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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Join In MegaPokeking's Final Pokemon Adventure in Jadestar City Play as a Character new to Jadestar City to taken on the Jadestar League Made Using: RPG MAKER XP AND POKEMON ESSENTIALS Download Here Features Over 100 Pokemon from Gen 1-9 A Wild Area Gameplay 2- 3 hours Plot This Adventure will follow the player taking on the Jadestar City League. To challenge the league the Player will have to Complete 3 out of 5 trials.
 
Pokemon Elpis: Days pass by slowly on your small island, in the sun-embraced Phaos Archipelago. When not graced by the presence of the irregular tourist, your only source of novelty becomes the monthly visit of mainland ships, bringing in goods, explorers, researchers, and the occasional new species of Pokémon you've never seen before. You often wonder what the mainland looks like, or what people eat, aside from Magikarp. Is it true that they eat apples that come from the earth, called "potatoes"? Silly rumors, one would assume, according to your grandparent, and only family. The peaceful and relaxing days give off a feeling that time has truly stopped. But that would soon prove to be wrong, since your savvy grandparent's tourist exploitation tricks, helped bring in enough dough to buy you a ticket for your 18th birthday. A ticket to Leukos Island, the Archipelago's biggest island. Overjoyed, you kiss them goodbye, and board the Jerry Ferry. The fact that this game was made at all feels like a miracle. I hope you'll enjoy it. Made Using: PSDK and RMXP Team: Dogsky: Development, Character OW, Animation, Mapping Epiphany: Audio mastering, pokemon ID insertion, testing Mysmy: Custom tilesets, and Character OW Manul: amazing and fast Mapping, Testing Features: - A seafaring, island-hopping, open-world adventure! - A huge ocean featuring a dynamic npc-spawning eventing system, which includes Overworld Encounters on PSDK for the first time! - The first fangame to feature actual zooming out when travelling in the overworld! - The first fangame to feature pushing AND pulling boxes around! - Actual naval battles! - A wide variety of aquatic (and land) mons, whose spawnable levels and species scale with your progress - My disappointment that I couldn't take a vacation this year, and some obscure childhood dreams of the sea, along with a poem that touched me, turned into a game - Authentic music befitting the setting. I did a lot of work to dig up veeeery old folk MIDIs from the internet, and turn them into something new-ish that followed some of the franchise's musical conventions. Kudos to Epiphany for the audio mastering side Theme Implementation: Yes Screenshots: Download Link: Download here! Version 1.6 Resource Pack https://eeveeexpo.com/resources/1343/ Notes: Pay attention to what the NPCs in the starting island (where you get the boat) say. They will give you directions to get you started on a smooth early game. Since Wild Pokemon scale to the number of Sea Masters you have defeated, it's not recommended to make a team of six early on. You can catch a variety of types if you explore a lot, and can revisit older dungeons to catch mons of corresponding levels. My time was very limited this jam, but I think I've managed to make a couple of very fun and unique systems. The game is complete, although not up to par with my original vision. I had to leave earlier than the deadline, so any issues you find please report. The inspiration behind this game has been Wind Waker, River King, and Link's Awakening, along the longing for the "island hopping" mood. I did a lot of work to scour the internet for old folk song midis that would suit the game's setting - you will see. Kudos to Epiphany for helping me with Audio Mastering, and testing, and Manul for the super fast mapping that saved this jam game. Credits: Bug reports post-jam: Geoswag Cadeorade Kaffeine Ntc Jam Bugfixing History:
 
Pokemon Soulstones About Project I started making Pokemon Soulstones in February 2020 when the COVID-19 pandemic started. Due to the encouragement of some close family, I finally ventured down the path of making a Pokemon game that I wanted to play because I wanted to tell a story. As the project increased in scope, I became more ambitious and am now at the point where I wanted to release the game to the general public. In that regard, I've tried to include everything I always wanted in a Pokemon game, and I hope that everyone else that gets a chance to play it will enjoy it too. In no way do I receive any profit or monetary compensation for this fan game. I have made this game under fair use laws and do not intend to breach those. Tools used to make the game: RPG Maker XP | Pokemon Essentials v17.2 GIMP Audacity Content warning: Please note that this project contains some mature themes, including coarse language and violence. Player discretion is advised. Plot: You are an Agent working for the Republican Agency that has been sent back from the year 3564 CE to the 21st century. You have been issued orders to track down strong trainers known as Soul Keepers and recover their sacred pendants (the Soulstones) that hold strong legendary powers and the ability to command the loyalty of certain Mythical Pokemon. What you discover as you venture out on your mission is that you have been inserted into a much larger conflict between two ancient factions; one that is seeking to unleash an evil upon the world and the other that is desperately trying to protect the Epoch Region from its return. Features: The following contains a list of the features of the game: Generation 1 to 7 included; Fairy type, Mega Evolution, Level Cap of 175. Estimated 25 hours of content + 10 more hours in the post game; Generation 3 style game world with mechanics and abilities up to Gen 7; Day/Night cycle, ability to view encounters on a map, Hidden Grottos; One region (the "Epoch - Present Day" Region) available in the main game with a second region (“Epoch 3564”) available in the post game; Not your ordinary gym battle and league challenge as this is a unique story with heavy emphasis on narrative for progression Choice of starters from Gen 1 - 7 and each starter has new abilities; Some Pokemon that have Epoch regional variants have also received a stat boost to make them more compelling team choices; Over 200 custom-made regional variant Pokemon for a National Pokedex size of 1030 Pokemon available (NOTE: All Pokemon are available except for Legendary, Mythical, and Ultra Beasts which are not available in this release) Over 65 custom-made Mega Pokemon in addition to canon megas Over 125 side quests that motivate a player to explore and go beyond conventional story areas and encourage exploration and collection; Screenshots: And now for what everyone has been waiting for, to determine whether this is worth playing or not. Pokemon Soulstones Discord: As players progress through the game, please join me in the Pokemon Soulstones Discord server to answer questions, report bugs or just hang out and talk about the game! https://discord.gg/UNnkvJb Roadmap: The post game has been released! Subsequent content patches will relate to special legendary/mythical Pokemon “campaigns”. There might be minor bug fixing patches released along the way as bugs are identified. Installation Guide: Like any other Pokemon fan game created using Pokemon Essentials, simply click on the download link and extract the archive. Note that there is both a Part 1 and a Part 2 and both parts must be downloaded and extracted to the same folder location. When this is done, run the Game.exe file. If you get an error message on startup regarding fonts not being installed, simply navigate to the Pokemon Soulstones\Fonts folder, select all the fonts, right click and install them as administrator. How to download and install the game. Google Docs guide, full with screenshots: https://docs.google.com/document/d/e/2PACX-1vT9hJ4GD-Y2hP7ogaJyOq7e4Q5bedUZJh1mrPFDuemzfsf6PI-PjuA9jKeu-YxnlKrfALyUjKkVrWTa/pub Download: Download Link for Pokemon Soulstones v2.0.5: NOTE: If you have previously played the game, you should delete your entire game folder and replace it with this one given the significant changes I've made. Part 1 Part 2 Changelog: Credits: If I have missed anyone or misquoted you in the credits, please tell me! I have absolutely zero intent to steal anyone's work and this has and always will be a pure passion project!
 
Pokemon Advanced Safari Showdown Made by TheTunzo Made with: RPG Maker XP and Essentials v20.1 Downloads: Google Drive Mediafire A new challenge for you and your friends Pokemon advance safari showdown, or ASS for short ;), only makes sense if you're playing with 1 or more friends. You'll get a rental team and 30 minutes of time to catch as many pokemon as you want. When the time ends, you get to choose 6 pokemon that the game will export in a .txt file, ready to be copy/pasted in pokemon showdown. You can view this game as a way to do random battles/tournaments with your friends with extra fun steps. Screenshots: Features: -Gen 1 to 8 (no Hisui) -Rental team made for catching but limited pokeballs -9 Catching areas each with it's own pokemon pool -A 30 minutes anxiety-giving timer that keeps going while you're battling -Every evolution/form available to obtain There's a VERY detailed info file in the game's directory that answers all questions you might have. I will post it here aswell: I made this game in a month and a half. Could the game be better? Yes Is it a little unbalanced in some areas? Yes Do i care? Not really You can still have fun with it :) I don't have a trailer but i'll show you some content me and my friends made with it: Credits:
 
Kit/Engine used: Pokémon Essentials RPG Maker MV Game description: This game is a fun adventure game where you step into the shoes of Chromora, a Kecleon with an issue of draining color from her touch. In this game, players will guide Chromora alongside a witch Pokémon, as she tries to regain her lost color. Play time: 30 - 40 Minutes Team: Karthik TechSkylander1518 (Thanks for finding the bugs and suggestions) Features: Download: Download Link Note: This is a JAM game project for "insert name jam" And also this is the second project in Rpg maker MV Credits:
 
Are you ready to embark on the journey of your life? Become a Space Trainer today and explore the galaxy along with your crew! We need strong trainers who are willing to take on any challenge! Scroll down and apply now! Download Space Trainers (v1.0.3) ENLSVoltseonPurpleZaffreThundaga Engine: Pokémon Essentials v20.1 (RPG Maker XP) IDE: Visual Studio & VS Code Audio Editing: Audacity & FL Studio Image Editing: Paint.NET & Adobe Photoshop Download the Resource Pack
 
Download Here Story After watching Professor Langford's message, the player registers for the Miraitopia Pokemon League, but their starter Pokemon is sent to their mom. They battle their neighbor Astrid and head to Professor Langford's lab, finding him absent but receiving a Pokedex. Journeying to Avianreach, they attend an orientation, battle Natasha, earn badges, and uncover a mystery involving Professor Langford's experiments. Ultimately, they become the champion after defeating the Elite Four, emerging as the new champion of Miraitopia. Features A Brand New Battle Gimmick. New Sound type. Over 250 Pokemon. Pokemon Ride. Completely Open Wild area. Post Game Tournament. Miraitopian Gym Leaders Meet the Elites And the Champion Your Rivals
 
Story Summary This story is basically a normal Pokemon game which changes depending if you choose Pokemon Control or Freedom. In the story you have to stop team blood with their plans and catch hundreds of completely new and regional Pokemon, defeat the Pokemon league and catch the legendarys in the end. This Region is based on the Region I´ve created with my little brother when I was in the First grade of School, so some things are a bit unusual. You can also visit some other fakemon regions of other Projects (currently 2). Depending on how well this Game does, I might add more but don´t count on it since I´m tired after over 5 years of Solo Dev work. Choosable Editions, that being either Pokémon Control or Freedom Gyms depending if you have chosen Pokemon Control or Freedom Version exclusive Forms, Encounters and Evolutions Overworld encounters and Version exclusive encounters Day night events New Fakemon New Abilities New Moves New Megas New Region New Trainer and Rivals A new Story based on the FUTURE of my childhood region Custom Tilesets A HARDMODE A new Evil Team known as Team Blood with custom Theme songs made by lmzproduction 2 visitable regions from other Fangames (we did a collab) so check them out! OW Encounters The Mountain of Legends that offers OW battles where YOU have to avoid and fight the Pokemon 4 Paradox Pokémon Some Fakemon also have custom cries High Shiny Encounter chance Wild Fakemon with hidden Abilities Some Pokémon might have secret ability, a powerful 4th ability that you some Fakemon have receivable through sidequests Cool Flying method inspired on the Latios/Latias Flying in ORAS Bad humor Discord Server has been deleted due to the lack of Players. The Discord Server will shut down in October so I´ll just post the codes for the Gift Pokemon here: 1312: Porygon with it´s hidden Ability and an Upgrade 1050: Greelien with it´s hidden ability and the Item Space data (A fakemon created by my youngest brother) 2508: Scorbunny called Bunbun (Reference to a Youtuber called Spatial Gum) with really high stats, a new sprite, Jolly and a Focussash 2017: This Code is based on the date when I´ve started to make this game so you´ll receive all starters with their hidden ability, set nature and some IV´s 1111: Amongus 7353: A shiny Scarabit with its secret ability Shining Luck (which is a build in Shiny charm on a Pokémon) and a Masterball 4060: A incredibly strong Gengar based on a member of Spatial Gum´s channel 3110: Triggers a Halloween Event that can be played in Simose Town (The Town of the First Gym) In that Event you can receive a Regional Form of a Fakemon from Pokemon Plasma and a Legendary in Route 4 during night time 5034: 2 of the rarest and normally hardest receivable Fossils that contain the 2nd stage of two pseudo-legendary Fakemon 2112: Buff Tandemaus Credits: Pokemon Control and Freedom by Me Pokemon Spriter Me Map Designer Me Scripting by Me Story by Me Pokemon design Concepts mostly made by Me Cubleaf line made by Vanillish499 Randomized Pokemon Script By Umbreon Pokémon Selection - by FL Wonder Trade Script by Black Eternity Scripting Utilities/Fancy Badges by Luka S.J. EV/IV Screen by Zardae Deember Line by Smiley Zerkro and Dark Ray aka Light rayquaza (Heatstrom slightly edited by me as well) Mega Rabbicks design inspired by DrCrafty's Gloronor Artwork Hisuian Growlithe Ow Sprite by Boonzeet Hisuian Growlithe line by Lennybitao Custom Trainer Themes by lmzproduction Santerra Region made by AshKetchum2080 (Resprited into the Gen 5 style by Me) Sperial Region (of Pokemon Plasma) made by Madrit Pawmot (Resprited into the Gen 5 style by Me) Beta Testers: AshKetchum2080 (Biggest Shoutout to him for helping me by far the most in this Project) I´ve used Pokémon Essentials for this one Pokemon Essentials BW by Klein Studio: https://www.deviantart.com/kleinstudio/art/UPDATE-Pokemon-Essentials-BW-V3-1-1-539043910 "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! I´ve originally Planned more but after years of Solo Dev this Project without receiving any attention at all, I´ll just release it for good now. Unfortunately my only Beta tester that did something couldn´t do anything the last few months so if there are any bugs left, please tell me. But besides that, thanks for your attention! I hope you have fun playing this game after I put so much hard work into it! ^^ Download Link: Pokemon Control and Freedom
 
Download Here Synopsis Embark on a captivating journey at Red-Cherry Academy in "Pokémon Vermillion," a realm pulsating with adventure and opportunity. Aspiring to become the Scholar Champion, players forge their path through an immersive experience filled with twists and turns. Encounter familiar faces from diverse corners of the Pokémon world, gradually unraveling the hidden stories of trainers who were once allies. However, as secrets come to light, players must confront the shocking revelation of an ultimate betrayal. "Pokémon Vermillion" promises an engaging narrative and a unique exploration of trust, making it a must-play for Pokémon enthusiasts. Made Using: RPG MAKER XP AND POKEMON ESSENTIALS Features A Complete Open world Game 8 Gyms Trainers and Characters from all across the anime and games Over 300 Pokemon Special Postgame Battles
 
Pokemon Rising Earth After writing a letter to Professor Oak, who in turn gives you your first ever Pokemon, you begin your Pokemon journey in the mountainous Orhea Region. As you travel through Caverns and up steep hills, you coincidentally uncover a conspiracy that could lead to the destruction of the Regions entire ecosystem. You and your best friend will have to race against time, deep into the earth to stop a catastrophe from happening, as you have a powerful and well respected organization against you - but what really is their ultimate goal? About I've been thinking about making a Pokemon game for a few years actually, since I always enjoyed playing fanmade games, but I never really had the time to do anything of sorts. But then 2020 happened and we all suddenly had an overabundance of time. The original concept of this dates way back and it started as a theoretical sequel to X/Y. Originally I would've wanted to map the entirety of Kalos for this, but then I realized Lumiose City is a thing and also that Kalos' entire geography was really bad for what I wanted to do with it. I eventually decided to port it into a new region and over time removed all the references to X/Y (well most of them anyway). This is my first forray into Pokemon Essentials and as such this game is very basic when you break it down, without any groundbreaking or dazzling features. My main focus was the story as well as, well, getting the whole thing to work. I might stop this paragraph right here though, I realize I'm not making the best (hypothetical) sales pitch here. Features All Pokemon Gen 1 to Gen 8 are included Almost every Pokemon is obtainable New Region to explore New villianous team, the Pokemon Paladins Gyms don't focus on Types, but rather mechanics, gameplay concepts or certain subgroups of Pokemon Fairy-Type and Mega Evolution included, every Mega Stone is obtainable before the Elite Four (except for Mewtwo and Diancie) Level scaling is balanced around the new EXP-Share (EXP All, if you will) (it's effectively a 90° angle at some points due to this) A rather high difficulty in battles (at least for me it is) Special Trainers in every Pokemon Center to help with grinding 120 TM, that serve as a condensation of Gen7/Gen8 TMs and TRs Every Route and City has an encounter or Gift Pokemon of some kind (for Nuzlocke purposes) Full Plot, 8 Gyms and Pokemon League included in the current version Post-Game includes legendary encounters, a plethora of difficult double battles and lots and lots of pseudoscience Speed-Up Feature is bound to the Q button by default (I dunno where else to put this in this post, but I gotta mention it somewhere, so here you go.) Screenshots: Credits: Download Version 1.3.1 is available here An alternative download is available here You can find several docs (encounters/boss battles) over here Frequently Asked Questions Am I supposed to have Flash before going into Shifty Woodlands? Where is the last kid in the hide and seek game? Where do I go after getting Waterfall? I heard there's Postgame. Where do I go to start it? There's this guy talking about Dive but he doesn't give it to me. The audacity! Can I somehow get Hidden Abilities in the game? [/SPOILER] Bugs You can buy Coins in the Game Corner without having the Coin Case. There are some bugs that can happen in Battle that I haven't been able to replicate. Be on the lookout and save often! I also have a Discord Server now, if you wanna join. Please report anything you notice!
 
Pokemon Gemstone Introduction: Pokemon Gemstone is a fan game created by myself using Pokemon Essentials & RPG Maker XP. I decided to create Gemstone as a quick mini project just to see how fast I could make a game. As I have already created a fan game, Pokemon Nova, I decided to use the sprites/characters just to save time. Download: Pokemon Gemstone Download Playthrough Plot: Journey through the Gemstone region as a new trainer straight out of trainer school. You must travel through the Gemstone region to collect the 8 gym badges and become the league champion. Instead of having a story line the main point of Gemstone is to actually prove a challenge in terms of Gyms, Rivals & Elite 4 battles. Features: - 2 Rivals - 8 Gym Leaders and Elite 4 - New set of Gym Leaders - New evolution methods for trade Pokemon - Follow Pokemon Feature (DISABLED) - Selection of existing Pokemon from all generations including generation 7 - Fairy type included. - Mega Evolution - No Evil Team - Brand new moves - New movepools and level up moves for Pokemon - Stat upgrades for some older Pokemon have been made - Updated TM List Progress: Pokemon GemStone is now complete, If you find any problems/errors/bugs please contact me. I tend to update with screenshots/Images/Maps on my twitter page: https://twitter.com/PKMN_Nova Screenshots: Download: Pokemon Gemstone Download Pokemon Gemstone Pokedex with all changes can be found here: Click here to download the Pokemon Gemstone Pokedex Credits: - Pokémon Essentials Starter Kit: Maruno Poccil Flameguru - Pokemon follow: Help-14, zingzags, Rayd12smitty, Venom12, mej71 - Mega Sprites & Sylveon Sprites - The Smogon XY Sprite Project Noscium, Layell & Branflakes325 Gen 6 sprites - XY sprite project https://docs.google.com/spreadsheets/d/175-Dz01EzK9k1p1SknMUUlRlznX9WtlLZ7n6abYLVy4/edit#gid=0 Bergmite - Sleet Avalugg - aXl Skiddo - Paintseagull, Wyverii Gogoat - siiilver Phantump - wobblebuns Trevenant - Galifia Noibat - Quanyails Noivern - aXl Gen 7 sprites - S/M sprite project https://docs.google.com/spreadsheets/d/1SiHVq1didxKRw-G6jnUsyTFp-CzUBdNBd5aBQ_1hI_I/edit#gid=0 Rockruff - Princess-pheonix Lycanroc - leparagon Sandygast - princessofmusic palossand - princessofmusic - Battle backgrounds Gamefreak, Pokemon Company
 
Game Title: Pokemon Orpheus Welcome to the Thracea Region, a relatively smaller island somewhere near the Alola Region! All is well, you and your mother, a famous scientist in the region, are looking forward to a Sinnoh getaway next month, you are eating lunch and are discussion the upcoming trip when suddenly a group of mercenaries burst into your house and abduct your mother. You must get her back, she is all you have left, she has entrusted you as well as your best friend growing up, Akamu, a starter Pokémon given to your mother from a colleague in Hoenn, that is meant for you once you turn 16 to save her from this mysterious group of no-good thugs. Meet your new companion Pokémon! As well as some new Thracea region EXLUSIVE REGIONAL FORMS! AND TRUST ME, there are way more where these came from! Game Screenshots: A little warning, this is NOT a complete game, this is only Chapter One of Three! Once the Game Jam is over, I will be creating a discord, and recruiting a full team to finish (and probably redo quite a bit) of this amazing experience! Game Download: https://www.mediafire.com/file/66osk11yx7lyhs9/Pokemon_Orpheus.zip/file Resources: Team: Brysoon - Developer, Writer, Balancer. Aldo - Developer. Lilly - Developer, Spriter, Balancer. Gray - Spriter Resource Pack: Credits: Here's where I used graphics:
 
Made Using: Pokémon Essentials V20.1 Discord Team: @CelestialFearow @Haunted Ditto Game Description/Story: For your birthday you received a Pokémon. It is now that you have a Pokémon decided to leave to explore the region with your friend Hanytho! In this adventure you will meet familiar faces as well as some new ones. And of course you will meet challenges and other cool things. Game Screenshots: Download Link: Click Me Resource Pack: Click me
 
A game for the Relic Castle Winter Game Jam 2 Made by: Tomix9tomix/CloonieKing: Lead dev, mapper, eventer, and just putting everything together Monika: Head Artist and co. dev. Trainer sprites, overworlds, animations, and titlescreen Papurika: Protagonist designer and the best emotional support I could ask for AceGamerAndy: overworld and tileset artist Made using: Pokemon Essentials for RPGMakerXP Download: https://www.mediafire.com/file/v4qh02et8jab0ws/Pokémon+Azume+1.3.rar/file WARNING PLEASE DO NOT PLAY WITH YOUR OWN IMPORTED FAST FORWARD SCRIPT This game uses Looping music so that the BGM smoothly continues, however this means that the fast forward script cannot be used. It will cause the game to crash randomly. If you insist on editing the game and importing the fast forward script. Please save very often as fast forwarding will cause frequent crashes. Resource Pack Download: https://www.mediafire.com/file/krlkevtnrz3o6hc/Azume_Resource_pack.rar/file Premise: One day, you are visited in your dreams by a voice telling you to meet it at the Sacred Grounds. This is the beginning of your fate, your fate to save the world. Features: -An exciting 2-3 hours main story, taking you to many different locales. -A new pokeball called the "Reverseball" It calculates catch rate using your pokemon instead of the opposing pokemon! -HM items for Cut, Surf, Strength and Waterfall! -Many places to explore and secrets to discover. -All the Sinnoh Legendary and Mythical Pokemon available for use, can you find them all? Screenshots: Notes: First off, any questions or anything, feel free to message me on relic castle or on discord @Tomix9tomix#8625. If you want clues for how to find certain legendarys, I'm happy to give hints. Now some more personal notes: Making this game has really been a journey for me, I've never felt so pressured in a game jam before, and that's saying something considering this is my 5th game jam! This game really took a lot out of me, but I'd like to think that's because I put a lot into it. I really think I can be happy with this game, looking at it right now, I'm happy with how it has turned out, I got to make the vision I wanted without cutting any corners. I say this every jam, but I think I mean it this time, unless I suddenly become dissatisfied with this game (which is totally possible), I think this will be my last fan game. I did sort of make this game a "best of", by incorporating parts of my other fan games that I like. I hope you enjoy this game, it's been a ride. Credits: Where I used the graphics:
 
🚲BIKE RAMPAGE! 🚲 Dan the Biker has one goal... Run over everything with his bike This game was made in a week for Twelve fast-paced levels! 🚲 Epic boss battles! 🚲 Explore some of Kanto! 🚲 Cool bike outfits! 🚲 Awesome bike upgrades! 🚲 🚲 GAME DOWNLOAD (v1.0.5) 🚲 Game Duration: 1.5 hours Made Using 🚲 Engine: Pokémon Essentials v20.1 (RPG Maker XP) Audio Editing: Audacity Image Editing: Paint.NET Team 🚲 KennyCatches Playthroughs 🚲 Credits 🚲 I also wrote a Development Blog! 🚲 Check out the other 32 Pog Jam games here!
 
Dear friends i'm developing a Fan Game where we are going to know every Pokémon Mistery. Cubone's Origin, the link between Gastly, where the three legendary dogs come from, why Giovanni founded Team Rocket, why Slowking evolves with Turbann that is an evolution stage of Shellder and Cloyster, why Dragonite is red and not blue and more. We'll also find out the reason why Red doesn't speak on Mt. Silver. Stay tuned! I'm using RPGXP and Photoshop DOWANLOAD HERE: POKEMON RED'S SECRET
 
To the Lake You know that wealthy old guy who lives in the Manor by the lake? Nobody has seen him in months. Last time was when he out of the blue closed down his companys' warehouse and laid off all those workers. No contact ever since. Weird, right? That seems like a great hook for a movie, doesn't it? A true crime documentary about the disappearance of a business magnate. And as it just so happens, you and your best friend have always dreamt of becoming filmmakers. You'd be stupid to pass up this opportunity to break into the business. Right? Play as Cindy as she and her best friend Alice try to uncover a secret that leads them far below the surface of the imposing lake that borders their hometown. About I feel like my titles keep saying less and less the more I make of these games. (It's also not the same f*cking lake that Holly went to last year, I promise.) I made this game very much centered around the partner trainer mechanic, as you will move through the game with Alice, the secondary protagonist, if you will. Therefore, nearly all battles in the game are double battles and you will need to work around Alice's strengths and weaknesses to succeed. As for the theme of dimensions... I guess there is an alternate dimension, depending on how you see it even multiple, so it might qualify, but it's not like there is much narrative focus on those, so... I might just let the judges decide that. Features About two hours of gameplay A mystery to uncover An emphasis on double battles and by extension partner battles Screenshots Credits Download Link Download Link (Original Version) Download Link (Version 1.1) Before you start to play: There is an additional font in the Fonts folder. It is the one named 'Giedi Maximal'. Please make sure to install it before starting the game! Resource Pack Resource Pack
 
In association with Project Soul... Team TheDogDad ali760 Playtime: 2 hrs Difficulty: Hard WARNING: This game contains lots of reading (I mean obviously, you're in a library! But, don't worry, there's speedup to help with that.) Features: Some New Fakemon Challenge Mode Speedup ("Q" Button with three toggle levels) A compelling story with lively characters Lots of books The wonders of an ancient library await you! Enter into interactive storytelling in this challenging Pokémon Fangame packed with action, excitement and adventure. Play 4 stories of different genres, Children's, Fantasy, Horror, and Sci-Fi! Speedrun Leaderboard: TheDogDad 32min Made Using RPG Maker XP and Pokémon Essentials
 
Here at the Scientific Center for Anomalous Lifeform Defense (or SCALD, for short), we strive to presrve normalcy by containing and studying anomalous Pokémon. In Pokémon Containment, you can play as one of these three aspiring SCALD researchers (Aoichi, Anji, & Miaya) who've just been hired and wish to make a name for themselves. See if they succeed! Strong foes await you - Build your own team! Pokémon Containment's battles are heavily inspired by "boss rush" games and Raid battles in the Pokémon franchise. Each anomalous Pokémon you face will be very, very tough, being level 100 with boosted HP stats, but your safety will come from strength in numbers -- for every mission, you're allowed to bring any 2 Pokémon from a large rental selection just for researchers like yourself! Not only that, but SCALD has a dedicated free supply of TMs and a Move Relearner on-duty at all times. Use this to your advantage! You can build unique strategies, challenge yourself by picking less viable Pokémon, or just play with some of your favorites! Essentially no two people will have the same team. Other Details This game was made with Pokémon Essentials v18, with a lovely plugin called Pokémon Essentials GBC by Xaveriux. Special thanks to Zygoat and Nue for assistance with dialogue. Screenshots Credits Lead Developer Marcie M. (Lichenprincess) Scripts TechSkylander1518 Latin Dialogue Translation Nue Special Thanks Zygoat Resource Pack (Link) Download (Link)
 
Pokemon Hatching Center Link to the game Heyah o/ ! You might have seen me around with my egg games ideas... Well, i'm back with Pokemon Hatching Center (or PHC) which is pretty much the browser / original idea I wanted before working on Pokemon Hatching Project. First of all, I wanted to say that this game is a tribute to two sites I used to play and love, PokeFarm and especially GPX+. So if you know them, don't be surprised to see some familiar gameplay / look. The idea of the game is to provide the user an idle / clickable solo experience about egg hatching. Since the site is client oriented, you don't have to worry (except your save) about losing your stuff or see the site to close any time soon (or never ?). It took me around 7 months to build it. I'm bad at coding, and irl life drained me. But I'm so proud and happy to show and share this game. I/ Features of the game: As a simple Idle egg hatching game, you'll be able to get / breed eggs, hatch them and then train your Pokemon. You'll be (obviously) be able to get some Shiny in this game! But nothing is better than a listing of what you'll be able to do : Use the Shelter or the daycare to breed for specific Eggs Hatch these eggs with a 1/256 Shiny Rate Train / Evolve your freshly hatched Pokémon Store them in a click to swap PC style with extandable boxes. Buy some special eggs (Novelty, Legendary for examples) in the Token Shop. You can earn Token by interacting with other eggs / Pokemon Go to the Shop to buy evolvution items and deal with your inventory. Interact with other eggs or Pokémon. You could even see some Shiny. Playable on PC or Mobile (okay not the best experience, take care to scroll from left to right for the navigation bar) Don't hesitate to look at the Help part of the game for more infos ! II/ Roadmap: The game has been released for a little week now, but I'm still working on daily updates. But the major updates planned for the game (in no specific order) : A Pokédex All missing forms (all Pokémon up to the last games are available) Visual updates More Items A PC app for a better idle experience I'm open to the suggestions and try to be as active as possible on the Discord to handle this. III/ Credits Moreover than the big thanks to GPX+ / PokeFarm for the inspiration and all these years of fun; I wanted to thanks all people who helped me for debugging, finding new ideas or even helping me for the gameplay during all these months. Ressource wise : Egg Sprites Smogon Sprites Project Gen 9 Sprites For some of the item sprites IV/ Screenshots To give you an idea of the game, here're some screenshots based on the new (temporary?) dark mode coming today on the game : As a last note, I'm looking for some graphics contribution: I'm looking for more egg sprites, to give an unique identity to the game, but also looking for some spriters that would like to create some Novelties and see their creation to be alive in the game. You can find the Google Doc Thanks for reading and I hope you'll enjoy the game <3
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