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- Made with Essentials 20.1 - Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand. Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor! Features Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by. High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think). A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot. Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version. Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early! Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you! Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry! Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite. Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely. New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that kinda fit the game i know regional forms are overdone at this point but it wasn't me that came up with them and they look good so take it and a few secrets! Screenshots may not reflect upon the final release, the title screen is a placeholder Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.
 
Shattered Beginnings. You suddenly woke up from a snowy tundra only to meet with nothing but an abandoned city known as "Taisho." You roamed around seemingly in hours, searching for resources. As you delved further into the city, you suddenly found a mirror. It appears that the player (you) has no face or body; you were suddenly freaked out by this. Then you felt uneasy, most likely confused. But, out of pure desperation, you tried remembering who you are... Features: Hisuian Regional Forms (Not of all them) Full Pokedex: All 904 Pokémon to be found and well distributed Increased difficulty: I've kind of made the battles harder and the Field Effect system adopted from Reborn/Rejuvenation Music: Mostly original soundtrack alongside remixes by GlitchXCity, Kamex, and more and much more... Screen Shots: Developers: Developers: Lead Developer: Syntax101 (Mapping, Eventing, Coding, Spriting, Writer and Balancing) Artists: Saltspile, Robonox Composers: Cash4Credit Testers: Syntax101, Cash4Credit, bloodyneonz Pokémon Essentials "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.) "MKXP-z" by Roza, Based on MKXP by Ancurio et al With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out. "RPG Maker XP" by Enterbrain Pokémon is owned by The Pokémon Company, Nintendo, Game Freak Credits: Download: Also, if you found any bugs/grammar errors or are interested in joining the dev team, just join our Discord server here. :3 This is a non-profit fan-made game. No copyright infringements intended. Please support the official games!
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