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Completed Run Rattata Run (Godot)

This project is complete. Any future revisions will be bug fixes or small updates.
Joyous.png
RUN RATTATA RUN!
A tiny infinite runner in Godot Engine

Game Title: Run Rattata Run

Game Screenshots:
Godot_v3.3.2-stable_win64_K0ETJ8dScf.png
Godot_v3.3.2-stable_win64_LTcxIH3ref.png
Godot_v3.3.2-stable_win64_nDCsAn6KRV.png
Godot_v3.3.2-stable_win64_mZ0NIqOMAB.png
Godot_v3.3.2-stable_win64_ZlS5b4n4tI.png
Godot_v3.3.2-stable_win64_uLiRNWf6qq.png
Game Download: Mediafire Download (15mb)
Made Using: Godot Engine
Team: AiurJordan
Notes: A dip of my toes into my first "real" game-engine, this is a simple infinite runner with a Pokémon flavor. Departing from RMXP was tough, programming gets a lot harder (or at least different)! But hopefully I can continue to use Godot more and produce a more full-fledged game in the future! Total project time was about 12-16 hours. I know that these screenshots are barebones but there really is not a lot to see, it's a very simple game which was supposed to be a learning experience in a new engine.
Resource Pack: Pack
Credits:
Amida Forest BGM : KH Insider Rips
Death Sound Effect: Godot Engine (MIT) - (author is not specified)
PMD Sprite Repository
-SNORLAX PMD Sprite : CHUNSOFT
-FEAROW PMD Sprite : CHUNSOFT
-RATTATA PMD Sprite : CHUNSOFT
-RATTATA PMD Portrait (icon): CHUNSOFT
-GIRATINA PMD Sprite: CHUNSOFT
Tileset Graphics
Pokemon Essentials Base Tileset
Youngster OW
Pokemon Essentials Base Trainers
 
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Although Godot can export to android i dont think this game will play well one one, you wouldn't be able to see with your fingers in the way, not to mention i dont want to install the android API it's pretty large.
 
Played a bit of this, could only get to about score 61. I will say that I found the level system a bit confusing? Like, what was increasing my level? At one point it even went down I think. Score was linear so that was easy enough to understand. I do think it would have benefitted from some sort of collectable item, like coins or money, etc. Otherwise, good first fore into a new engine!
 
Aesthetic: 8/10
Charm: 9/10
Writing: N/A
Graphics: 9/10
Music: 8/10
Mapping: N/A

Overall: 8/10 (Recommended)

  • Very addicting and charming
  • Good implementation of Pokémon
  • Loops well
  • Balanced relatively well

  • Why Giratina?
  • Trainer walks backwards without changing to back view sprite
  • Levels are confusing
  • Very few unique species of Pokemon (Understandable, though)
  • Comes with Debug window?

Couldn't find any! :)

Good job! You succeeded at making a good game! That's a big accomplishment, especially given you switched to a new engine for this jam.
 
A simple yet fun game, the only suggestion I can think of is perhaps adding something that keeps track of the highest score, if possible
 
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