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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Released Games While "Completed Games" is for completed games, this forum section is for games that have a playable release, but aren't complete. If you aren't ready to release a public, playable demo, then you should create a thread in the In Development section instead. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. Threads in this section are required to have a demo download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
Made using Pokemon Essentials v.21.1 STORY: The Hoenn region is unstable. The Mossdeep Space Center has detected a massive meteorite heading toward the planet. It could strike in months. Maybe even a few short weeks. As tensions rise and disaster looms, the balance between Kyogre and Groudon begins to break down. You just moved to the Hoenn Region from Johto. Prove your skill by traveling around the Hoenn Region. Earn Gym Badges and prove mastery at the newly founded Battle Frontier. Never before experienced battles await you! Pokémon Eternal Emerald is a remake of Pokémon Emerald using Pokémon Essentials v21.1. It retells the story of the original GBA game, but also adds extra content from Omega Ruby and Alpha Sapphire as well as adding all the quality of life changes from the newer Pokémon Games. This remake also introduces an entirely new villainous team and their mysterious motivations connected to Rayquaza. Only those who possess the power to summon Rayquaza may have the ability to stop what is coming. Screenshots: [/SPOILER] Features: Completed Story + PostgameHoopa Legendary RingsNew Remastered MusicSecret BasesMultiple Save Files Challenge ModesPokemon World ChampionshipBattle Frontier100+ Mega PokemonZ Moves Animated Pokemon SpritesMt BattleFollowing PokemonOver 900 PokemonORAS-inspired story May or Brendan as rivalNew Team SkyGen 6 Exp ShareOutfit ShopPokemon Ranger Quests Sun and Moon Sos BattlesTotem PokemonRandomizerNuzlockeUpdated Graphics and tiles Make sure to save often and use multiple save slots in case you encounter any unexpected bugs. [/SPOILER] [/SPOILER] [/SPOILER] [/SPOILER] Youtube Trailer for final version: View: https://www.youtube.com/watch?v=KjpWIuioMY8&t=5s
 
Get ready to embark on the adventure of a lifetime! Pokémon Repudiation is a heavily story-driven, Gen 3-styled fangame packed with content spanning all the way through Generation 9 — and it just keeps getting bigger and better with the release of V2.5! WELCOME BACK TO LIVNA! On your 18th birthday, you set out across the breathtaking Livna region alongside your best friend and rival, Damien. What starts as a classic Pokémon journey quickly spirals into something far greater. Unravel the secrets of the mystical Kesem Crystals that once held dominion over the land, clash with the chaos-hungry Team Turpet, and go head-to-head with the powerful Aberration Corp, the shadowy force running the Livna League itself. The truth of this region runs deep, and only YOU can uncover it! Discover the secrets, make friends, explore the world! Features: Narrative-driven story where YOUR choices shape relationships and determine your path. 6 protagonist designs with pronoun options - diversity is core to who we are. Aberrant Forms & Regional Pokémon - brand new boss encounters and regional variants you won't find anywhere else. Full Gen 1–9 Pokédex with wild encounters, trades, adoptions, and more. 1/100 shiny rate featuring community-made custom shinies from our Discord & 1/500 super shiny rate. 18 Gyms + Elite 8, each with unique battle styles inspired by Pokémon Rejuvenation Original soundtrack composed by GothMonkey & Kamcubed. Tons of QoL features - Exp Share, Pokemagnet system, Tutor.net, Field Effects, passwords, level caps, new fishing mechanics, incubation system, weather overhauls, And much, much, more! Developers: Lead Developer: TheOnlyFelicity Writers: GirlWithBread Eventers: Kostas Composers: Gothmonkey, Kamcubed Artists: Jonnzth, KamCubed Balancing: Wilder, Afrojewman, Zenni Coding: JBSundown, IndianAnimator Special Thanks: Janichroma, Honnojis, Posty, Wrigty & The Pokemon Desolation, Redemption and Rejuvenation teams - for all their work and help with getting Repudiation to the point it is currently at. I cannot thank them all enough. V2.5 Playtesters: BloodyNeonz, 16Smells, Bluele, ShiShiBoo, MarioIch, MattPuff, Plugins list: Credits: Download: Mirror 1 Community: Discord link Game documents
 
WELCOME TO THE WORLD OF RUBISS Explore the vast lands of Rubiss in this new Pokemon Fangame created with RPG Maker XP using Pokemon Essentials Version 21. Hello! I'm Hiro and I am finally able to release the Demo for my game, Pokemon Shadowside. This game aims to capture a more traditional RPG experience, it completely removes the Gym Challenge that is present in a lot of Fangames and every single battle is in the Triples format. STORY: Twenty years ago, the world was plunged into darkness by the most feared Trainer in Pokemon history, starting the Great Pokemon War. Many years later in a land filled with secrets, powers and visions, a new generation of Trainers rises. Explore dangerous lands, create unbreakable bonds and uncover the truth behind the shadows threatening the world once again. TRIPLE BATTLES: With every battle being in the Triple format, there are a lot more strategies and ideas to think about: Focus on Positioning as certain Pokemon can't hit others depending on their position in the battle New Moves & Abilities that make support Pokemon more useful Rotating your Pokemon around the field to avoid attacks FEATURES: All battles are in the Triples format Terastallization Overworld encounters Pokemon up to Generation 9 Multiple Save Slots & Autosave Raid Battles Crafting & Wild Drop Items Sidequests Speed Up Several New Moves & Abilities Several other QoL features Report any bugs you find that aren't listed in the "Known Bugs" section below to @hiro_1257 on discord! DOWNLOAD LINK
 
Story The world is at its prime. Technology and health care are at its peak. Humanity is reaching new heights and the sky is the limit. But a heavy price must be paid, and like Icarus, humanity will learn that nothing comes without a toll. Welcome to the region of Dalmaria, where people are now living underground, on chambers, after a big catastrophe that eradicated life on the surface almost 500 years ago. Everyone has to do their part for the community, so once you turn 16, you receive your first pokemon to become a trainer and thus helping everyone in the chamber. Everything is good, until they discover that they are not alone. This the story of Damon, a 16 years old boy living on Chamber 58 with his father and sister. He's about to receive his first pokemon, although he doesn't care much with anything else besides himself. However, he will soon discover that there's more than the life he knows, changing his ideals. But, is he a good person, or just the cynical hero? Features Pokémon up to gen 9 Some fakemon (eeveelutions and beta Pokémon) Megas are new evolutions (only the ones that didn't have 3 evolutions) Inspired on Fallout and Game of Thrones (MATURE CONTENT) Characters are not black and white Speed button (press q) Pokecenter and healing places are paid Craft system. Increased difficulty Field effects. Option to change between hard level cap and soft level cap. Current available QoL: Happiness checker, increased shiny rate, faster egg hatch, Exp. All, toggle for auto-run, permanent repel, IV maximizer, faster breeding Future available QoL: , egg moves tutor DexNav Sidequest log Consumable items are restored after every battle. Items cannot be used in trainers battles (unless playing on easy mode). Rebattle trainers system. Game overs like Final Fantasy and such RPGs. New Pokémon sprites. Screenshots Download You can download your game here Chapter 5 has currently 44h of gameplay. To play the game on android, you need to download the app Joi Play, either from the site, or use the apk present in the game's resource file (it's a stable version of Joi Play). Pokémon Decimation was created using RPG Maker XP and Pokémon Essentials V14.
 
So... will you make a deal with me? The Cedia region is known for being a place of strange happenings. It is said that the region began with an entity known as the Tree of Origin, rumored to lie dormant at its core, the creator who can grant any wish... for a price. Magical nature spirits that possess the capability to communicate with Pokémon populate the region just as humans do, who live by the principle of exchange. And trainers all across the region tell stories of one known as the Champion, one who stands above all the rest and strikes fear into the hearts of all who oppose her. Our story begins with a young traveler who has found themselves on a train they don't remember boarding. After stealing a Pokémon from a gang of dangerous criminals and narrowly escaping the jaws of death, they set out on a journey to uncover the secrets of a past they cannot seem to recall. Along the way, you may even uncover some of the great secrets of Cedia itself, and a side of the Fairy type you perhaps never knew. Your choices will shape your journey, and may even decide the future of the region itself... so what kind of trainer will you choose to be? Pokémon Disintegration is a new fangame created using RPG Maker and Pokémon Essentials v21.1. It takes place in the brand-new Cedia region, with a dark fantasy-inspired story that aims to provide a new experience outside of the traditional "gym" formula. The game features several new regional variants of existing Pokémon, and challenging battles that encourage planning and strategy (while still acting as a medium between the beginner-friendly mainline titles and the "competitive-level" difficulty present in many other fan-made games). Many quality-of-life features were included in order to streamline the experience and encourage experimentation and variety in regard to teambuilding, such as allowing moves to be relearned and forgotten at any time from the Pokémon summary menu and an overhaul of the EV system in order to take much of the tedious grinding out of the experience. The game contains a curated regional Pokédex featuring various Pokémon spanning Generations 1-9, and several Pokémon were given minor stat, movepool, ability, or evolution method changes in order to give them a leg up where they may need one without changing too much about where their strengths already lie. Every Pokémon featured in this game was also given a custom level-up moveset, to ensure that most Pokémon you encounter could earn a place on your team somewhere. Additionally, Field Effects make their appearance here, similar to those used in Pokémon Reborn. The Field Effects used in this game were designed in order to be a mechanic that can enhance battles and provide another layer of strategy without being too overcentralizing or "gimmicky". The game's download can be found here: https://github.com/catchneko/pkmn-disintegration/releases/ The current version contains the game's first 2 chapters (roughly 2-3 hours of content), with more to come soon! Join us on Discord, too! https://discord.gg/jrk6ws6tct Although this was a solo project made by me (catchneko), this fangame does use many outside resources created by other people, as listed below: Plugin Credits Sprite Credits Gen 6 Lass (Overworld) Backpackers (Overworld) Worker (Overworld) aveontrainer Gen 6 Lass (Battle) kyledove Gen 5 School Kids (Overworld) Young-Dante Tileset Credits Ekat99 The Pokémon Reborn Team Sound Credits SoundBible pixabay Music Credits [/SPOILER] (Also check out my previous game, Pokémon Photon!)
 
Welcome to the Pokémon Litharreon thread! V1.0 Download! Game informationRadicalRaptrAuthorRecruiting!TeamMy ThreadMore InfoProgressing!Status1.0 Release Hello! You can call me Radicalraptr, and this is my game-in-development! The history I have with this game idea is incredible to me. I started this humble project over 10 years ago! Over Ten whole years!!! The earliest stages of this game existed as minor edits of a Fire Red rom using ancient software I don't think even exists anymore. Initially as a romhack the idea of the game was playing through a more difficult version of the game where instead of going through a region you battle floors of an endless battle tower. I began tinkering and expanding the idea to eventually encapsulating a whole region, but kept the idea of having multiple leaders in a single gym. The project in essentials started as Pokémon X and I began working on wacky ideas and edgy design concepts, with the plot twist of the story being you, the player in the game, are actually dead! For some reason I thought this was such a fantastic idea. The story was heavy servings of nostalgia bait I loved mixed with deep influences from my favorite games, including fan games I loved at the time! As I grew into my own style and actually developed a decent knack for pixel art from humble beginnings of slices and chopped up sprites, I also honed my skills as a mapper and eventually full on game dev in RMXP. Over the years I've improved on my eventing skills and only gotten more refined in my map designs. I've worked on several smaller projects, participated and won spotlights in 2 major game jam events, and bitten off much more than I can chew in other fan games ideas before I finally wrote off this game as half baked an unsalvageable. However as time went on, I stepped away from fan games, life took its toll and I grew up in my own right I still had this nag in the back of my mind that there was still something here. As my grand return to game development after taking a hiatus for several years I decided to write a love letter to my old self and breath a fresh air and flex my muscles on this simple idea. I've refined the store, polished the focus and finally have a clear beginning and end of the game as a whole. I am finally proud to announce the return, release and playable demo of Pokémon Litharreon! Plot summary Litharreon - pronounced Lithe/Arr/Eon It is the fusion of Growlithe, Spearrow, Eeevee(well the eon for eeveelutions) and one of your possible starter Pokémon! Embark on a journey throughout the region of Arboden - pronounced Arr/Boh/Den that has fallen victim to the meddling mischief of the mythical Pokémon Hoopa! Pick your partner, either Shroomish, Houndour, or Staryu and team up with either Growlithe, Eeevee, or Spearow for ultimate double battles throughout the game! Challenge 8 totally normal and not suspicious gym leaders and take down an evil crime syndicate! On your journey you'll begin to question certain things and uncover mysteries regarding yourself and the Pokémon you are safeguarding! Where did this Pokémon come from? Why are there evil crime bosses fighting you for it? Exactly who can you trust and why do you feel like you don't really belong here? You'll be overcoming all of these challenges while battling against your friendly Rival! Your rival wants to unlock their partner's powers and understand the mysteries there are to explore in the fantastic region of Arboden! Catch and train Pokémon in a double battle oriented, aide various NPC's throughout the region, and discover the mystery that awaits in Litharreon, and what that is also! Characters Biscuit and Coffee The protagonists of Litharreon, and also your rival throughout the game! Play as a silent protagonist with your friendly rival as you both travel across the region to become stronger and learn all there is to know about your partner Pokémon and train to become the strongest trainer in Arboden! Professor Maple She is the renowned Professor of Arboden who focuses her research on the affects of technology on Pokémon. She has sucessfully cultivated an artificial Hidden Grotto able to sustain and harbor several species of Pokémon; which she uses to breed several Pokémon and adapt to their unique environments required to allow each to prosper and become the strongest possible! She has since been adapting this research into a new device, but she has been pretty secretive as to what it will be used for! Professor Cedar He is an old friend of yours who has been focusing his research on Pokémon and their mysterious power, hoping to unlock the unique dormant power that lies inside each one waiting to be tapped into. After making a break through in his research he is greeted by hooligans hoping to make off with his research before you swoop in and save the day! Looker A man who needs no introduction - the International Police officer; Codename Looker, it is what they call him. After word of troubling news spreading across the region, Cedar enlists the help of the international police. Looker is investigating the crime syndicate that has been wreaking havoc across Arboden. However something about his demeanor and speech indicates an air of mystique, as if he were hiding something deeper! Features ● Generation 3 Tileset ● No day/night system - think vanilla FRLG ● DS-era music (adjusted as best I can to roughly the same volume) ● Double battles for all trainer battles ● Know whether your starter will be shiny before you choose it ● Custom triple triad duelists in major cities ● 8 custom Gym Leaders and a new Elite 4 ● Major crime syndicate being the main plot of the game ● Hidden grottos - find eggs of Pokémon on nearby routes with egg moves, higher shiny rate, and higher odds for hidden abilities ● Custom Sprites (Trainers, Overworlds, Pokémon, Icons) ● HM Moves and TM Moves can be used unlimitedly, and can be deleted at any point in the game, and are registered as "TM's" ● Brand new starters: Shroomish, Houndour, Staryu - Growlithe, Eeevee, Spearow ● Unique mega evolutions ● Boss battles with Legendary Pokémon with interesting rewards ● Plans for fun and interesting Post-game content! The Starters Shroomish, the Grass type - Houndour, the Fire type - Staryu, the Water type Screenshots Download Mega link V1.0 Download! Mediafire link V1.0 Download! Credits/Thank Yous(in NO particular order) Special Thanks: GalacticRemix for her amazing concept art, Cilerba for his input friendship and inspiration to work on this project to begin with, and everyone who supports this game! System: Enterbrain Graphics: Nintendo, The Spriters Resource, KingOfThe-X-Roads, Red7246, Sphex, leParagon, Blaquaza, Alxndre~◇, MultiDiegoDani, Vent, Sir Bumpluff, Pikachumazzinga, Alaguesia, harveydentmd, Dreadwing93 Scripts: Cilerba, FL, Teo, Golisopod User, Luka S.J. Pokémon Essentials: Flameguru | Poccil (Peter O.) | Maruno AvatarMonkeyKirby | Marin | Boushy | MiDas Mike | Brother1440 | Near Fantastica | FL. | PinkMan | Genzai Kawakami | Popper | Golisopod User | Rataime | help-14 | Savordez | IceGod64 | SoundSpawn | Jacob O. Wobbrock | the__end | KitsuneKouta | Venom12 | Lisa Anthony | Wachunga | Luka S.J. and everyone else who helped out! "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. And ~JV~ for this awesome page layout. Don't forget to leave a comment :D
 
Made with PSDK Download Version: 2.0.0 English Discord The heavens and earth are QUAKING in the Keway region, causing violent weather and terrain phenomena to warp the topography of the region's biomes! Play as Liam or Charlotte as you explore the world of Keway, where powerful weather and terrain forces have thrown the region's biomes into tumult. You'll discover over 250 NEW Pokémon as you assist Professor Hickory with his research into the weather and terrain of Keway. Journey with Hickory's friend, Professor Sumac, to unlock the mysteries of Keway's rapidly mutating Pokémon. Could the weather, terrain, and mutations be related? Explore each of Keway's 10 diverse biomes as you complete the Gym Challenge and ascend the championship throne. Participate in the Keway Tournament Series--a double-battle, level-scaled, seasonal event to help craft your team into a VGC-caliber competitive powerhouse. Complete daily quests to help Professor Hickory with his research, and don't forget to return to each Biome when a weather or terrain phenomenon occurs to catch rare Pokémon with special abilities and moves! *Pokémon Skyquake is in open beta! Join the Pokémon Skyquake Discord to download today! Choose your companion Receive your first Pokémon companion from Professor Hickory at the Nature Reserve. Choose from Artus, Brasacabra, or Scalliwave. Catch 'em all! Collect 250+ NEW Pokémon in Keway! View the complete Pokédex NEW Weather and Terrain Shadow Terrain A new Terrain has been discovered in Keway! Shadow Terrain increases the power of ghosts and dark-type Pokémon while it is active, and can be set with the move Shadow Turf, the ability Shadow Surge, or Biome Phenomena. Dragon Fog A new Weather has been discovered in Keway! Dragon Fog increases the power of Dragons and reduces the power of Fairies while it is active, and can be set with the move Draconic Smoke, the ability Draconize, or Biome Phenomena. Diverse Biomes Keway is home to ten distinct biomes filled with new species of Pokémon! Explore the Plains, Swamp, Woods, Beach, Forest, Volcano, Desert, Wasteland, Mountains, and Tundra to discover the mysteries they hold and the Pokémon to catch. Mutant Pokémon Pokémon from other regions have been found around Keway, but with strange and frightening mutations. What--or who--could be causing such drastic mutations? Biome Weather and Terrain Phenomena The land and sky have opened up, causing drastic changes to the topography of Keway's biomes! Explore and re-explore previously inaccessible parts of the biome under each terrain and weather condition. Encounter special trainers, catch rare Pokémon, and participate in exclusive quests during these time-sensitive biome events! Dozens of new Moves and Abilities Enjoy dozens of new abilities and moves to enrich your gameplay experience. Experiment with combining them with your new Pokémon to optimize your competitive team! Featured Moves Topsoiled - A Physical ground-type move with 50 Power and a chance to make the defending Pokémon flinch, this move can be used in the overworld to fill in holes in the soil created by wild Hoovel. Lumen Drain - A move used by Gym Leader Belle’s Ace, Lumite, this dark-type move sucks the light out of its opponents, dealing Special damage and restoring half of the damage dealt to the user’s HP. Featured Abilities Efficiency - An ability exclusive to each of Mooshille’s four forms, Efficiency changes the type of normal-type moves to the Pokémon’s type. Flora Force - Catch Perroom or Peppep to wield the power of Flora Force, which boosts the Pokémon’s highest stat under Grassy Terrain. Roadmap VersionFeaturesDateReleased? 1.1.0Gym Challenge through gym 1, ~60 available Pokémon, Daily Quest System April 20, 2024 ✅ 2.0.xGym Challenge through gym 3, ~120 available Pokémon, Biome Fissures, Wager Battle Club, Expanded Daily Quests, Migrated maps from RPGMXP to Tiled, Nuzlocke Mode -- [ changelog ] February 27, 2025 ✅ 2.1.x/3.0.x*Gym Challenge through gym 5 + Volcano Event, ~160 available Pokémon, migrate event-making to Pokémon Studio, Keway Tournament Series, expanded Biome Phenomena, Black Jak-olash game added to Game Corner (UI components) Mid 2025 🔄 3.1.xGym Challenge through gym 7, ~200 available Pokémon, Keway Tournament Series ecosystem, expanded Biome Phenomena Holiday season, 2025 ❌ 3.2.xGym Challenge through gym 8 (completed), ~230 available Pokémon, expanded Biome Phenomena (all 4 original weathers and all 4 original terrains possible), Keway Tournament Series with dynamic storytelling components Mid 2026 ❌ 3.3.xElite Four + Pokémon League Championship, ~250 available Pokémon, Shadow Terrain and Dragon Fog added to Biome Phenomena (completed cycles), Keway Tournament Series complete functionality (implement heuristics for dynamic Pokémon team generation) Late 2026-early 2027 ❌ 3.4.xHoneygold City (postgame area), query/collab with fan game creators to add trainers/Pokémon from their games to KTS, all Pokémon available, bug fixes, animation improvements ? ❌ 3.5.x -- ?Periodic collabs with fan game creators to feature trainers/Pokémon from their games to KTS, bug fixes, quality of life improvements as needed ❌ Credits A huge, heartfelt thanks to everyone who has helped us by sharing public assets, developing the tools we use every day, test our game, and support our work in the Pokémon Workshop Discord. Tools An exhaustive list of the tools we use to make the game and manage data and worldbuilding.
 
Summary and Plot: Welcome to the Shinju Region! You are one of our foreign exchange students, and you'll be exploring the region at your own leisure - find as many Pokemon as you like, train to be the very best, or take on the Gym Challenge and the Elite Four! The Shinju Region is a vast and expansive region with lots of biodiversity, which has a much higher rate of the elusive shiny pokemon (1/128) plus you can meet and make friends with other exchange students throughout the region. Team Sunset: Meanwhile, the mysterious Team Sunset is attempting to make a good public image... while some members are unintentionally giving them a bad look. They intend to be heroes... no matter what the cost. Little is known about them, though the leader of the team goes by the name Orion, and has made numerous public and even televised appearances, touting his team as a place to help the "bad eggs" of society to reform and be productive members of society. Though many say they've seen members doing strange things that contradict these claims. Version and Creation: Pokemon Shinju Adventures is made with Pokemon Essentials (V21.1) and is actively being maintained as new bug fixes are deployed. Future updates planned to be released rarely as needed to fix bugs. The game is currently on Version 3.1 (Released 3/18/2026) and features the entire game. Both DLC included! Features: The game has a built-in nuzlocke feature (optional), pronoun choices, multiple plugins for quality of life (such as built in Party IV checker, Move Relearner, Hidden Power type viewer, etc), a speed modifier (Press Q) for ease of grinding/distance covering, Mystery Gift, EXP All being optional, High EXP gains to minimize grinding, following pokemon, mega evolution (including ZA megas), a (pseudo) Wondertrade, animated sprites, no-trade evolutions, Rare Candies at the start of nuzlockes, 2 new Fakemon (Fairsnay and Windsnil), displayed types during battle, and multiple save slots. Known Bugs/Problems/Errors: Some NPC pathfinding is erratic. Discord: The discord for this game features information such as Mystery Gift Events, update logs, bug reporting, and more. It can be joined with the following link: DISCORD DOWNLOAD: Download the Version at the link below and use the PokeUpdater.exe inside to update to the latest version. This makes it so you can get the latest version easily without needing to manually download the files and patch it. IF YOU DO NOT UPDATE, YOU WILL NOT BE ON THE LATEST VERSION! Please join the discord below to know when a new version is released so you can be up to date! ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇ https://mega.nz/file/LZ8njbwR#N8RFUZaH_PRAq6DrRUFXSKxS3sa0ji0VvnSWsZQ50dw Screenshots! Credits for Plugins, Sprites, and Music: Made with Pokemon Essentials for RPGMakerXP - Pokemon Music - ENLS's Prelooped Music ~ featuring music from Gens 3-9 https://www.enls.eu/prelooped/ The Legend of Dragoon Music - Dennis Martin & Takeo Miratsu
 
Made using Essentials v21.1 on RPG Maker XP MediaFire MEGA Recruiting! Story After an incident involving Fervor's most wanted criminals leaves Fervor mostly isolated from the rest of the world, Fervor's league is finally recovering. However, they still lack the gym leaders that act as the bedrock of any league. Coincidentally, a couple of kids are about to stumble upon a whole other world that the vast majority of people can't even comprehend. Literally. However, it seems that the criminals who weren't caught also know of the Otherside's existence and are continuing out their goals with an organization, but what those goals are happen to be unknown to anyone but the top brass. Alongside an ancient civilization and an unknown being with unclear motives, the multiple threads knotting together will change the world forever. But will it change for the better or for the worse? but it is actually new content. If you're updating from an older version, MAKE SURE YOU'RE IN EASY MODE!!! Changes: Chapter B1 added. An overhaul of the candle system. Even more new music by danger!ghosts! Travelling trainers event in overworld event. Enhanced Battle UI added. Ferocity and Resilience charms will not work on any mons with a BST over 535. Modified encounter table for rebalancing purposes. Updated the trainers taking the modified dex into consideration. Modify dialogue to make it so wild Pokémon are more wary of balls and require candles because of this. Removed the difficulty stuff for now. I need a proper balancer for that. Fevorian Natu and Xatu have been changed to convergent evolutions Batu and Vatu. If you have a Natu in your party, it should just become a regular Natu with some of Batu's moves. Bug Fixes: Updated some more outdated dialogue involving Pandora's Box. Fixed the Otherside doors crashing. Fixed weird visiblility stuff with the Mantrees. Eris' trainer class was "Trainer" and not "Pokémon Trainer" on accident. Facing a playable character in a different outfit works properly. Candles crash fixed. Blocked off access to Galveson park without a Pokémon. Fixed some dialogue for certain quests in Nepdewn Town. Partner trainers were having disobedience issues. Made Sociedew guaranteed female (she's a "matriarch" after all). Fixed oversight in mid battle dialogue, along with some of Lotta's dialogue. Using a blank charm in a multi battle has the same properties as a Poké Ball where it ends the turn. Starting up game in Uakitite Tower doesn't adjust the map until something leaving map or new decoration. Fixed crash when opposing trainer has no graphic. Version 1.0.10 Changes: Removed the "Toss" option in bag. Modified the priorities of events so some are more frequent than others. Boss Pokémon have smarter AI. More food items that can be bought at Simisavor. The Otherside now has a custom theme. Bug Fixes: Reimplemented the missing functionality of the Constant Tileset. Nerfed the cactus juice a little since it was on an older version of the hunger system. Fixed Typeless Charm being called "Typless Charm" Status effects weren't applying to the right Pokémon during a boss phase. Fixed Tropius Charm working on anyone. Removed early access to the Holiday Home. Version 1.0.9 Fixed the save functions. Especially since you could technically save if you press quit, which defeats the purpose of not being able to save everywhere. Version 1.0.8 NOTE: It turns out soft resetting the game causes issues with UnrealTime, so for now avoid F12 like the plague. Changes: Couple new events added to carriage travel. Some mid-battle dialogue for important battles. New Galveson City theme thanks to danger!ghosts! More coming soon. Bug Fixes: Fixed carriage travel. Particularly how the movement goes on even when the map changes. Made sure you can't go anywhere else in the mainland to cheese to the cutscene. Version 1.0.7 Changes: New challenge that disables IVs on the user. Bug Fixes: Anything that heals was broken UI-wise due to 1.0.6. Fixed Paisley's overworld sprite. Version 1.0.6 Mostly just improvements and fixes to the bosses. Changes: Design on special DLV Pokémon so they scream "special form". Bug Fixes: Fixed Fruity Scent not actually trapping the user. Modified the UI so the caught symbol isn't over the boss bars. Shrunk the thin battle bars a bit so you could fully see the remaining boss bars when there's more than one Pokémon on a side. Potentially fixed a bug where the game is trying to heal more than what remains between the hp and totalhp. I'm not able to recreate it, but it's always been wildly inconsistent. Version 1.0.5 pbStoreBag broke because of item_decorations? It fixed itself when I opened the bag, so do that if you get an error involving pbStoreBag. Changes: Added missing materials. Bug Fixes: Modified Trollodile's minigame winning reward so that no charm is left out. Battle Low HP doesn't exist yet, so battles break when player's mons reach low HP. Cactus juice is not a decoration. Version 1.0.4 Changes: Decreased Sociedew's height by a meter. Decreased the time for the HP bar. Frugivore Charm that applies the "eaten berry" effect instantly. Buffed Belch's accuracy to 100%. Bug Fixes: Added Sociedew's missing camo typing. Version 1.0.3 Changes: Worked on the battle UI some more. More random dialogue for characters in tower when nothing specific to say. DLV Swalot design updated so it's a little more unique. Certain important battles have a variety of Pokémon that can appear (though right now it's just the first gym leader). Certain items obtainable while fishing. Add new trainer tip after Sociedew boss fight explaining using blank charms on anything DLV, Updated badge part of the Trainer ID, specifically for the boss Pokémon. Reworked the Fervorian Applin line along with adding the missing third path (thanks ScVi DLC for throwing an unexpected Dipplin and Hydrapple). Changed up a certain plotline a bit. Bug Fixes: Forgot to remove a print statement during the carriage traversal in the savanna. Messed up the cutscene code, which made the first carriage traversal impossible. Removed Losrick's overworld sprite for now since it utilized the old spirte version. Fixed sideways sprites of Boy and George not bouncing when walking. Direction is now kept after fishing. Cut off pixels in Interior tilesets fixed. Fixed some form names for certain regional forms. Fixed the type matchup up not properly showing alternate forms. Fixed some passability issues with plants. Version 1.0.2 Changes: Completely changed Losrick's design, along with making its evolution Trovake. Some more EBN news. Removed the moss(?) from Galveson City since it didn't look good at all. Especially when considering that it isn't at all pixel-y. Nerfed the availability of a certain NPC in a certain library. All fakemon now have a habitat for the Pokedex Data Page Plugin. Bug Fixes Fixed jack-o-lanturn graphic. Certain NPCs now have a cooldown. Version 1.0.1 Bug Fixes: Time doesn't show during story events (unless you talk to the clocks I guess). There isn't really supposed to be a specific time to worry about while free time is not going on. Accidentally didn't change day after gym battle. Fixed some lines that referred to Quarter by an outdated name. Can't walk on locked door tiles in route gateways. Fixed major oversight in replace_tileset function that was causing the tileset_name to not save the correct name. Outdoor Light now only applies to night, not evening (just because of how the tilesets look). Zaria is always cleaning the shower once she starts doing it (aka no event page that hides her). [/SPOILER]
 
Pokémon Hollow Woods DISCORD | DOWNLOAD | ALTERNATE LINK Summary Welcome to Oblar, a Pokémon region split between two factions. Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species. But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue... ...all centered around Oblar's Great Forest, where a powerful force is said to lurk. Features A completed game with 8 gyms, battles against an evil team, and postgame quests A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations. A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players. 93 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases. Entrance animations for Pokémon to add life to all battles. 65 formal side quests, plus a variety of other content unlockable through player interaction. "Secret Spots" - hidden areas, accessible by using an item, that contain rare Pokémon and/or items. "Super Trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route. A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough. A custom soundtrack featuring remixed versions of existing Pokémon tracks! Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon. In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day. Some of your favorite characters from canon Pokémon games have cameo appearances. Two battle facilities push the limits of your Pokémon team! Screenshots Playthroughs Zwiggo HeroVoltsy MarkGG PokeHax While the game has been tested, there may still be bugs, so please save frequently! This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
Release 2.5.0 is out! You can download it here: https://mega.nz/file/i4I00CBB#7icnQk9e6H55ELTOzAbQO-G37o6Ig1JU923vu9mzXHM https://www.mediafire.com/file/jq1voifn0g6dv95/Pokémon_Inritum.zip/file In case you want to be part of this project, feel free to message me here or on Discord: bloodyneonz You can also apply by filling out this form: https://forms.gle/FdDPe5VSjoVF9dri6 The project is being developed using Pokémon Essentials v21.1 and RPGXP Join the new Pokémon Inritum community in Discord to have first access to news regarding the server! Overview God, omnipotent and omniscient, had reached a state of boredom that would only be overcome if he committed suicide. For him, non-existence is superior to existence. However, since suicide could only happen in time and space (an action only takes place within these conditions), God splits himself, creating Dialga and Palkia. With the external conditions ensured for the decomposition process, there is now a missing entity that manifests God's will to cease: Arceus. Arceus represents will-to-die and will exert its influence on the fact that everything is a finite process. However, in the initial fragmentation of God, another entity was created in addition to these 3: Giratina. Giratina appears as a creation because God had a secondary objective to non-existence: to temporarily experience existence in an "imperfect" way. In separate wills, each one would be a part of God, forgetting that they are part of God. In these manifestations where Pokémon and human beings meet, Giratina is the force of life (or selfishness) that God created to fuel this temporary existence. Without a will to live, there would be no motivation to continue living. The fragments of God, over time, only worried about death (which eventually always comes because the main and primordial purpose is non-existence). Observing closely from the Distortion World, Giratina will oppose the acceleration of cosmic death, as he does not believe that the original God already wanted the total cessation of existence. Plot Description In the land of Hessia, where some rare Pokémon wield unimaginable strength, players are drawn into a gripping narrative that delves into the depths of existential philosophy. As you journey through this richly crafted world, you'll uncover the mysteries of the region's troubled past and confront the dark machinations of a nefarious religious cult. With the guidance of a renowned professor studying the genetic potential of Pokémon, players must navigate a web of deception and betrayal, all while testing their skills in intense Pokémon battles against formidable opponents. Along the way, you'll encounter a cast of intriguing characters, each with their own motivations and agendas, as you unravel the secrets hidden within the Zeta Pokémon. But beware, for the cult's sinister leader, guided by the Philosophy of Redemption, seeks to harness the power of Arceus to bring about the end of existence itself. Will you stand against the tide of darkness? Or will you succumb to the allure of power and darkness, shaping the fate of the region and its inhabitants? Features Full custom OST - Our song tracks were carefully designed to match the maps and feeling we want the players to feel! Generation 9 - Every Pokémon will be available to catch with lots of events to explore! Quest system - Explore the region while earning rewards and accessing rarer Pokémon by completing side quests! New variants and mega evolutions that are only available in the Hessia region! Some event Pokémon can come with egg moves! Huge and complex story with 18 gym leaders! Zeta Pokémon - A custom gimmick, plot-related, that can be caught in the wild! Choices that will impact the history and how the game will develop - Right and wrong are never just black and white. New field types with complex effects, like Rejuvenation and Reborn! QoL features such as nature changer NPC, EV training facilities, and more! Screenshots Audio & Art This is an appreciation section to show my amazing team some love! The first one to join the project besides me and Ajax was Gothmonkey, also known as Danger! Ghosts!, and he is very skilled at making songs for the game. You can check here some of the best works he has done so far: Pokémon Inritum Soundtracks Talking About Dreaming - Title BGM Stuot City - Stuot City BGM Rigor of Discovery - Stuot Lab BGM Swallowed By Earth - Important encounter BGM Be sure to check his other songs as they are really good. Also, if you like his work and need custom songs for your gam,e he also takes comissions so be sure to send him a message: Gothmonkey's commissions The second person to join was RoBoNox! He is the main spriter for the game, and he joined mostly to learn and improve his skills, and we can already see major differences in his delivery speed and quality! Art is the area where I lack the most, so his help has been of major importance! Recently, he finished the main character male sprites, and I just have to leave it here to share his amazing work. Just_a_game_addict joined the team after episode 1 was launched, and he's been helping a lot with trainers, overworld sprites, and even regional variants. Take a look at some of his work: If you are interested in his work, you can check out this page for his commissions! I also want to leave a special thanks to Wilder and Felicity from Pokémon Repudiation for their help so far, especially with balancing and mapping! Be sure to check their game too if you have time. Credits Team Ajax Lasnamae Gothmonkey RoBoNox Just_a_game_addict Wilder Felicity Previous members WolfLuna Syntaxx Dada Plugins “Modern Quest System“ by ThatWelshOne_, mej71, derFischae, Marin "Lin's IV EV Summary Screen" by LinKazamine, Lucidious89 "Level Caps EX" by Golisopod User, Nononever "Generation 9 Pack" by Caruban "Caruban's Dynamic Darkness" by Caruban "The Gen 9 Move Animation Project" by KRLW890 "Generation 6-8 footprints Pack" by Komeiji514 "Delta Speed Up" by Marin, Phantombass, Mashirosakura, Golisopod User, D0vid, Manurocker95 "Modular UI Scenes" by Lucidious89 "Enhanced PokémonUI" by Lucidious89 "Deluxe Battle Kit" by Lucidious89 "Enhanced Battle UI" by Lucidious89 "Z-Power" by Lucidious89 "Dynamax" by Lucidious89 "Terastallization" by Lucidious89 "Improved Item AI" by Lucidious89 "Field effects" by Fanfan "Hedgehog's Variety of Custom Items" by Hedgehog "Overworld Rock Climb EX" by Ulithium_Dragon,DarrylBD99 "Soft Reset" by Artzoid "v21.1 Hotfixes" by Maruno Tiles Rejuvenation team for amazing tilesets! Pokémon Essentials "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.) "MKXP-z" by Roza, Based on MKXP by Ancurio et al With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out. "RPG Maker XP" by Enterbrain Pokémon is owned by The Pokémon Company, Nintendo, Game Freak Other Fanfan, for sharing the new field plugin and helping me set it up This is a non-profit, fan-made game. No copyright infringements intended. Please support the official games! Please let me know if I missed anyone!
 
Made with RPG Maker XP and Pokémon Essentials v. 17.2 (incorporates some bug fixes from later Essentials versions) Developer: Celestial Mine Discord: link Download: here On a planet far, far away, lies the galaxy's greatest mystery... a collection of hermetic tombs that seemingly defy all logic. 10 Standard Years ago, the tombs began to open... Unbeknowst to the people of the Pangalactic Empire, the fate of the galaxy was about to change forever. Pre-release trailer (with in-game footage): watch here Eevee Expo 4 trailer: watch here Screenshots: Story Inspired by and originally an adaptation of the two first novels of the Hyperion Cantos series, though the final plot deviates quite a lot from the novels. Expect, however, many references to the Hyperion Cantos. 2856 AD. On Zelene, a recently colonized agricultural planet that is part of the powerful Pangalactic Empire, two 18-year-olds are set to begin their journey as Pokémon Trainers. However, tragedy strikes when a Senator is mysteriously murdered in the capital Alpha Centre, triggering a state of emergency. Meanwhile, cracks are starting to appear within the Pangalactic Empire. Not all colonies are happy with their political status and the dominance of the Empire. Organized crime is starting to flourish, and Team Rocket is taking advantage of the situation to step up their operations, seemingly in pursuit of an unclear end goal. But that's not the Empire's only concern. On Archaeon, a far-flung underdeveloped planet, the mysterious Eternal Tombs have opened. The Eternal Tombs are famous for their reality-bending properties, and the scientific might of the Empire is trying their best to understand who built them and why. But this effort is proving increasingly dangerous, as the strange effects the Tombs have on their surroundings intensify... A galactic crisis is looming on the horizon. Nothing is what it seems... 𐡌𐡍𐡀 𐡌𐡍𐡀 𐡕𐡒𐡋 𐡅𐡐𐡇𐡓𐡎𐡉𐡍 Features! 15 different planets to explore, varying in size from a single city to a small region, each with its own culture and history! 14 different Pokédex to complete and over 500 Pokémon to catch! A complex story with two main routes and multiple character arcs, with a morality system based on the player's decisions A relationship system with your rival, based on player decisions Custom EBS animations (more are added every update!) A level cap system with three difficulty settings that the player can change at any time! The best of every generation's mechanics! (see below) Mechanics Credits Please notify Celestial Mine of any mistakes with the crediting. The use of these resources does not imply an endorsement of this game by the resources' authors in any way. FAQ How many people are involved in this project? How long did it take to develop? This is a solo project, with Celestial Mine as the only developer. Some of my friends provided input and even playtesting in pre-release versions. The original Pokémon Beyond began development in January 2021. This is a heavily remastered version updated for public release. How long is this game? In a test run, I completed the Pokémon League in about 18h, plus 3-4 h of extra post-game content. How "complete" is this game? What features are missing? This game is complete in the sense that all of its major features and locations / story events are done. However, there potential unsolved technical issues and some minor aspects (e.g. battle animations) still need some work. Is this game hard? Compared to the official games, yes. Compared to many "hardcore" Pokémon fan games, Pokémon Beyond DX might seem a breeze. Changelog
 
New general update (03/03/26) IMPORTANT UPDATE! Event was broken, got fixed! NEW DEMO AVAILABLE! You can play till rank 4 now! Miragea needs you! As a rookie member of the Trainer Union, it’s your mission to help people, protect Pokémon, and safeguard the natural world. Climb the ranks from 1 to 6, but be careful: not all your fellow Union members are on your side. While Union Leader John wrestles with a growing number of missing person cases, Poachers lurk in each area, exploiting Pokémon for profit whenever they can. FEATURES: Story-driven gameplay based on your Union Rank (no Gyms, but Rank Battles!). People previously compared it to Mystery Dungeon & praised the characters. Custom character portraits to bring emotional cutscenes to life Simplified Hidden Base with customizable furniture (and a few surprises to discover!) Mega Evolution available at the end of rank 2 Exploration-first design: optional routes, secrets, and side content Unlock new, free-roam areas as you climb the ranks: forests, beaches, haunted mansions, fairy woods, deserts, snowy mountains, and more Custom battle backgrounds for many locations Balanced difficulty: challenging but fair, without endless grinding No wild battle music - except for boss fights A few, optional Fakemon Most weak Pokémon are useful now! NOTES: This is my first project! I'm still learning a lot and would love any bug reports, feedback about the characters, or general impressions! 🌟 How's the difficulty? Who did you like the most and who made the most problems? How's the level-curve? Thanks so much for checking it out! c: DOWNLOAD: View: https://drive.google.com/file/d/1rDCLM9Ofph3ggNyakL8pgj_J8KKSoQnN/view?usp=sharing
 
DOWNLOAD LINK v1.6 RESOURCE PACK MADE BY: @WolfTaiko @RiqueRique @Vendily @King_Waluigi MADE WITH POKÉMON ESSENTIALS GSC The Awakening Phenomenon is a phenomenon we have recently discovered by using the power of the Berserk Gene found from different types of species of Pokémon. It temporarily increases your stats in battle, although the phenomenon still has a couple of quirks so you may not want to use it all the time, or else your Pokémon may have some... Unfortunate side-effects. By the way this game does use more mature themes and creepy scenarios.
 
Introducing Pokémon Extreme Epsilon! Pokémon Extreme Epsilon is a Pokémon Fan Game made with Pokémon Essentials and RPG Maker XP, with an unique region, Mega Evolution, Elite Battle DX, Pokémon from all Generations, and unique characters, as well as characters from the main series games. This game is a sort of continuation of my previous fan game Pokémon Epsilon (Sort of like how Ultra Sun/Moon is to Sun/Moon). The game features a hard mode that is meant to be quite difficult. Not quite on the level of a kaizo game, but still fairly challenging. But there is also a Normal mode for an experience that is more similar to the main series games (But still a bit more challenging). The game also has built in customizable randomizer and nuzlocke modes, and different pokemon from all 9 generations. The main game is fully completed, with all 8 Gyms and the Elite Four, and a ton of post-game content completed as well. Be sure to check out the wiki below for more info. The Trailer Pokémon Extreme Epsilon Wiki Download: https://www.mediafire.com/file/f8zobdgvclitq86/Pokemon-Extreme-Epsilon.zip/file 1.) Download from above link 2.) Open and "Extract all” 3.) Open "Game.exe" to play the game You can also view the changes made in each version at: Changes Log The Wiki For this game I have made a wiki page that outlines things such as the different battles and areas of the game, as well as where different items or NPCs are. Mega Stone Locations TM Locations Notable Trainers Notable NPCs and Items Legendary Locations Pokémon Changes Rhizo Region The New Region Welcome to the Rhizo Region! This region has Pokemon from all generations, and different unique environments. When creating this region I took inspiration from the main series games, but also wanted the layout and locations to feel different. In this region there are caves, mountains, frozen tundras, deserts, haunted mansions, volcanos, and more to explore! The Dex The PokeDex features many different Pokemon and forms. It includes all Pokemon from Gen 1 - 5, and then a selection of Pokemon from Gen 6-9. I choose to only include some Pokemon from Gen 6-9 primarily because not all Pokemon have publicly available animated sprites for Elite Battle DX. But also since Elite Battle DX uses the gen 5 art style I felt Pokemon from Gen 1 - 5 made sense, and also the game uses Gen 5 battle mechanics. For a list of all Pokémon currently in the game, see: https://pastebin.com/raw/A33LYrKd The Story The Story of the game is similar to my previous fan game and also Pokemon Ultra Sun/Moon's postgame. You as the protagonist are given a Pokemon and tasked with taking on the Rhizo League and defeating the elite four and champion of the Region. The game also features Totem Pokemon that you must take on and prove yourself against before challenging the Gyms. Your rival Richard really lives up to his name if you know what I mean, and can be a real pain in your side with his smack talk. Luckily you have your friend Layla tagging along, to help you grow as a trainer and as a friend. You meet quite a few other interesting characters on your journey, as well as a familiar evil team… The Features Gen 5 animated style sprites Elite Battle DX A customizable Randomizer and Nuzlocke mode Mega Evolutions New events for Mythical Pokemon that never had events before Different difficulty modes Very robust post-game, with battle frontier Unique region and story Familiar Trainers from all over the Pokémon World Pokémon World Tournament and other battle options Screenshots Known Bugs There are a few bugs currently in game: Sometimes when using the "Last item used" option during a battle, if the item is a ball and there is only one more left in the bag, the game may display an error message. You can press ok to dismiss the error and continue playing but it may temporarily mess up the battle hud, but after the battle is finished it will fix itself. In the Bug Catching Contest in the Vulkan City National Park, if you open the menu at all during the contest the game will crash. In the Battle Tower or the Battle Arena in the Battle Frontier, when the attendant asks to "yes, use existing teams" or "yes, create new teams", do not select these as this will crash the game. If you find any more bugs while playing this game, be sure to let me know by replying to this thread. Other Currently the game is marked as "released" and not "completed", as there are still a few things I'd like to add to the game. Firstly the battle frontier isn't finished as of right now and only the Pokémon World Tournament is open. I'd also like to eventually add the Legends ZA Mega evolutions. I also may add other things in the future such as following Pokémon. Also worth mentioning is that if you choose the randomizer option at the beginning of the game, it can take quite a while to load after you select "done". You may think it's frozen, but it can sometimes take a few minutes to load depending on the options you select and your PC. Also, I have not done a ton of testing with the randomizer and nuzlocke modes, they seem to work fine but if you run into any troubles let me know in this thread. Credits For all Credit info: https://pokemonextremeepsilon.fandom.com/wiki/Credits or https://pastebin.com/raw/UDqkrxr9 Luka SJ: Elite Battle DX, Modular Title Screen, Modular Pause Menu, Fancy Badges https://luka-sj.com/res Maruno: Pokemon Essentials https://essentialsdocs.fandom.com/wiki/Essentials_Docs_Wiki FL - Roulette Minigame https://github.com/FL-/Essentials-RouletteGame/tree/main Smogon Sprite Project https://www.smogon.com/forums/threads/smogon-sprite-project.3647722/ PACK DE SPRITES ANIMADOS DE 9 GEN POR SKYFLYER, V1.0 https://drive.google.com/drive/folders/1a8jJgMlh3wZvRU0GxfRNe_TZUsKP5ZTy?usp=drive_link
 
Updated to V1.0.5 Pokémon Investiture is a fangame made in RPG Maker XP using Pokémon Essentials V21.1 and MKXP. It features the brand-new region of Nalsia, a region inspired by the works of Brandon Sanderson's Cosmere! Nalsia takes influences from the worlds of Roshar from the Stormlight Archive and Scadrial from Mistborn. No knowledge of the books is necessary to enjoy this game. This is a region inspired by the worlds and concepts, rather than a retelling of their stories. Watch the Trailer! This is not your first journey. You've already achieved the status of champion back in your home region. After being out of the limelight, Pokémon League Headquarters has requested you to help assess a brand new region's Pokemon League. Posing as a brand-new trainer, you'll travel to the Nalsia region to take on its gym challenge and mold it into your ideal Pokémon League. The player characters, Nolan and Polly, already seasoned champions. (Art by Pokemon_Legends_Carios) The Nalsia Region Until recently, the Nalsia region was divided in two halves until the establishment of the Pokémon League unified the region. The Rosh people of the west strongly believe in traditional bonds with Pokémon and living in harmony with them. This stands in contrast with the Scadan people of the east who see advanced technology as the way to unlock a Pokémon's true potential. Nalsia exists as a tenuous region, newly united under a fragile League. There are some who seek to split the region apart to what it once was. Team Rift lurks in the shadows, disguising themselves as civilians to better spread mistrust and fear. Features: A brand new region to explore with a curated dex of 285 classic Pokémon and 115 Fakemon and regional variants based on the worlds of Roshar and Scadrial. Select your home region and gain a unique buff, see different interactions, and in the final release, have a full questline with that region's champion! Review your gym experiences and watch as your advice changes how they behave and fight later on. Take on battles against powerful Boss Pokémon across a myriad of sidequests! Sidequests include investigations into strange Pokémon behavior and environments, quests that reveal deeper insight into the characters you meet, and helping the people of Nalsia at large. The full release will include a new battle gimmick, with its own set of unique forms as well. Feature List: A brand new region inspired by Generation 5! A dex of 400 spanning all the way to Generation 9! 28/115 Fakemon available in the first demo! Following Pokémon! Custom Moves and Abilities! Select your home region at the start of the game! Your reports after each Gym Battle will change how Gym Leaders behave in later scenes. Multiple Save files to experience the different paths that your region or audit choices lead to. Adjustable Gym Battle difficulty! Detailed Pokédex with movesets, evolution, and base stat details! Toggleable Party-wide EXP Share. Sidequests with a variety of rewards! Boss Pokémon with multiple health bars! Use a Hidden Medallion to clear obstacles rather than teaching HMs to your Pokémon. A hidden superboss? Planned Features List: 10 Total Gyms, each with its own variations after review. 115 Fakemon! A battle gimmick teaming up Pokémon together! Challenge Modes. Development details Hello all, I'm Hadron and this is my first fangame project, evolving out of an original PTU campaign I planned and my love for both Pokémon and the Cosmere! I'm hoping to eventually deliver a game that honors both inspirations and provides a fun experience for fans of both. This is a demo that plays through the first two gyms. The total gameplay is around 4 hours. Social Media Fakemon art and region details can be found at the Instagram page @nalsia_region. Come join the discord! Pokemon Investiture Discord Pokemon Investiture Demo (V1.0.5) Mediafire Link: Pokémon Investiture Demo V1.0.5 Google Drive Link: Pokémon Investiture Demo V1.0.5 Any bugs or errors, please report. Credits If you see your work in here being used against your wishes or if credit is not properly given, please reach out to me as soon as able. Discord: @hadroncern or Email: hadronclawgames@gmail.com
 
Pokémon Comet Plot In an attempt to try and discover what could be the source of so many 'Fallen Pokémon' appearing, Professor Alani Coastal happened upon a potential answer in the form of the 'Alpha Pokémon', as no other deity could do such a thing. Perhaps its intent for the region was only the first? Behind the scenes, a conglomerate of people, simply known as Team Space have been spotted around the region, planning to take a hold of something primal in nature, something made to never be understood by human hands. So much in the region appears to be changing: new friends, dangers around every corner, and the mystery behind it all. What's exactly at stake here? The region? The world? Perhaps even something beyond that scope that not even you can understand. You as the player are not only going to be experiencing the new wonders of the Zyroh region, but are going to delve deep into the mysteries behind the scenes and what could this dastardly team want with such a being as strong as 'Arceus'. Discover something new in Pokémon Comet! Features Currently: A whole new, fresh region to explore New "Fallen" Pokémon New and reoccurring Mega Pokémon Custom, hand-picked Region Dex containing 600 Pokémon Side quests located in Pokémon Centers and in certain areas The Type Safari: A place you can encounter certain types of Pokémon, just like the Friend Safari in X & Y New custom abilities To be added later: The "Open Area": Similar to the Wild Area of SwSh, but on a remote island! Post game content such as: Battle Facilities, DLC, and more Screenshots Credits: Playthroughs/Coverage: Discord: Download (v0.2.8): As of the current version, the game goes up to the 3rd Gym. ❗❗❗Only download from this forum page or the discord! Don't trust sketchy sites or reupload the game❗❗❗ Feedback: If you find any issues with the game feel free to let me know, or to simply tell me what you thought about the game! I'd love to hear some of your thoughts! (Some things are subject to change at final release, as well as the look of this page) In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those.
 
Introduction: This fangame is made using RPG Maker XP and Pokémon Essentials v21.1. See full credits list for details. This fangame is designed as a remake of FireRed/LeafGreen with a lot of additions and revisions. If you're familiar with my previous project, Pokémon Dustbowl, most of the overall design is the same with Citrus Orange. This fangame isn't compressed so you can modify your copy to make your own fun with what's been created so far. In this fangame, you're a typical trainer starting your Pokémon adventure and exploring the world. You meet many helpful people. As of v0.1.0 the approximate playtime for one playthrough is about seven hours. I wrote a simple guide that's packaged with the download in case you get lost. Report any metaphorical bugs you encounter in this fangame in this thread. I've done a lot of testing myself already but there's always more. Pokémon Citrus Orange is unrelated to Pokémon Orange. Pokémon Orange is a romhack created by PiaCRT. If you found this thread by accident while looking for Pokémon Orange or Pokémon Orange: Island Walker, here's a couple links: Download: v0.3.0 https://drive.proton.me/urls/GWYEVDR8PG#3qMDYBydX89B v0.2.2 https://drive.proton.me/urls/1GH0R58QBG#pG5QP29a7kxM Changelog: December 30 2025, 0.2.1 patch: December 31 2025, v0.2.2 patch because there's a mandatory game-stopping error: March 11 2026, v0.3.0 update: Known issues that I'm currently unable to fix:[/SPOILER] Highlights of features in this fangame: Progress: Screenshots: Credits: Level Caps EX, by NoNoNever, Golisopod User https://www.eeveeexpo.com/threads/7899/ Lin's IV and EV Summary Screen, by LinKazamine, Lucidious89 https://eeveeexpo.com/resources/1328/ v21.1 Hotfixes, by Maruno DerxwnaKapsyla, aprogergely, ENLSLive, Conmh, https://github.com/Maruno17/pokemon-essentials v21.1 Tutor.net (plugin v1.2.3), by DemICE https://eeveeexpo.com/resources/1237/ Set the Controls Screen, by -FL- https://eeveeexpo.com/resources/1038/ GRAPHICS World Map Tiles, by Pocram https://www.spriters-resource.com/ds_dsi/pokemonheartgoldsoulsilver/sheet/32428/ Kanto Map HD, by jaime07 (deviantart) https://www.deviantart.com/jaime07/art/Kanto-Map-HD-379129086 [/SPOILER] Thank you for playing my fangame.
 
IF YOU SEE THIS GAME OR ANY OTHERS ON A YOUTUBE CHANNEL/WEBSITE KNOWN AS DUCUMON(FORMERLY POKEMONER) PLEASE DO NOT DOWNLOAD FROM THEM! THERE IS NO GUARANTEE THAT THEY ARE SAFE, ONLY DOWNLOAD FROM THE ORIGINAL CREATORS! PATCH 0.1.6 OUT NOW To Celebrate more than 300 downloads, i have set up a Discord Server! Feel Free to join! TLDR? Download link is at the bottom of the post! "Welcome! to The Adano Region! The Adano Region is a region with a culture centered around Music and Sounds, as such, the Adano Region is choc-a-block with Sound Type Pokemon!" Hi! I'm Mirage, and i am glad to finally publicly show off Pokemon Lazuli! Pokemon Lazuli was made in RPGMaker XP with Pokemon Essentialsv21.1 Pokemon Lazuli aims to capture some of the more traditional elements of Pokemon, I've been channeling as much Sinnoh Energy as i can into this project while also trying to keep it original! I will now list off some Traditional and slightly more unique features! Traditional: Traditional Gym Challenge, Upon the completion of Pokemon Lazuli, there will be 8 Gyms, nicely paired with an Elite 4 and Champion. Evil Team! During the events of Pokemon Lazuli, you will bump into and attempt to take down the Mysterious "Mute Crew"* and you may have help from a familiar face! Pokemon Professor! As you start your journey, you will receive a starter directly from Professor Alto, He will set you on your way and will appear a few times along your journey! and get himself into trouble! Slightly More Unique: Sound Type! While the sound type is not a unique idea by any means, I will constantly be trying my best to do something different with it, and this time around, it's front and center! Earth Type! The Earth type, also not unique, but is seen quite a bit less than Sound, my Earth type is simply Rock and Ground combined, eliminating those two types. i used MandJTV's Earth Type video as a base! NRG Pokemon! NRG Pokemon are Enraged [e(N)(R)a(G)ed] Energy [e(N)e(R)(G)y] Pokemon, They are un-catchable and are stronger than their 'normal' counterparts, they act as boss battle and are almost a mix between Shadow Pokemon and Totem Pokemon! Pokedex Type Chart Notes before you download!: This is a DEMO, the story only reaches to the first 2(TWO) Gyms, for an approximate 2-3 hours of gameplay. If you are a content creator i.e Youtuber/Streamer, please put a link to THIS PAGE in the pinned comment of your video/stream! Please do not redistribute this game, if you wanna share it please send a link to this page DOWNLOAD HERE If you're a content creator and want images for thumbnails without a watermark, gimme a dm on discord: miragetheowl
 
Pokémon Starrise is a fangame being made in RPG Maker XP/Pokémon Essentials v21.1. I've been working on it in my spare time as a one-man team for over a year now. DOWNLOADS: https://drive.google.com/drive/folders/1WMnsomGKlrHoo-2gXNwF3jhYn-yJWB4c?usp=sharing DISCORD: https://discord.gg/9wCNzNPQtS OFFICIAL WIKI: https://sites.google.com/view/pokmon-starrise-wiki/ SUGGESTION FORM: https://docs.google.com/forms/d/e/1FAIpQLSfVly8QG0onNqDgO3OHxZBNRk1BD5zrKPxePQ8Hpbif96BR5Q/viewform?usp=dialog TOURNAMENT TRAINER SUBMISSIONS: https://docs.google.com/forms/d/e/1FAIpQLSeyMPxIdvM0YZv8OHVqZn1yXU9BzOFhX6vvmVx91-4EkCt1uQ/viewform?usp=dialog PLOT: You wake up in a laboratory hidden in a cave, and are almost immediately handed a Pokémon and thrust out the door on an adventure with very little explanation. Your adventure, that of qualifying to challenge the region's eight Gyms and the Elite 4 to become the new Champion seems standard enough at first, but it quickly becomes apparent that not all is as it seems. Who are these people attacking you, and why? What happened to that abandoned island? What's the deal with those laboratories? What is the secret to the champion's strength? All this- and perhaps more- will be revealed, in time. This game primarily aims to be a new story set in an interesting world, with gameplay designed for Pokémon fans who want a challenge a bit tougher than the vanilla games usually offer, but not so tough that they can't play with their favorites. FEATURES (CURRENTLY IN THE GAME): -A wide selection of Pokémon from all 9 generations -Generation 9 battle mechanics -Several Pokémon with custom regional variants (and even a handful with custom convergent evolutions) -An in-game way to look up the stats, abilities, and evolution requirements of custom variants -Several custom moves (some being custom TMs, others being signature moves of custom variants) -A few custom abilities I've tried to keep balanced (all on custom variants) -Two challenging gyms, each with their own in-battle gimmicks (ex: permanent Grassy Terrain) -A Move Reminder in every Pokémon Center -A challenging but rewarding in-game tournament -Wild Alpha Pokémon -Time-based evolutions are no longer time-based, and can be done whenever -Trade evolutions made possible in-game -All Egg Moves now learnable through Move Reminder (some only after evolving though) -An option to switch between Single and Double Battles -An option to switch between Classic and Modern EXP Share -HM Items -Sidequests -A sort of "superboss-lite" (Me!) with new teams after each gym who gives permanent buffs to shiny odds for each team beaten FEATURES (UNIMPLIMENTED BUT PLANNED): -The other six gyms, Elite 4, Champion, the rest of the plot, etc. -Regional variants for all 27 fully-evolved starters (already made, just not obtainable yet) -A difficulty setting -A post-game dungeon reminiscent of the Paper Mario games' Pit of 100 Trials -A functioning Union Room for trading and PVP, if that's even possible
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