon viable - all fully documented. Gen 3-inspired visuals and design for that nostalgic feel. Multiple double and triple battles throughout the game. Trainer gauntlets that restrict healing and PC usage. All enemy trainers have custom teams that are built for a challenge (movesets, abilities, natures, items). Gigantamax forms turned to megas to provide more mega variations. Overworld encounters as well as random (turned off in options by default) Option to evolve and heal through the team menu, similar to modern games. Make sure to call your Ma before and after gyms! New Game+ mode is unlockable once you have defeated the Elite Four rematch. Carry over items and Pokemon. ✅ Current Progress Complete game - full story, Champion, and post-game content. 🔑 Post-Game Content The main story continues after your first Elite Four victory with new towns, Pokemon, and events. Finish the story of the Divine 6! Multiple legendary events: Loads of new Pokémon to catch across Éire with events to catch or be rewarded with Legendary Pokemon. Hoenn "Gym-in-Training" Facility: Battle all eight Hoenn Gym Leaders in an escalating challenge. Can Wally open his own gym? Battle Tower: Classic endurance battles with scaling difficulty and special bosses. Beat all 50 waves of the Battle Tower! Rogue Tower: A randomized, rogue-like challenge with fresh layouts and rewards every run. Dungeons are randomly generated with trainers, bosses, wild Pokemon, legendary Pokemon, and more! Battle Rank System Inspired by Legends: ZA: climb through ranks to earn perks and prestige as you win in the Battle and Rogue Tower. Earn items, shiny Pokemon, and a special reward for reaching the highest rank! Achievements: major post-game milestones and completion goals to chase. Elite Four Rematches: tougher teams, new strategies, new rewards. New Game+ Mode: restart the adventure with your Pokémon, items, and progress-based bonuses. Unlock this by defeating the Elite Four rematch. 🎅Wishlist / Future Plans Expanding side quests across early/mid-game. More custom sprites for gyms/leaders/overworld (I'm very much not an artist - help welcome!). Currently all gym leaders are built off of existing characters but now that the game is mostly complete, I'd like to build custom gym leaders. More legendary events. Discord Server https://discord.gg/HwY5UEaH5t Download Link + Documentation Download for game and documentation: https://app.mediafire.com/folder/jsvxcsv5hm0h9 Screenshots: https://discord.gg/HwY5UEaH5t
 
O wandering soul. Deep in the endless darkness, thy lament has reached my ears. I, the God of the Mirror, shall grant thee a new chance. Thou will be given new eyes to see, new ears to hear, and a new body to once again bathe in the light. ... [Plot] You wake up in a basement, in an unfamiliar world, and in a body that isn't originally yours. You don't remember anything, not even why you were brought here. Before you know it, you're caught up in a conflict with Team Sodius, a terrorist organization in Chemia region, and barely manage to escape. But that’s just the beginning. This world is in danger, though no one has noticed yet. The ecosystem is slowly disrupted, reality is starting to distort, and chaos is quietly building. So, dear stranger, Would you give everything to protect a world you have no connections with? ... Your answer won't change anything. Your actions will. [Description] [Features] A brand-new long story filled with happy, rewarding, depressing and silly moments. Pokémon from Generations 1–9 included. Discover original Pokémon, along with new regional and convergent forms. A Pokémon-focused sidequest system, each quest explores the design concepts of new Pokémon or expands on Chemia’s core plot. Multiple playable character profiles to choose from, and you can choose your own pronoun! Intense boss battles with multi-phase mechanics with additional effects. Take on the Chemia League, featuring 18 Gym Leaders and an Elite Four, each with their own signature moves and battle strategies. New original weather and terrain types: Silver Wind, Dragonic Terrain, Thunderstorm, and Soul Fog. Customize your gameplay experience with the Playthrough Settings system, adjustable during your adventure. Two difficulty modes: Story Mode (designed for casual players, with a slightly higher difficulty curve than mainline games) and Classic Mode (for those who enjoy challenging battles and strategic gameplay) Quality of Life features: And silly jokes! [Development team] f-croco0708 (Discord: friedcroco) [Download & Discord] Current Version: v1.2.2 Story Progression: Up to the 3rd Gym + 1 optional Gym, plus several side quests New Pokémon and Forms: 43 new (plus 3 new Mega), with 32 currently obtainable Estimated Playtime: ~12-13 hours for main story, ~20 hours including all side quests Download link: BioTerror v1.2.2: https://www.mediafire.com/file/apb0somsl1h6ho0/Pokemon_Bioterror_v1.2.2.zip/file Patch v1.2.2 (only for players who have downloaded v1.2.0 or v1.2.1): https://www.mediafire.com/file/45zcdrycrmros6p/Pokemon_Bioterror_Patch_v1.2.2.zip/file Important: Save file migration for old players from v1.1: If you'd like to report bugs, get gameplay help, or stay updated on development, feel free to join BioTerror Discord server: https://discord.gg/BUtgkFQuAP [Credits] Essentials hotfix v21.1 Auto multi save Delta speed up Gen 9 Pack Deluxe Battle Kit + Z-Move + Dynamax plugin Animation Battlebacks Tilesets Gen 4-5 OW in Gen 3 style Sound & Music Map & Backgrounds Unreal Time System [/SPOILER] Please let me know if I miss anyone at credits section.
 
Made using Pokémon Essentials v20.1. v.0.4.1 demo now available play through Gym 6 (15-30 hours of content) DOWNLOAD Discord server Join here Pokédex w/ all Pokémon changes/locations (spoilers) View here Updated type chart View here Full walkthrough (spoilers) View here [/SPOILER] Story After a mysterious mass extinction in the Cyniir region, Pokémon were sparse for centuries. Seven years ago, Supreme Leader Gharal initiated Operation Migration, sending his ruthless Pokémon Rangers across the seas to other regions to migrate hundreds of species by force. Tensions with Paldea halted the operation, so the second phase has begun: bringing in Pokémon from other dimensions. Scientists on Neon Island have discovered how to remotely harvest bits of DNA from extradimensional Pokémon. But their experiments have led to unusual anomalies in the region that some think are full gateways into those dimensions. And an ancient cult has resurfaced, believing these anomalies to be signs that their ascension to godhood is near. All this has led to a scientific boom throughout Cyniir. The eccentric Professor Ginkgo is developing a new lab in Bismuth Village, and as top of your class at the Naranja Academy in Paldea, you’ve been sent to Cyniir to help. The biggest questions he seeks to answer: why did Pokémon in Cyniir go extinct? And could it happen again? Discovering seemingly endless floors beneath the lab, Ginkgo decides to fund your scientific endeavors by turning it into a service hub that will revitalize Bismuth Village. But rumors say the town is cursed, and there may be more secrets hiding deep beneath the lab… Features 950+ Pokémon available; all through Gen 8 (plus some Hisui, Gen 9, and Fakémon evolutions), start the game with a National Dex; Mega Evolutions and alternate forms available, with a plot-related reason why so many Pokémon are present in one region (~700 implemented in v0.4.0) New region with 8 Gyms + 8 Dojos, using challenging custom movesets and a tough Elite 4, plus rematches for them and most trainers (6 Gyms + 6 Dojos implemented + rematches for Gym 1-3 + Dojo 1-3) Reputation system, 6 factions that affect the plot and your rewards - work with the power-dismantling Team Autonomy, the labor-organizing Team Unity, the business-focused Team Fortune, the dictatorial Pokémon Rangers of Cyniir’s government, the mysterious Fellowship of the Ascendants, and/or another secret faction lying in wait… Recruit system to build out a gargantuan hub and home base for shops and services, inspired by Suikoden and Legion Saga; upgrade it in a variety of ways; unlock deeper and deeper basement floors of your Research Lab as you progress, renovate them, and populate them with 40+ recruits (28 available in v0.4.0) Crafting system with 100+ unlockable recipes (68 available in v.0.4.0); many Pokémon hold (and drop) crafting items Study system that provides your character with new perks and other benefits the more you learn and experience in the world, ex. expertise in Hacking lets you break into computers, Negotiation gives you a word up in negotiation events, Botany gets you extra Apricorns, Finances gives you access to investment machines, etc. Built-in quest log to keep track of hundreds of quests and side quests (157 currently completable, many more to come); some have multiple solutions (ex. unlock a locked door by bringing a Klefki or a Pokémon that knows Thief, crafting a Lockpick, or negotiating with the person holding the key) Combat updates including Z-Moves, new Mega Evolutions, Strong and Agile Styles, statuses from Hisui, and 70+ new moves and Abilities A variety of useful Pokégear apps to discover, including ones that show type matchups, access an array of Move Tutors, track available wild encounters, connect with NPCs for bond bonuses, and access a portable PC, plus customizable themes for different Pokégear displays Every NPC has something to offer, no more useless one-liner NPCs - my least favorite quality of all RPGs!: get usable advice, quests, items, Pokémon, crafting recipes, new mechanics, Pokégear apps, faction reputation, recruits and upgrades for your lab, eggs, battles, clues to help solve quests, Move Tutors, and more; if an NPC seems like they provide nothing, they’ll likely offer something later (or you’ve made a choice that’s closed them off from you!) Interacting with items that normally gave nothing of substance may now provide new benefits (ex. books, TVs, sinks, fridges, binoculars, etc.) Choices matter; many different decisions you make will affect the plot, your standing with the six factions, how tough battles are, what rewards you’ll earn, how negotiations go, and what ways the world will change: Will you privatize the Poké Centers? Will you support the Poké Ranch strike? Will you insult the Supreme Leader on live TV? 100 TMs, 100 TRs, and 100 SMs to customize your movesets even further, with revised eligibility so more Pokémon are able to learn more moves; SMs are all former signature moves that were previously usable by only one or very few Pokémon Reworked HM system; some obstacles only require an HM Device, but others require consumable HM Charges, offering limitations to HM field moves but without requiring HM slaves or entirely blocking progress 7 new types (Sound, Cosmic, Food, Mystic, Slime, Chaos, Dream), adds a variety of new moves, new evolutions, move type changes, and type changes for 250+ Pokémon; there are far fewer single-type Pokémon Some Pokémon type changes and rebalances, boosts to weaker Pokémon like Magcargo, Ledian, and Tropius (among others), expanded movesets for many Pokémon, many additional Hidden Abilities, as well as overall type rebalances, including buffs to Bug, Ice, and Psychic and nerfs to Water, Fairy, and Steel; nearly every type combination is represented Weather system to keep battles interesting, using seven location-based biomes that ensure certain areas only get certain types of weather Social bonds with 25 NPCs, granting you XP, catch rate, and shiny rate bonuses for each of the 25 types as your choices and actions connect you with certain characters No day/night system; no more limitations to when Pokémon can be caught or evolved, play whenever you want New ways of acquiring shiny and other different-colored Pokémon Loads of collectibles; not only can you catch them all, you’ll collect charms, recruits, Mega Stones, Z-Crystals, plushies, Diancie Jewels, Move Tutors, birthsign beads, Triple Triad cards, and more - and get rewarded for it! An assortment of QOL upgrades including quicksave, multisave, and autosave, egg groups in the UI, new evolution stones for easier evolutions, a name randomizer, IV/EV indicators, unlockable happiness tracking, text skipping, in-battle move and stat change details, and a turbo speed toggle Legendary breeding (with plot-related reason), new Natures, moves, and Abilities, a BerryDex, a Charm Case, Triple Triad, and numerous other special concepts and features! Notes This is a one-person project, and I don’t have a strong eye for design. This may not be the game for you if you’re looking for exceptional graphics or mapmaking, and I know there are mismatched/blurry sprites and some bad recolors, but my hope is that it’s feature- and content-rich enough to make up for what it’s missing in visuals. There is a lot of additional content planned - so it’ll be a long while until this is in its finished state. I’ve been working on it for a few years and I estimate that it’s about 35% complete (including postgame). ALSO: with the new type changes, rebalances, and new moves, I strongly recommend using the new battle info screens liberally (press M when selecting a move to see type effectiveness and press N at any time to see the types of all active Pokémon). v0.4.1 is compatible with v04.0. It might be compatible with saves from v0.3.1, but I can’t guarantee it. It is not compatible with saves from v0.3.0 or earlier. There’s a higher chance that save files from v0.4.0 on out will be forward-compatible, but these are still just demos, and things may change significantly from version to version in ways that could corrupt save files or cause game-breaking bugs for previous saves. I'm not currently looking for additional dev team members, but I may be open to that further down the line. I'd love to hear any feedback that anyone has to offer, good or bad. Especially if you find any bugs! If you get stuck anywhere, want to know something about the project, or want any specific guidance toward completing tasks/catching Pokémon/finding Crafting Plans/etc., let me know here or in the Discord!
 
Apply to be a Playtester with this link today! https://forms.gle/YRgmfq5fnjdtw9Ut6 A Pokémon Game created by: @ValiantSoul (Lead Developer) @ali760 (Artist) @TheFuzzz (Playtester) Made with Pokémon Essentials GSC v1.3.2 Download Link Essential Doc (Pokémon/TM Locations) Plot A life of poor decisions has led you to this moment, the moment where you commit your greatest transgression. In the final moment, you are saved by a mysterious figure and given a chance at redemption. Can you, with your memories wiped and true goal unclear, fulfil the terms of your unbreakable covenant and be born anew? You must traverse the ethereal land of Varia and overcome the seven Vices that represent the aspects of your shattered heart, endeavoring to collect the mementoes along the way that will allow you to piece together your forgotten past. Features o Stunning Generation 2 style Graphics and systems, built with Essentials GSC. o New regional forms that match the narrative themes of Varia, with some cameos from Pokemon Rosen! o A tight, well-thought out Pokédex numbering only 251. o Custom trainer battles that make the epic moments more challenging and memorable. o Edited tilesets to make every location distinct. A world that changes as you progress. Revisit old locales for new suprises! o Missable adventures that incentivise exploration. o A story that alters course based on what you discover. o Old characters from other generations are holidaying in Varia! o Several hours of content up to the third Vice. Screenshots Credits Discord If you're tempted, come and sign a Covenant today! The "Master" is waiting... [Link Updated!] - Discord
POKÉMON LEVEL MOUNTAIN DISCORD | DOWNLOAD (Version 0.7.3b) Summary You've recently been selected to go to a far off island that has been accepted into the Pokémon League. You meet with the Mayor of the town and he's chosen you to be its town's Gym Leader, but first you must prove yourself! There is another reason trainers from all over are rushing to the island. The island has an enormous mountain on it with lots of areas they call "Levels" with pokemon from many different regions. Not only will it be your job to defend the town's Gym to prove a worthy challenge to its challengers, but can you also conquer the mountain's many challenges and reach its peak? Spoiler: Features A 800+ regional Pokédex, featuring Pokémon and moves from all 9 generations. I wouldn't call this game a "kaizo style" game, but will still be a challenge to even experienced players. A new built in Dexnav created just for this game that can be unlocked as you play. Many unlockable houses and building in the main town. Custom ingame music featuring remixed versions of existing Pokémon tracks. Exp. All - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon. Real in-game time cycles. Some of your favorite characters from canon Pokémon games have cameo appearances. "Music Player" Item that allows you to listen to the amazing music added to this game anywhere while playing! Music made by: @The_Zame on Youtube. Screenshots Pokémon Level Mountain FAQ Q: What are the controls? By default, the controls are: Arrow keys to move, C or Enter to interact, X to cancel or to run in the field, Z to open the menu, D to use registered items, and Q for Speed Up! Q: What emulator do I need to use to play this? On PC just run the Game.exe file and the game will play. Android needs Joiplay/RPGMPlugin to run. Q: Can this be played on Mac/Iphone? There is currently no official support for Apple products. Q: Where do I go next? They're guides throughout the mountain to help you come to and from the main town. You are always welcome to ask any questions about locations in the Discord, but finding the answers yourself is part of the charm! Q: Is a certain Pokemon in the game? A list of Pokémon per area may be released at a later time. For now, you can wander the mountain looking for your perfect team and communicate with others on the discord. Q: Is there an Exp. All? Yes, the Exp. All is obtained at the beginning of the game as an item. It can be turned off and on by the player. Q: What are the shiny odds? The shiny odds have been been dropped down to 1/512. So chances are you'll find a shiny as you conquer the mountain. Q: How do I evolve my pokemon? All trade evolutions will now evolve while holding their evolution item during level up. Q: Is there a guide or wiki? Currently there is no guide or wiki for this game. They're plans to get one going once the game has reached v1.0 Credits The most updated list of credits can be found in the game folder itself. Some assets/plugins have been modified and are not for public use. I have done my best to credit everyone responsible for the assets used in this game. If we missed you, please contact me ASAP to add you to the list! Thank you to everyone who make their resources public use. Team ========== Dev team: Takasuki Additional Sprites: Deluxe Battle Kit: Animated Pokemon System Title Screen: Takasuki Music: @The_Zame Additional Discord Mods, crash/bug testing team: Rekorulez, Calyptrik, LeBron, Mélanie Pokemon Essentials ========== Flameguru Poccil (Peter O.) Maruno AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and other contributors! Enterbrain (RPG Maker XP) Game Inspiration ========== Pokemon This Gym of Mine: Pokecommunity Link Tilesets ========== Volcano Set Tileset Ekat, Heartlessdragoon, Fabnt All Cliffs Tileset Ekat, Vurtax, Heartlessdragoon, Thedeadheroalistar Plugins ========== Deluxe Battle Kit v1.2.9 Credits = Lucidious89 Enhanced Battle UI v2.0.9 Credits = Lucidious89 SOS Battles v1.1.1 Credits = Lucidious89 Animated Pokémon System v1.1.1 Credits = Lucidious89,Golisopod User,Luka S.J. Auto Multi Save v1.3 Credits = http404error Bag Screen w/int. Party v2.5.0 Credits = DiegoWT Following Pokemon EX v2.2.8 Credits = Nononever, Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno Generation 9 Pack v3.3.2 Credits = Caruban Pokemon Essentials v21.1 Hotfixes v1.0.9 Credits = Maruno Taka DexNav v1.0 Credits = Takasuki Character Graphics ========== ALL Official Gen 4 Overworld Sprites v1.5 Credits = VanillaSunshine GameFreak Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringement is intended. Please support the official games! The current release of this game contains 12/14 levels of the mountain completed (not counting the peak), the Gym, multiple unlockable buildings, 12+ hours of content, but still isn't fully complete. While this game has been tested, there may still be bugs/glitches. This is my first project to be released to the public. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
DEMO: Windows x86 | Windows x64 | Mac | Linux Discord | Wiki Credits: Base: Audino Code/Script: PsyCommando AntyMew Palika Parakoopa Rev Trio~ Rings Buwwet Graphics/Music: MusicalCombusken SilverDeoxys563 Fable Lurils Rao Kurai Skelothan Chi Lovi Zefa Reppamon +2 Anonymous Translation: Van-Tazen lagpu1 Dask DSgamer93 Lars Preston Scout P1ka Squishy Barry Dew AthalePrime Mario Brand PikaNiko キヌ Aligatueur Kurama Vioshim Discord:komischertypus KomischerTypus Discord:glaiver. Glaiver Discord:youka0 Youka Discord:veemaru Mathieu "Maru" V Discord:digital_hazard Digital Hazard Discord:saiphdeer Saiph kaitensekai@qq.com 域外創音(IkigaiSouon) Alicia Chehra Blackun Buxrart Tabarnak Rockdu +1 Anonymous Original Media: Chunsoft Creatures inc Nintendo GAME FREAK inc Falcom Modding: -Pokémon Mystery Dungeon Origins supports modding, and can be started in Developer mode with a full array of editors. -Mods can be exported as standalone games of their own and be released as separate games! Just be sure to include the proper credits for the engine. -To learn how to use the engine, start with the Modding Intro -We also have a Wiki, containing tutorial and reference pages on how to edit and script! -The full source of the game, containing all assets and code, is available to view and fork on Github: PMDODump and its submodules PMDC and DumpAsset. They use the MIT License. -As development on the game continues, unreleased data will appear on these repositories and be viewable before official release. You are free to spoil yourself on what is uploaded if you believe it enhances your experience with this project. Do not ruin the experience of others. Roadmap: -One additional demo is planned for the future. It will feature changes from demo feedback and bug reports that are actionable in the short term. -Another demo, v0.8, will add beta content that consists of the full game, but with temp text for initial impressions. This is expected in the spring of 2024. -The full release will then follow. It will finish the minimalistic storyline and include most postgame challenges. -If I can afford the time and effort, I will include a final postgame conclusion.
 
Game Title Pokémon Wastelands Made Using RPG Maker XP and Pokémon Essentials Team StarWolff LilBubbleBeam Game Screenshots Download Link (Mega) Notes if you get stuck on a dungeon, black out to a random wild pokemon or reload the last save bug: I messed up the size of Glaceon and Ascendeon :P I changed Eevee to Dark type last minute Resource Pack
 
Hey folks! It's me again. For some time now, I've been wondering how to compile a game made in Unity for the original Nintendo Wii, since it was supported up to Unity 4.2 in 2012. And after several weeks, I've finally done it, which is why I'm bringing you the first fangame ever created entirely with Unity Engine (3.5.6f4 in this case) for Nintendo Wii: Pokémon Paceful Fishing Wii! Story and Features: Pokémon Peaceful Fishing Wii is a game inspired by one of the prototypes leaked in the TeraLeak. You simply have 30 seconds to catch as many Magikarp as you can by pressing (A) on the Wii Remote or shaking it as if it were a fishing rod. If we beat our score, it will be saved in the console data and displayed in the menu. You can go back to the main menu pressing (1) button. This is a small minigame that opens the door for making Wii games within Unity with audio, 3D meshes, shaders, resources loading... Screenshots: Wanna see a video in action? Here you are, working on Dolphin Emulator (for retail you need to use GX USB Loader or similar in a hacked Wii): Download: Zelda Note: I haven't been able (yet) to modify the opening.bnr to change the title and banner that appears in the game, so it remains that of the “host” game: Big Time Rush, until I manage to do so. Credits: Game Freak, The Pokémon Company, and Creatures Inc. for Magikarp 3D model and Fishing Rally OST and the mini-game idea. Digi-Space Productions for all the initial help in getting a Unity game to run on Nintendo Wii. Wowjinxy for all the help in reverse engineering to see how to compile directly from Unity Engine 3.5.6f4 to Nintendo Wii without the original playback engine, in addition to all the support. ChainSwordCS: The remake of the Fishing Rally music.
 
Introduction Hello. I am Beeze/Zatoria and this is my first game. I've always been into creating stuff when I was small. My main thing was drawing ,a hobby I still have to this day, and one day, I decided to put that talents to use and tried to use that and try to put together this game. I'd say I did more than I thought I would do for this! I just knew that I had to get this out there, so here it is! NOTE: The game is in a Demo phase but has several versions that were done on an older version of the kit used, which is why this Demo is considered to be the 6th version. The STORY You are a 16 year old child that lives on an outer Island called Bikana Island which is famous for their large beach, but there are no Pokémon's on the island itself. You have a friend named Kira who has been your best friend for as long as you have known them. One day, you happened to find out that your mother use to be a Pokémon Trainer. You being a teenager that attends school always imagined what life would be if you were able to have Pokémon, praying you would get the opportunity to do so. Both you and Kira was supposed to get the experience of a Pokemon trainer from a mysterious call that came from a Professor in a Region where Pokemon exist; however, fate decided that your time was now. You learn about the Secret that your mother has been keeping, and as fate would have it, you quickly find yourself having your first battle experience with a Pokémon! An evil Organization sets out to destroy you and your entire family. Will you, with the help of your friend Kira learn the mysteries of Pokemon? ? Or will you succumb to the allure of power and darkness,join the evil ones and bring this world to ruin? FEATURES -Beast Pokemon - Pokemon that are modified by the Team of Evil which feeds off of it's frustrations. -Mega evolution Stages - Mega stages will be in! (Initial, Advanced,True bond). These are unique feature to the game where Pokemons who have Mega evolution will go through stages of them starting from the beginning. When there is a True bond with Pokemon and Trainer, that will be when their power is at their maximum. -New Mega Pokemon - There will be new Mega's made. We plan to cover a good range. - Gym Badges - The Game will feature 9 Gym Badges for both stories making it a Grand total of 18 badges. There will also Be a Pokemon League, where you will face off against the best trainers in the region(s). There will be a cap on your level based on the number of badges you have obtained. -Mystery Quest system - You want to set out on an adventure to places you've never seen before? Well you've come to the right place! Accept quests to go out to places you might have never even heard of before existing on regions you have explored, go through tougher explorations and missions in order to gain Great Rewards. The missions will get harder as you Rank up. (You will start at the Rank of Bronze and after completing enough missions and earning enough points you will Rank up. The Ranks are as follows : Rookie --> Normal--> Advanced---> Star -->Diamond--> Cool-->Ace ---> Intense-->Legendary). You will be able to put these Ranks onto your Trainer . Eg. You can be 'Ace trainer (Your name here)' when you go into both regular and online battle's. -Ev Cap changed- The Ev Cap for this game is 1200. You can put 300 Ev's into one stat as a maximum amount. To be added: Pokemon Contests - Pokemon Contests will be added to the game as a story of its own. It will feature the judgement round, and then the contest battle round which I am planning to have a unique theme to it in comparison to how it is normally done. (I cannot explain more than this here). Online Battles - Online battling will be added to the game sometime in the future. Event Islands: These are islands where you participate in an event and gain event points. Gain enough for some unique prizes! Download Link Download Pokemon Legends here Hotfixes Evil Route Hotfix Where to Contact us: Found your interest in this project? You can contact any staff member and speak about joining and we will go through the process of getting you on board! Pokemon Legends Discord
 
Pokémon Shifting Skies Overview one world, four seasons You play as Geoffrey, a devoted father living in the peaceful village of Evergreen Hollow. After a fateful encounter between your Castform and a furious mother Ursaring, you’re enlisted by two of the village's scientists to test the capabilities of a revolutionary new invention of theirs : the ChronoBarometer. But the deeper you investigate, the clearer it becomes that Evergreen Hollow and its surroundings aren't as tranquil as they first seem. Ancient forces are stirring, secrets are unraveling, and the skies themselves may not remain peaceful forever... Can Geoffrey protect his home and family while navigating the dangers he never asked for? Screenshots Features Length : Approximately 4 hours to complete the main story, 100%ing may take longer! Seasonal Exploration : Experience Evergreen Hollow and its surroundings across all four seasons. Every map has unique elements each with different interaction options depending on the current season. Seasonal Variance : Every Pokémon has their own preferred season, within which you may find they excel in battle more than usual. Achievement System : Unlock up to 48 achievements, gaining points allowing you to unlock 48 unique skills to give your battles new and exciting strategic options. No Traditional Exp : Progress your Pokémon with skill mastery and clever play, not traditional levelling. Tutoring System : On capturing a new Pokémon, every move they know can be taught to your other team members, making every capture valuable for building your strength! Wild Pokémon Scouting : Observe wild Pokémon to learn their nature and moves before deciding whether capturing is worth your time. Fast Forward : Just press Q! Team @Geoswag : Mapping, Eventing, Spriting, Writing, 1% of the Scripting @Altarax : 99% of the Scripting, Eventing, Playtesting Developer notes My first ever game with an actual public release version! Quite happy with how the final game has turned out but there were multiple points of scaling back scope and adjusting the story during development. Having worked together multiple times before we knew we'd be able to get something good out before the deadline but having never been Lead Developer myself before I now understand the pain a bit better! Hopefully people enjoy the exploration aspect without it feeling quite as open as our previous project, Pokémon Peppermint. I'm particularly happy with how the cutscenes came out, so I'm looking forward to hearing people's thoughts on those! Downloads Game download link Resource pack (free-to-use graphics for other devs) How the mechanics work (major spoilers) Credits
 
Pokémon - Blue to the Rescue The OG Rival, Blue, is finally taking the front seat in his very own adventure! It's been roughly 10 years since his first journey through Kanto, and now he runs the Battle Tree with Red in Alola. However, Red seems to have mysteriously disappeared and for three months, Blue has had to run the Battle Tree by himself until he couldn't take the lack of challengers anymore. Now, Blue is finally back in Kanto with only one goal in mind... to kick Red's butt! Things have really changed in Kanto since Blue last visited and not for the better. Most of the Gyms, including his own, are gone, some cities are in total ruin, and the weather's gone crazy in some areas! But the biggest shock of is the wave of shadowy looking trainers, some of which are holding Shadow Pokemon! Thankfully he has Sabrina to help him see and battle these trainers, but will their efforts be enough to fix Kanto? There's only one way to find out! Screenshots Made Using Pokémon Essentials v21.1 on RPG Maker XP Team EndlessBeat (Solo Dev) Download Link Pokémon - Blue to the Rescue v1.0.3 Notes Play as the OG rival Blue in his very own adventure! See what's become of Kanto after 10 years, and solve the mystery of Red's disappearance. Team up with Gym Leader Sabrina, and face off against a handful of Shadow Trainers, but be careful! Some of them are carrying Shadow Pokémon that have been stolen from the strongest trainers in Kanto! For best looking graphics, play with the screen size set to M or XL. Some features include: Hand Drawn Pokémon, Trainers, and Cutscene Graphics GBA-Style Music (Courtesy of MezmerKaiser, Meeow's Music, Zame, and ENLS) PMD-Style Item Pickup (Pick up Items by Walking Over Them) Level Caps and Level Scaling Sabrina, the Psychic-type Gym Leader, as your Partner New Custom Pokémon Evolutions and Convergent Species Massive Starting Inventory (Start your Journey with Several Items Already in Blue's Bag!) Speed-Up Button (Q on Keyboard) Known Bugs: Sabrina's levels are a little inconsistent at the moment, but it's nothing game-breaking. This is usually fixed by turning her option off and on again. If you lose all your Pokémon in a battle first and then Sabrina loses, you might get stuck in an infinite loop. Resource Pack https://eeveeexpo.com/resources/1765/ Change Log v1.0.2 v1.0.1 Credits
 
🇬🇧Pokémon Plasma🇬🇧 Welcome to the radiant region of Luminaria, an island where nature’s laws are enforced by the powerful Plasma Police. In this dynamic world, you will step into the shoes of a young, newly graduated trainer, embarking on a journey through the region’s gyms. Along the way, you’ll encounter loyal friends, fierce rivals, and face countless challenges as you strive to become the ultimate Pokémon Master. Classic Pokémon mechanics with exciting new additions. New features: Capture criminals, join intense raids, and more. Explore the unique region of Luminaria, an island bathed in light with a strong ecological political system. A fully developed crafting system to create and customize items. Numerous captivating side quests to further immerse you in the adventure. Never lose your way with the adventure guide that ensures you stay on track. An enhanced Shiny system for even more thrilling encounters. Dynamic and colorful battles with varied and strategic trainers. A more comprehensive career path: become a Trainer, a Gym Leader, or even the Champion of the Pokémon League. Exclusive mini-games to add variety to your experience. Capture and train all Pokémon from Generation 1 to 9, with DLCs adding even more content. A challenging post-game designed for those seeking ultimate trials, with demanding quests and strategic battles to push your skills to the limit. Prepare for an unprecedented adventure in Pokémon Plasma, where strategy, discovery, and passion come together to offer the ultimate Pokémon experience. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 🇫🇷Pokémon Plasma 🇫🇷 Bienvenue dans la région lumineuse de Luminaria, une île où les lois de la nature sont strictement encadrées par les forces de la police Plasma. Dans ce monde dynamique, vous incarnez un jeune dresseur ou une jeune dresseuse fraîchement diplômé(e), prêt(e) à parcourir les arènes de la région. En route vers le titre de Maître Pokémon, vous rencontrerez des amis loyaux, des rivaux redoutables, et de nombreux défis qui mettront à l’épreuve votre détermination. Les mécaniques classiques des jeux Pokémon, enrichies par des nouveautés. Nouvelles fonctionnalités : Capturez des criminels, participez à des raids intenses, et bien plus encore. Découvrez une région unique, Luminaria, une île baignée de lumière avec un système politique écologique fort. Un système de craft complet pour personnaliser vos objets et outils. De nombreuses quêtes annexes captivantes pour approfondir l'exploration et enrichir votre aventure. Ne vous perdez jamais grâce à un guide d’aventure pratique et intuitif. Un système de Shiny amélioré pour des rencontres encore plus excitantes. Des combats dynamiques et colorés, avec des dresseurs variés et stratégiques. Une carrière Pokémon plus riche que jamais : devenez Dresseur, Champion, ou même Maître de la Ligue. Mini-jeux exclusifs pour diversifier votre expérience. Capturez et entraînez tous les Pokémon des générations 1 à 9, avec l’ajout des DLC pour encore plus de contenu. Un post-game conçu pour les joueurs en quête de défis ultimes, avec des quêtes exigeantes et de nouveaux combats stratégiques pour tester vos compétences au maximum. Préparez-vous à vivre une aventure inédite et pleine de rebondissements dans Pokémon Plasma, où stratégie, découverte et passion se rejoignent pour vous offrir l'expérience Pokémon ultime.
 
------------------------------------------------------------------- ------------------------------------------------------------------- POKÉMON LITTLE LEAGUE --------------------------------------------------------------------------------------------------- Are you tired of everyday life? Bored with the monotony of it all? BOOK A FERRY TO NINE ISLAND TODAY! ----------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------- Being a Pokémon Ranger is hard work, so why not take an island vacation? In this new roguelike adventure made with Pokémon Essentials, you take the role of a Pokémon Ranger assisting the enigmatic inventor Bill with testing out his new invention: The Nine Island Little League! Explore Nine Island with your fellow intern Coral; battle modernized takes on the classic Kanto gyms; and catch over a hundred and fifty Pokémon in the demo alone! Pokémon Little League revolves around battling, so good teambuilding and resource-management are key to a winning run. Multiple weaker or dissatisfactory Pokémon have been given various buffs to become niche or even core members of your team if given the chance. Make sure to pick and choose your team wisely, however, as your money for Pokéballs, Potions, and Rare Candies is limited. Being a roguelike, every playthrough of Little League is different! Not only are the gyms shuffled around and encountered in a random order, but I've handcrafted teams for each iteration (for a more balanced experience). Additionally, there are six random events that can occur after each gym in this demo, with more planned for the full game. These can range anywhere between battling with Blue to playing Three-Ball Monte! There's more that I'd love to tell you about, but I think that may ruin some of the surprise... so if you want to know more, click on the spoiler below at your OWN PERIL!! ----------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------- So that's my sales pitch. I made this game on a whim for my roommate Ben to play, since he said he'd never played a fangame before. Bluntly speaking, I've had a hell of a good time making Little League (staying up until 2am working on a title screen will do that to ya), and I'd love for you to give it a shot. As stated, this is only a taste of what I have to offer, so if you have anything you particularly like or dislike about it, PLEASE let me know! I'd love to hear your feedback. And trainer, don't forget to have some fun while you're at it. After all, that's why we do this. ----------------------------------------------------------------------------------------------------------------------------------------------------------- CREDITS --- Join the Discord! https://discord.gg/sHUZS2GR --- PATCH NOTES (v2.9.1) All stone Pokémon evolve properly now Buying a Friendship Ring no longer crashes the game Minor Bellossom buffs Cleaned up a rock in Brock's Area[/spoiler]
 
Pokaiju A game that mixes traditional Pokémon gameplay with characters and creatures from Godzilla and other kaiju media! Demo (2025-11-03) Made using Pokémon Essentials v21.1 Get ready to explore the Toku Region! It's not every day that you get to celebrate your 10th Birthday, but in the Toku Region turning 10 means you can officially become a Pokaiju Trainer! Starting your journey in Satsu Town you will receive your first Pokaiju from Prof. Yamane. The professor will offer you a singular choice between the Grass Type Budollante, the Fire Type Toto, or the Water Type Little Godzilla. Through your journey you will discover a mysterious power and reach a point where you uncover the truth of the Toku Region's ancient history. Unique Features: Pokaiju: The biggest unique feature of the game are the Pokaiju themselves! Each one is based on a creature from Godzilla, Gamera, Ultraman, or other related Tokusatsu and monster movies, shows, and comics. There are currently over 80 Pokaiju that can be caught with even more being encountered... with many more to come in future releases! Unique Battle Gimmick: During the Demo you will encounter a strange phenomena happening to Pokaiju, causing them to become enraged and achieve a stronger form with increased stats! New Type: In the Toku Region there exists the Light Type! This type replaces the Fairy Type from official Pokémon games and currently behaves similar in the Type Chart. This is planned to change in the future to be more unique. New Moves: Several new moves have been added including Plasma Bolt, Pinch, etc. Disclaimer: All assets in this game are unfinished and subject to change. Known Issues: Bug Reports: If you would like to report a bug, please email at PokaijuGame@gmail.com Bug Fixes: DOWNLOAD LINKS MediaFire: Pokaiju Demo (2025-11-03) MediaFire Link (Currently down for Copyright Claim, will update soon) Google Drive: Pokaiju Demo (2025-11-03) Google Drive Link Mega: Pokaiju Demo (2025-11-03) Mega Link Credits:
 
How You Survive A Pokémon Journey? Made for Relic Castle Game Jam #8 This game is about you, a young boy or girl, venturing into the wilderness. Catching, raising, training, battling a Pokémon by himself/herself. The gameplay of this game is simple: survive until the end. Collect all the Gym badges and become a Pokémon Master. it's about "How You Survive A Pokémon Journey?" DOWNLOAD LINK : *please read the notes before downloading the game! How You Survive A Pokémon Journey? (v 1.03) TEAM : Caruban MADE USING : Pokémon Essentials version 20.1 SCREENSHOT : CONTROL : While on journey ACTION : Open the Adventure Guide BACK : Open menu TIPS : NOTE : CHANGE LOG : [/SPOILER] RESOURCE PACK : CREDITS :
 
Introduction: This fangame is made using RPG Maker XP and Pokémon Essentials v21.1. See full credits list for details. This fangame is designed as a remake of FireRed/LeafGreen with a lot of additions and revisions. If you're familiar with my previous project, Pokémon Dustbowl, most of the overall design is the same with Citrus Orange. This fangame isn't compressed so you can modify your copy to make your own fun with what's been created so far. In this fangame, you're a typical trainer starting your Pokémon adventure and exploring the world. You meet many helpful people. As of v0.1.0 the approximate playtime for one playthrough is about seven hours. I wrote a simple guide that's packaged with the download in case you get lost. Report any metaphorical bugs you encounter in this fangame in this thread. I've done a lot of testing myself already but there's always more. Pokémon Citrus Orange is unrelated to Pokémon Orange. Pokémon Orange is a romhack created by PiaCRT. If you found this thread by accident while looking for Pokémon Orange or Pokémon Orange: Island Walker, here's a couple links: Download: v0.1.0 https://drive.proton.me/urls/Q64MRGH6XR#cBUD86F978yx Changelog: November 3 2025, v0.1.0 release Known issues that will be fixed in v0.2.0 Highlights of features in this fangame: Progress: Screenshots: Credits: Level Caps EX, by NoNoNever, Golisopod User https://www.eeveeexpo.com/threads/7899/ Lin's IV and EV Summary Screen, by LinKazamine, Lucidious89 https://eeveeexpo.com/resources/1328/ v21.1 Hotfixes, by Maruno DerxwnaKapsyla, aprogergely, ENLSLive, Conmh, https://github.com/Maruno17/pokemon-essentials v21.1 Tutor.net (plugin v1.2.3), by DemICE https://eeveeexpo.com/resources/1237/ Set the Controls Screen, by -FL- https://eeveeexpo.com/resources/1038/ GRAPHICS World Map Tiles, by Pocram https://www.spriters-resource.com/ds_dsi/pokemonheartgoldsoulsilver/sheet/32428/ Kanto Map HD, by jaime07 (deviantart) https://www.deviantart.com/jaime07/art/Kanto-Map-HD-379129086 [/SPOILER] Thank you for playing my fangame.
 
Legends of Aurora Made with Pokémon Essentials v20.1 Introduction: Howdy! My name's Midnight. This is a project I've been working on for years at this point. Some of you might remember an older version of this game I posted a few years ago. That game, while very ambitious considering my skillset at the time, wasn't very good. It was buggy, maps and environments were open but barren, and the story didn't have a consistent throughline. In the years since, I've become infinitely better at using RPG Maker and Essentials and well as grown more accustomed to writing stories, so I decided to bring Legends of Aurora back and give it the treatment it always deserved. I hope you enjoy! Project Description: Legends of Aurora celebrates the Pokémon series' past while working toward a brighter future. Countless callbacks and references from the franchise's history enrich the new Region and setting with familiarity. At the same time, it emphasizes the core strengths of the Pokémon formula, such as exploration and world-building, and explores a more complex narrative focused on how the past affects people and the many ways people can change. Plot Synopsis: Legends of Aurora follows the journey of a young Trainer traveling through the recently settled Aurora Region. You will take on the role of either Ayden or Ava. Our protagonist originally had plans to work with their local Pokémon Professor, but instead joins a "super league", where the best Pokémon Trainers in the world are invited to participate. During their travels, our hero will discover the wrongdoings of Team Ace, who are reviving Shadow Pokemon. An encounter with a special experimental Riolu leads you to work together to stop Team Ace's schemes. Unique Features: A curated Regional Pokédex The return of Shadow Pokémon Several Quality of Life Features (Quicksave, multiple save slots, move relearning and nicknaming from the menu, etc.) A Hard Mode featuring revamped boss fights HMs are removed in favor of the HM Catalogue, a Key Item to aid in any progression needs A Quest Log to keep track of the main story and side activities Mid-battle dialogue to enhance battles Cinematic and expansive cutscenes Screenshots: Download Link: Discord Link: Documentation: Readme: Feedback Survey: Credits: Team Members: TheMidnightLucario Director, Scenario Writer, Interior Map Designer Frousteleous Lead City & Route Map Designer, Sprite Artist Halehallo Programmer Veryrealnoah City Map Designer
 
Made with Essentials v20.1 Features: -Over 55 Shadow Pokémon to capture and purify -A game filled entirely with double battles -Over a dozen brand new Shadow moves -Various Pokémon from every single generation -Poké Spots, but this time without the waiting Team: Mak Notes: I poured probably way more time into this than I really should have. But I think the end result ended up polished and entertaining. Hope you enjoy. If you don't................. ok. Download Link (v.1.0.13) Make sure to download the bugfix patch as well if the listed versions are different!!! https://www.mediafire.com/file/0dpy8mnr2clp091/Tales_of_the_Outskirt_Stand_v1.0.13.rar/file Bugfix Patch - v1.0.14 (Updated 5/3/24) If you have an older version of the game installed, download this, drag the extracted folder into the main project folder and click Yes when it prompts you to replace files. https://www.mediafire.com/file/anpypscdpqsc7am/Patch_v1.0.14.rar/file Resource Pack https://eeveeexpo.com/resources/1356/ Credits
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