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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Completed Games Completed Games is a forum for games that are, well, complete. Only you can make that decision if your project is truly complete, and some never are, but this section is for games that aren't still major works in progress. If you aren't sure and/or you choose another prefix than "Completed," your thread will be moved to a more appropriate section of the forums. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. All completed games are required to have a download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
Welcome to Pokémon HGSS: Sevii Islands! Trailer: Game download: Click me! Plot: After defeating Red in Pokémon HeartGold / SoulSilver, Eusine asks you to come with him to the Sevii Islands. The remaining Legendary Beasts, Raikou and Entei, have been sighted there, as well as Team Rocket. Rumors about Giovanni being back have begun circling around... Why is Team Rocket back again, and what could their business possibly be in the Sevii Islands? Features: -Mega Pokémon, including Gigantamax Megas and Custom Megas, as well as Regionals Forms and Paradox Pokémon -Online features (trading and battling worldwide) -PokéGear with new features (storage, quest log, etc); -8 main chapters surrounding Team Rocket in the Sevii Islands -An extensive epilogue set in the entire Hoenn Region, along with many new quests (including Team Aqua and Magma's resurgence) and Hoenn's League Challenge -Speed-up button (Shift) -Fully customizable controls -40+ hours of content Visit the game's website: https://www.purplezaffre.com/ Check out the Wiki: Click me! Join our Discord server for exclusive sneak-peaks, more up-to-date news, reporting bugs or requesting help, and more! https://discord.gg/CnZPvXP [/SPOILER] [/SPOILER] [/SPOILER]
 
Discord Download 1.2.2 Pokémon Decay is supposed to be a best of the first four generations. It's intended to give the player as much nostalgia as possible by referring to the storylines of the old games. Due to natural disasters the four regions Kanto, Johto, Hoenn and Sinnoh collided and became one big Region, the Talem Region. The player wakes up and can't remember what happened. He has to find out what caused those natural disasters. The flow of the game is similar to the original Pokémon Games: The player has to defeat 8 Gym Leaders and the Elite Four while facing nearly all the well-known characters and evil teams of the first generations. The Talem Region is inhabited by Pokémon from the first four generations. Later Evolutions of those Pokémon are also included. For self-preservation-reasons they had to adjust themself to the new environment. That's why many of them had to change their typing. Those Pokémon are known as Delta Species. In total there are 131 Delta Species and 40 Evolutions and Pre-Evolutions of already existing Pokémon. -25+ hours of gameplay -Mechanics up to Generation 8 -New moves and abilities -HMs as Key Items -Costumizable Outfits -Post-Game with facilities like in Emerald's Battle Frontier -Quality of Life Upgrades -Nuzlocke Mode (Level Caps, Disabled EVs, Infinite Candies) Please note: If you want to enable Nuzlocke Mode or the Exp. All check the PC in Oak's Tent before fighting your Rival If you have questions or just want to chat with us feel free to join our Discord Server Please keep in mind that this is a very early version of the game. We would be very grateful if you could let us know about any errors or improvements! Useful locations (Items, Move Tutors, Important NPCs, Outfits...) Talemdex (Pokémon stats, Evolution methods and where to find them) Trainer list (Detailed Pokémon Sets of every important Trainer)
 
Holly goes to the F*cking Lake A calm and euphoric fishing experience About: Are you tired of battling? So are we. Come join Holly as she is roped into a fishing competition, where you can expect the following: -A new, fun fishing minigame inspired by Stardew Valley -A Big Book of Fish for you to fill in with details of 40 obtainable fish -Three elusive Legendary Fish to track down Do you have what it takes to fish them all? GAME DOWNLOAD: https://www.mediafire.com/file/a4by3w9c7yns9sc/Holly_Goes_to_the_Fcking_Lake_v1.0.3.rar/file Team: Tomix9tomix - Mapping and some other stuff Ranko - Protag spriter, cutscene queen, and pogchamp Vendily - Scripting goddess and a great teacher Lichenprincess - Trainer sprite magician Notes: This game was made in ~3 ~4 days spurred on by a foolhardy thought by Ranko. And I, also in a foolhardy fashion, was completely on board with the prompt of making a fishing game. Originally the new fishing mechanic was not even planned, but very last minute Vendily joined on board and worked very quickly and very well. And I am very glad for it as I fricken love that fishing game. On a more serious note, I really enjoyed making this game, it was a fun little rush for a few days, and I'm quite happy with the outcome. It was really great to make this game alongside my amazing team members, I hope you enjoy. Resource Pack Download: https://eeveeexpo.com/resources/1000/ Made Using: RPGMaker XP and Pokemon Essentials Credits:
 
⭐ Click to download ⭐ 💻 Discord Server 💻 Developers: bombastik - Lead Dev, GamerGrovyle - Writer, RoseDeliveryeen - Pixel Artist, Hystrucgon - Pixel Artist, karthik - Coder and Eventer. Are you tired of saving the world? Fighting evil teams all on your own? Do you feel like you could use some time off? Maybe a vacation on a faraway island with your grandpa would do? If so… 🇯🇲 We would like to invite you to the Jameyka Region! 🇯🇲 Jameyka is a relatively small island region, secluded from other regions by the vast ocean. The nearest region is Hoenn, but getting there takes about a week by sea. What's more, because of strong water currents, travel is only possible during certain parts of the year. However, these circumstances did not prevent this region from becoming a quite popular tourist destination, thanks to its well-preserved nature and the annual Jam Festival. It's also the place where your Grandpa lives. After many years without seeing each other, your Dad decides it's time for a visit. There is some tension in the air, but, what’s more important, there is the Festival Trial! Helping your grandpa fulfil his lifelong dream will require you to gather ingredients from the Trial Captains. Not only will you take your first steps as a Pokémon Trainer, but you will also be able to explore a new region, learn about your family history, and meet new friends. Features: consistent graphic style, open world, dialogue options that affect the story, a lot of flavour text, fairly challenging battles, quest system plugin (with 21 sidequests!), encounter list, HM items, bag screen with interactable party, toggleable level caps, toggleable Exp. Share, level scaling, speed up button, advanced Pokédex, summary screen with IVs and EVs, Pokémon from all generations with many regional variants and a handful of new Fakemon, a starter that evolves into four different forms, new abilities, moves, and items.
 
Game Title: The Looker Play as Emma from the Looker Missions in Pokémon X and Y and explore and solve mysteries in an ever-changing and expanding Lumiose City! Game Download: https://www.mediafire.com/file/x5svvqe003eiqqs/The_Looker_v1.2.rar/file Made Using: Pokemon Essentials GSC for RPGMakerXP Team: -Tomix9tomix Co-Dev -Papurika Co-Dev and Artist -MarcStuts08 Artist -NuclearOmega Stat Maker Notes: Woohoo! Another game jam done! Time for some personal notes! The process of making this game was kinda a mess, we had an idea that we worked on slowly during the first 10 days or so of the jam. But I got too stressed because the scope seemed way too big. So I gave up. But we ended up deciding to come back during the last 20 days or so with a more manageable idea, and probably a better idea, which used everything we had made so far. I'm pretty happy with how this game turned out, but I should note that it is fairly story focused, there isn't a whole lot of Pokemon gameplay. So it might not be to everyone's tastes, but I hope some people enjoy it! This game was actually a ton of fun to make, to be honest, after the last jam I did (Azume), I ended it feeling really badly, but these last few days I have been really excited and happy, so I'm glad that I'm able to end this jam on a good note. Thank you! Resource Pack: https://eeveeexpo.com/resources/888/
 
can you "catch 'em all"...in... POKéMON SHINY ISLAND, a game by Evan (Starrcasm) & Tangocoyo Made using Pokémon Essentials GSC Kit Version 1.3.2 (Based in Essentials v18.1) Playtime: 2-6 Hours* ........................ Hello, and thank you for coming to Orchid Island! We appreciate you taking the time to help us with our research. My name is Maggie, and I'm a doctoral candidate of Pokémon Research, studying under Professor Elm. Ever since the rampaging Red Gyarados at the Lake of Rage made news a year ago, Professor Elm has made studying alternately colored Pokémon a priority, and here on this newly unearthed island, they appear much more often! We notice that alternately colored Pokémon also reflect with bright light. It's for this reason that we've nicknamed them SHINY POKéMON. Professor Elm has set me on the hunt to learn more about these rare creatures. FEATURING: A manageable POKéDEX of 64 to find throughout the island! A base shiny rate of 1/252! "Horde Pokémon" appearing on the overworld! Different new ways to boost your odds of finding Shiny Pokémon! Shiny Evolutions (Pokémon that evolve only from Shiny Pokémon)! A new Poké Ball that has a much higher catch rate on Shiny Pokémon! Cameos from well known Pokémon Characters Loose usage of the "Rebirth" theme! Kinda! [The island emerged after Lugia's awakening] Can you catch 'em all?! SCREENSHOTS: DOWNLOADS: DOWNLOAD POKéMON SHINY ISLAND v1.3 HERE (note: all save files will work with all versions of the game) DOWNLOAD RESOURCE PACK HERE NOTES: This game was a lot of fun to make! It was interesting to mess around with scripts and play with different ways to modify the shiny rate, as well as getting the number of shinies to show on the Save Screen and in events. It was also very exciting to get gen-2 style overworld Pokémon running around. There are a lot of elements to this small game, and we hope that you enjoy it! If you're able to get all 69 shiny Pokémon, let us know! CREDITS: POKéMON SHINY ISLAND a game by Evan (Starrcasm) and Tangocoyo AUDIO 8-bit Looker Theme by the wonderful "Synthescissor" on Youtube 8-bit Hoenn Gym Leader theme by Tangocoyo SPRITES Gen II Style POKéMON overworlds by Megaman-Omega of Pkmn Prism Shiny icons and overworlds recolored by Evan Poltchageist overworld by Evan Fablett, Judowoodo, Fogsire, Argubull, and Dragastro designs by Tangocoyo and Evan Poltchageist, Sinistcha, Fablett, Judowoodo, Fogsire, Argubull, and Dragastro icons by Evan Fablett, Judowoodo, Fogsire, Argubull, Dragastro, Poltchageist, and Sinistcha front and backsprites by Tangocoyo Meditite, Medicham, Honchkrow, Mismagius, Bonsly frontsprites by Tangocoyo Looker Trainer Sprite and overworld by Evan Vario, Maggie, Brawly, and Agatha Trainer Sprites and overworlds by Tangocoyo Title Screen by Tangocoyo GAME Eventing by Evan Scripts by Evan and Tangocoyo Mapping by Evan and Tangocoyo MADE USING POKéMON ESSENTIALS GSC KIT VERSION 1.3.2 See below for full kit credits Please let us know what you think! This was made for the EEVEE EXPO SUMMER GAME JAM 2024, and we hope you enjoy it as much as we enjoyed making it! * Time-wise the breakdown for my full playthru was the following: 2 hours to complete the "story" 3.5 hours to complete the POKéDEX 5.25 hours to catch all shinies and get the 100% true ending Your mileage may vary...with shiny Pokémon there's always luck involved! -Evan EDIT: Version 1.1 is up due to several broken transition events. Nothing else was changed content-wise. EDIT: Version 1.2 is up due to certain evolution methods not working. Nothing else was changed content-wise. EDIT: Version 1.3 is up, due to a few hotfixes involving passability, breeding, and a line of pixels in the Sinistcha back sprite that was super annoying. Nothing else was changed content-wise. KNOWN BUG: Levelling your Pokémon to Level 100 causes an error that exists in Pkmn Essentials GSC (based in v. 18.1), and we are looking for a way to squash that error.
 
The game is already full, download link (Windows) and how to run in Android at the thread end. Bug reports, suggestions or feedback are very welcome! I prefer that you ask your questions by this thread than to me directly. You can post Trainer Simulator files in this thread. The game is multi-language. In this thread please speak in english. If you're playing, be sure to comment! Tell how far you've gone. Creator: FL (fl50000 at hotmail dot com) Platform: PC (and Android by Joiplay) Price: Freeware Made with: RPG Maker XP and Pokémon Essentials (by Poccil/Flameguru), version 04/03/10 Genre: Pokémon RPG in main series style Current version: 2.3.7 Started in: July 24, 2010 Version 1.0 completed in: July 23, 2011 Current version completed in: September 5, 2025 Age: All Language: English, italian (old version) and portuguese (Brazil) with english menus Number of players: 1 Slots to save 1 with possibility of copies Changelog:: 09/05/25 :: 2.3.7 :: *Bugfixes, especially crash when asking for tips at the Colosseum. Old changelog: Special thanks Poccil, Flameguru, AvatarMonkeyKirby, MiDas Mike, Harshboy, xLeD, Sephiroth Spawn, VL, Venom12, Help-14, Maruno, Woratana, Areku, Avatar, Catman, V3NUS4URLOLAURI, Ozumas, Shadows, DonLawride, Kymotonian, Saurav, 4th Gen Matt, Kratos, Peao, LoLRobinLoL, Onion-kun, Aim46, Batterymanaaa, Niijolly, Slombra, Morckin, AllergicProductions, Matt028, KitsuneKouta, Badhaas, XmarkXalanX, chris22464, glommydayze, pikachumazzinga, Bresong, Dylanrockin, Ranz, SonicsShadowisSilver, Smogon XY Sprite Project, mej71, Damien. Aspiring.Fandev, NettoHikari, Kyledove, Mllessentials, zerokid, Delta2318, Jonids, Darthatron, Marin, DiegoWT, Tebited15, Wergan, Beliot419, Drawnamu, geno2925, Brumirage, Richard PT, Foxowl, Ulithium_Dragon, Voltseon, Thundaga, AnonAlpaca, ThePurplest, SageDeoxys, WolfPP, Golisopod User, Zerokid, TheToxic, HM100, KyureJL, ErwanBeurier, Rhyden, Zeak6464, Kevin RDS, Skylightningz, Droid779, Zaggojhon, Rafa Alves, DS-Style Sprite Repository, DrakeSycamore, chula, JoshR691, darkbolt20, Taynathon, Rangi42, Boonzeet, ZacWeavile, Akuma-Tsubasa, aveontrainer, Gnomowladny, Derxwna Kapsyla, Caruban, PorousMist, ezerart, LuigiTKO, Morningdew, NanaelJustice, KingOfThe-X-Roads, Mak, Red7246, Vent, leParagon, Lykeron, AxelLoquendo, wrigty12, Zardae, mustafa505, lichenprincess, Vendily, Mr. Gela, Xysmaniac, Blake Menu I - Introduction II - Features III - Prologue IV - The city V - Other systems VI - Mechanics VII - General notes VIII - Screens IX - Gifs X - Videos XI - Userbars XII - System requirements XIII - Android XIV - Download I - Introduction This is a game with the main pokémon RPG mechanics for the Game Boy and other Nintendo systems, but with a different approach on Pokémon Island. Nothing is essential to move forward, but still there are many challenges. II - Features Estimated 20-40 hours of game content. Plus a lot of post-game content. National Dex with 1025 pokémon until Indigo Disk (generation 9) unlocked from the start! All are available and if you don't delete pokémon then you can have as many copies as you want for each pokémon specie. From Bulbasaur to Miraidon. No GYMs or E4! Instead of them there is the Colosseum. 12 Characters to choose. Graphics from generation 3 (except battle sprites). No HMs! Moves like Surf, Fly, Rock Smash and Teleport don't work outside battle, but there are items with similar effects. There is no real time clock system. III - Prologue Previously the Pokémon Island was a island only of pokémon. There were very few people, most researchers like the notable professor Oak who studied the pokémon on island. However, three years ago has been proven the existence of pokémon Mew on the island. Because this was a very rare pokémon, this attracted a crowd with many trainers who sought Mew, so the island was filled with trainers. Many of them were very skilled and famous, others came in this island to challenge them, the island soon became a great meeting point for battles which led to the creation of many tournaments which also brought many viewers. Many things happened in the last three years, has created a great battle place: The Colosseum and the trainers were classified according the victories there. Many new pokémon were discovered on the island, others were released by other trainers, and some even went to stores. Most were discovered by explorers living in places never visited before. Some places are created to increase the diversity of pokémon that grew more and more. And this is the story of this place, Pokémon Island. IV - The city This is the city of Pokémon Island and where you reside. See below for some important places, several of them are available when you arrive, but others need to be build using the City Hall. Some were made using the Essentials systems with some modifications like: show items icons on the box and make the bigger sprites be on the UI rectangle. Several scripts are mine, like City Hall, Pokémon Fitness and Pokémon Fan Club. Colosseum Main challenge of the game, here is where the action happens without ado. Just choose a rank to face four rounds of trainers. When you win you earn the prize money and other ranks will be available with trainers better than the last one. This way, always providing a challenge to satisfy even the best players. City Hall Here you are the one who builds the city! In this place there are several projects for new buildings or even upgrades of old places that can be done for a small amount of money. This place is built as soon as you get rank 3. Teleport Station Around here you can access all sites with wild pokémon on the island like the beach and the plains. As you increase your rank, more places became available. At each location there are two portals, one where you entered and other hidden, if you can get to the hidden you receive an award. Along the way, besides wild pokémon there are items scattered and trainers seeking battles that will be obstacles in your journey. Any trainer can be challenged for a rematch. Despite visiting these places bring a number of advantages in the adventure, they aren't required and you can even complete the game without using the station. Pokémon Shop The Pokémon commerce in Pokémon Island is a widespread activity. Many pokémon can only be obtained here, so keep an eye on! Pokémon Fan Club Unlike other fan clubs, here the staff likes to follow the day to day of the trainers and ask for the most varied tasks ranging from defeating a specific wild pokémon to spending a certain amount of money. As a reward they give you a good amount of money and pokémon eggs. Pokémon Fitness In the Pokémon Island there is a new and fun way for gaining exp: Minigames! There 6 different minigames, each focusing the pokémon attributes. All have a high score system, try to get better scores than the leader! Exploration Outpost This place takes you on a safari in a strange desert. Depending on the pokémon caught you get points and can receive great items like Rare Candy. Trainer Simulator In this place you can register your party, register that you can send to other people so they can battle your virtual trainer. Choose from hundreds of game avatars and any music to be your battle theme. It works in a similar way to Trainer House+Mystery Gift (GSC) and Secret Bases+Record Mixing (RSE), allowing you to earn Exp (after completing game), but not money. You can also battle against your own registers or even challenge the default registries of special trainers like Brock. Market Traditional shop, but with hundreds of items for sale. There are over 300 TMs, so you can filter them by type or category and while choosing TMs from vendors you can see which pokemon on your party can learn them. Choosing the right TM now is much more practical. Some examples of items sold: Great Ball, Repel, Iron, X Speed, Power Belt, King's Rock, Leftovers, TM282, Shiny Stone, Link Stone, Moon Shard, Hisui Crystal, etc... Game Corner Here you can have fun with Game Corner games: Slot, Voltorb Flip and Roulette. There interesting prizes like Old Gateau and Rare Candy, all by exchanging coins. Research and Development Center This is the famous Professor Oak's lab where he evaluates your Pokédex performance. This is where you can choose your initial, as there are all starter trios from main line games. As you upgrade, more features become available, such as: Rewards for catching pokémon (like Lucky Egg, Amulet Coin and more starters); Researcher who tells pokemon location; Fossil resurrecting machine; Researcher who tells you how many regional form you have and rewards you for it; Researcher that tells EVs/IVs; And others. Challenge Center If you like more difficult games or want to play in a more unusual way, then Challenge Mode is for you. Each challenge has different settings, like using random Pokémon in Solo, and you can play with (almost) any combination of challenges! You can turn them on and off at any time in this location, but if you leave the challenge active before the game starts and never turn it off, it will be registered on your records. The challenges are: Solo: Start with any Pokémon except Legendaries, but you can only use it Hard: Your Pokémon have less stats Level Cap: Per rank Stationless: Teleport Station blocked. Itemless Nuzlocke And much more! The places I mentioned are not even a quarter of what are in the city or can be built. To mention a few more briefly: Pokétetra Salon: Allows you to play the Pokétetra minigame with your party. Local Trade Station: There is a list of dozens of trade proposals. Pokémon Day-Care: Traditional Day-Care, which has an item that allows you to check the pokémon of the place, such as the DPP Day-Care Checker. Rarity Shop: Allows you to buy unique items such as Bicycle, Launch, Exp. All, Good Rod and Master Ball. Arena: Here you can battle one of your five randomly defined rivals. Double Colosseum: Parallel Coliseum for double battles. Cycle Path: Here you can try to ride your bike to get the shortest time with items as prizes. V - Other systems In addition to the places detailed above there are various systems common to pokémon games like Status screen, Name Rater, bag items, Trainer Card, etc.. that comes with the Pokémon Essentials Kit that I don't list them here, even some with big interface modifications as the Summary and other adaptations to the game like Pickup list and hidden items (Itemfinder). There are also many secret systems that are only available later in the game, they will not be described here. Besides all this I will list below some of my own systems. HUD Functional game HUD. Can be enabled or disable. The HUD have 480x270 pixels, so 4x is 1920x1080, working very well on video gameplays. Characters selection Instead of being limited to two characters (a boy and a girl), here you can choose from several ones. Expanded Options A lot of things can be customizable in this game. As the common settings on series as the text speed, frame, the Essentials kit common ones like the font, screen size, and several that I put personally like HP bars speed, border, text and HP box color, battle background, music (wild pokémon battle, bike and surf) and language. You can customize the controls too, and use up to 3 item register keys. Boosted Pokédex The pokédex has several extra features such as: Habitat Dex, which shows all the pokémon seen and caught in the areas (like in BW2); Own count for those looking for a Living Pokédex (like in Pokémon Stadium and Home); On the area page, indication if the pokémon is normally found in grass, fishing or other methods; Option to remove empty spaces between pokémon; Unlockable page that displays more data such as learned moves; And others. New berries system You can find berries randomly on the Forest floor, in the Berry Orchard or by using the Pole item (equivalent of the Headbutt move) on berry trees. All have an equal chance of getting each berry. Mirrors With the Mega Mirror item you can change the look (only) of the compatible pokémon with the Mega Forms ones, working like skins that you can change as you wish. Same thing with Giga Mirror and Gigantamax. And much more! Some minor systems not mentioned: Skip text: In battle, you can hold the action, cancel or run button to make the text go through faster. Percentage of game completed: Like Donkey Kong Country and Crash. Catch Charm: By carrying this item with you some rare and weak pokémon like Eevee and Magby become much easier to catch. Super Rod minigame: Different minigame when using Super Rod. Family Tree: Displays your pokémon's parents, grandparents and great-grandparents. Eggs with different graphics: Some eggs have custom graphics, but in general, eggs have a different color for each Egg Group. VI - Mechanics In addition to the added systems, Island has some changes in mechanics, either by choice or system limitation, this latter is the reason why the game still doesn't have animations in battle. By the way, this game doesn't follow a mechanic set of a specific generation: There are some things from generation 7, others from 4 and even some from 3. Here I will explain some of these. Moves There is physical/special division. The pokémon have their latest learnset with small changes at newer pokémon. All moves up to the Scarlet/Violet (on release) are present, but those that have an effect that isn't present in Gen 3 have their effect changed. All of these changes are in the descriptions, with modified effect moves marked with an "*". In addition to these, the following effects were included: Flame Charge, Judgement, Relic Song, Techno Blast, Water Shuriken, Multi Attack, Aura Wheel and Raging Bull. Examples: Giga Impact has its effect, as it is equal to Hyper Beam; Roost hasn't its effect, working like Recover. Abilities There are only Gen 3 Abilities, plus some extras. On the other hand, some Pokemon have their Hidden Abilities. All effects outside of battle works. To define the Ability of a Pokémon there are some rules: Evolutions Some pokémon, especially those of generation 5, take TOO LONG to evolve. Klink, for example, evolves into its intermediate form only at level 38, a level that most pokémon have reached the last evolutionary stage. Also consider that Klink is a pokémon that can be caught at the very beginning of the game. Unbalanced, no? To solve this problem this game has the Evolution Charm, having this item on bag decreases the evolution level for some species by 5, 10 or even 15! All evolution items can be purchased. Some evolutions methods, specially trick ones like trade evolutions, are different from official (most recent) games. There is an NPC that explains these evolutions. For those who want to plan, I will list them all in the spoiler. Forms Island has all the forms present until the Indigo Disk, including Hisuian, with some differences: Each mystical pokemon form (and item) is explained/given by a researcher at the Research and Development Center. Others Double Battles work as they did in Generation 3, with the defeated Pokemon being replaced before the turn ends. Exp formula from generation 1-4/6. Exp Share works like generation 2-5. Exp. All works similar to Exp Share from generation 6-7. Half of the Exp gained is divided among all Pokémon in the battle, with a 8% more bonus to the total experience for each party member that receives the experience. That is, with Exp. All and a team of 6 pokémon, you will be gaining 140% of the experience that will be divided between them. Pokémon that are equal to or higher level than the next evolution gain 20% more Exp Traded Pokemon only gains 20% more Exp. Luck Incense only gives 20% more money. VII - General notes I was tired of GYMs scheme based on types of Pokémon main games, even admiring the GYM Leader figure, so here I wanted to create an unique approach to a pokémon game and to make the game unique. In the pokémon main series RPG have a high level of customization, diversity and complexity of mechanics, namely, there are hundreds and hundreds of pokémon and moves to pick and fight, not to mention it all Abilities and items, so wanted to create a game with the focus to make good use of all of this while maintaining a constant challenge and without having to stop for the cliché of "save the world from apocalypse once again during the search for be the best." One advantage is that you don't spend hours and hours watching the story while want to explore the caves and build your team. It is very little required text in the game and it's practically at the beginning, but don't think the game has a few lines! There is much talk in the city! I also intended to further increase the freedom that an RPG already allows creating an environment where almost nothing is essential, everything depends on the player. It is an interesting approach because in exploration I wanted to emphasize the journey, not the destination. Island was made to please everyone, expert and first-timers. The Colosseum scheme helps a lot this, experienced can go right to challenge various ranks without having to go to many places while for beginners will be very necessary to explore and so prepare your pokémon for the challenges, but will be necessary a lot of strategy to complete this game. This game format has its advantages and disadvantages, but it fulfills its purpose: to be different. No many custom graphics were used because the official ones fulfill their roles well. In the music I selected several songs from various pokémon games to compose the soundtrack. The battle soundtrack is several times more varied than the official games. The soundtrack is also composed songs and remixes of other series. The city theme was made by DrakeSycamore. The game takes inspiration from the original RBY in the legendary "seek to be the very best" and "catch all". At some points I used its simplicity concept and from other pioneers games such as the first Final Fantasies and Zelda. Keeping up the FrLg style, there is no internal clock in the game, so, you can play all at once, without need to change game clock. However, there is several pokémon beyond the initial 151. If you only like the old pokémon then just use them! In the beach you can catch pokémon from first 151 enough to fill a team. Here the Anime/Manga doesn't exist, this mean no Ash and co. Like in the official games, I chose to don't put anything from Anime/Manga in this game. Everything described so far isn't enough for me, I still have in mind to always improve the game releasing future versions (but not guarantee anything and this may take years) that in addition to balancing and bug fixes will also have extra content like new generation pokémon/forms, extra minigames, improvements in graphics, more items, options, etc. And you can import your save! VIII - Screens IX - Gifs X - Videos v2.0 trailer v1.3 new content Gohan's Tips (english v2.2) HDvee Plays (english v2.1) TheGamersTree (english v1.1) ONoobGamer (português v2.1) EpicPlaysBrasil (português v1.1) Addyneo Gaming (Bahasa Indonesia v2.1) El Randes (español v2.1) IbissKC (español v2.0) 17TheTube (italiano v1.1) Myhl Prezentuje (polski v1.1) XI - Userbars Did you like the game and want to help to spread? Just use an Userbar! Last one was made by Ryugo XII - System requirements Minimum: Microsoft® Windows® 98/Me/2000/XP/Vista* Intel Pentium III 800MHz or higher 128 MB RAM or higher Support resolution 1024×768 High Color (24 Bit) or higher DirectSound support and DirectX 8 or higher installed Recommended: Microsoft® Windows® XP* Intel Pentium 4 1.5GHz or higher 256 MB RAM or higher Support resolution 1024×768 High Color (24 Bit) or higher DirectSound support and DirectX 8 or higher installed *To run on Microsoft® Windows® 7, 8, 10 or 11 just put one of these on the compatibility. To run on Android, see the below section. XIII - Android The game can be played on an Android using the Joiplay App. Tips for running the game correctly: IMPORTANT: On Settings>App Settings>Enable Cheats, unmark and don't forget to save it, otherwise it crashes without an error message. The most recents versions of Joiplay are only in it's Patreon (you don't need an account, much less pay anything). If you are using RPG Maker plugin 1.20.28 or above (the most recent), don't use optimize maps command. Otherwise the tileset will be messed. If the floor is black, use RPG Maker plugin 1.20.27. Export content (the Joiplay will ask you). Don't put the game on a SD card. Some devices may experience small issues with some sound effects don't playing, text mispositioned and FPS down at places like the city. If you have a Zlib::StreamError and your Android is version 9 or higher, upgrade your RPG Maker plugin to 1.20.41 or above. However, these versions cause black floor on some devices. XIV - Download You can import your save if you have a previous version (except 1.x to 2.x). To do this copy the file from the game folder "Game.rxdata" from the previous version to the new. Those who already have the older version should upgrade? Judge the advantages described in history and decide whether it is worth the download. Download for only ONE of the urls, both are the same game but with another host and compression format (if your computer doesn't open rar picks the zip). An emulator isn't necessary because it is a game and NOT a Rom Hack. Also RTP is not required, just download, unzip and play. 2.3.7: Zip. 59 mb: Mediafire Old versions: IbissKB made an optional Gen3 Music Fidelity Patch: Google Drive Place the folder in the zip over the game's folder (hidden) Audio\BGM, so that files with the same name are in the same folder. Trainer Simulator pack. Includes 5 players' teams (put the files in TrainerSimulator folder) (5 kb): Mediafire
 
Pokémon Turtwig's Target Smash 3D (PTTS-3D) is a fangame that tries to recreate the experience of the Flash game that TPC published in pokemon.com back in 2010; applying changes and improvements to it. In PTTS-3D players take the role of a Turtwig on a wooden platform and must use an Energiball to break targets while avoiding blocks. The amount of points for each hit depends on the number of targets broken with an Energiball. When more targets are hit, the combo increases with which to get more points. If no target is hit in a shot, the combo is reset. During certain levels, additional targets appear next to the other targets in green and yellow colors, which give additional points. At the end of the game, Turtwig uses the Solar Beam move to destroy a target that grows according to the points obtained by the player. The game lasts 99 seconds and also has 3D support. Yes, if you use classic anaglyph (red-blue) glasses, you can see everything in 3 dimensions with a sense of depth! Just click on “3D” in the menu or switch using the keyboard or joystick controls. Languages: The game is fully in Spanish and available in English, French, Italian, German, Portuguese and Japanese. Even if you see the screenshots below in Spanish, the game is automatically localized depending on your device's language. How to play: First confirm Turwig's height. Then press and hold the launch button to give more out to the shot (see the predictive trajectory). Release the button to shoot. Destroy as many targets as you can before the time runs out. You will lose if you don't score any points. Controls: All control is intended for touch screen/mouse but a console controller can also be used: A: Confirm buttons/menus B: Exit/Close panel Start: Start X on Xbox type controllers or Y on Switch controllers and square on Playstation controller: Launch Energibola. Y on Xbox controllers or X on Switch controllers and Triangle on Playstation controller: Switch stereoscopic 3D mode. You can also use the number key “3” for this. Scores: Scoring is calculated by base points * combo. Red target: 30 base points Green target: 150 base points Yellow target: 300 base points Screenshots: Animated GIF: Video: Download: Zelda As the NX version was compiled with SDK, it will be keep in private but screenshots and images can be shown :) Credits: The Pokémon Company
 
About And so another jam has rolled around! I just wanted to have fun this time. I went into this project being super-indulgent. I focused a lot more on making tiles and adding nods to many of the great people I've met in the community. I had a lot of fun working on the graphics. Story and gameplay… Not so much. They gave me plenty of trouble this time, and I'm not really happy with how rushed the ending feels. If you're looking for an easier time where you go from point A to B with trainers along the path, and a lot of chatting, this is your game. Hopefully, it's still an enjoyable, playable experience! Summary In this game you play as Octavia, a budding psychic trainer. Octavia and mother have come to town on a mission - her grandmother has passed away, and now the house must be cleaned up. While Octavia is a little too young to help with many of the tasks around the house, her mother and the strange real estate agent will come up with errands for her to run. Optional Theme - Simplicity Screenshots Features Known Bugs Download Link Discord Credits Resource Pack
 
Pokémon Syvin - Summary - Journey through Pokémon Syvin, a game where you explore the region and take on Trial Captains! Learn about friendship, volcano spelunking, and what to do when your mom doesn't want you to leave town to go on an adventure… - Features - Gen 8 Pokémon 640x480 Screen Resolution Funky Mid-Battle Dialogue effects with each Trial Captain A medium-sized region to explore and collect sentimental objects from - Screenshots - - Team - Mew Ekat Michael Monika - Locations - - Download - Download here - Credits - - Discord - https://discord.gg/kE4HCVqNwT - Resource Pack - Resource pack
 
Synopsis Waerfall Village is a peculiar place where certain Idols that hold very important secrets from the past are kept safe. You are a young Apprentice of the Sage Addae and the owner of D. Moon, a special grimoire that they say was found between you and your brother as children before raising you in the village. One day, D. Moon begins to react strongly near a waterfall north of the village, as if he felt a call coming from within... But that was only the beginning of an adventure. Experience the journey of the hero who defied his destiny and was blessed by the gods! Fight side by side with your Pokémon and meet Pixi, a guardian fairy, who will accompany you on this adventure full of fantasy and diverse emotions. Discover the secrets that D. Moon keeps and go in search of your village's treasures before it's too late. Will order be your conviction, or will you succumb to chaos? Made on RPG Maker XP Features Class/job system. Wild overworld encounters. Special events. (Crossovers) An accessible yet challenging adventure, where every decision in combat counts. A path of order and chaos. Relationship system. (Persona like) Various actions depending on the time of day. Scans Updated Official Download
 
Plot Created with Pokemon Essentials v21.1, Pokemon Plague Heart is a fangame about war, totalitarianism, death and fate. 7 years ago, a new champion was crowned, immediately declaring himself dictator of the region, he assembled the Pokemon League Army, or P.L.A for short, to rule over the region with an iron fist, and proceeded to criminalize all poison-type pokemon. In the East, a new organization is formed, referring to themselves only as the "United Plague". They fight for the opposite extreme - the entire region must be turned into a wasteland for the comfort and preservation of poison-types. This clash of beliefs plunges the region into a civil war. Will you join up with the Pokemon League Army and fight the United Plague, culling all poison types for good? Or will you instead side with the United Plague, for the liberty and supremacy of poison types? Perhaps you may choose another path altogether? Download ----------------------------------------------------- >>Pokemon Plague Heart Download<< ----------------------------------------------------- Features Credits Screenshots ------------------------------------------------------------------------------------ No AI was used in the making of this project at any point, for any reason. ------------------------------------------------------------------------------------
 
POKéMON FLOWER JAM A game created by @King_Waluigi Made using Pokémon Essentials v20.1 WELCOME TO ISLE FLORA! WAYYY off the coast of Sinnoh is an itty, bitty island called "Isle Flora!" Year-round, a festival is held to honor the mythical Pokémon Shaymin! This is called the "Gracidea Festival!" Play as a young trainer who will challenge the Flowerkeepers of the Gracidea Festival, an important rite on the isle. CHOOSE YOUR STARTER! The starter Pokémon of Isle Flora include Hoppip, Budew, and Bounsweet! All of the Pokémon in Flower Jam are considered flowers! COOL THINGS TO CONSIDER! ~A completed game, side-quests and all!~ ~ONLY flower Pokémon (come on, that's kinda cool!)~ ~Z-Moves! Some original ones too! ~Fakémon??? Oh, you'll see ;)~ ~My friggin autistic brain creating this flower-y game :D~ IMPORTANT INFO: YOU ARE ABLE TO CHANGE YOUR POKéMON'S MOVESET BY PRESSING (I believe) "Enter/C" IN THE "MOVE SELECT" SCREEN OF THE SUMMARY. PLEASE LET ME KNOW IF THERE ARE ANY BUGS! THIS GAME WAS MADE IN TEN DAYS, AND I AM TIRED.
 
Hello, everyone! This is my first Pokemon project, Pokemon Mega Adventure. The game is buggy and nothing special but I would like to share this to everyone! - Region: Akito - Story: Nothing much, just a regular kid on his journey to become a Champion Latios/Latias - The guardian of Misty Island - Starters: [Bulbasaur, Charmander, Squirtle] - 721 Pokemon to be encountered & some Gen 7 Pokémon. - Pixie Stone, Leaf Stone, Ice Stone changes Eevee's evolution. - A new way to evolve Pokémon without Trading. - All Mega Stones to be collected. - Challenging gameplay. - Nuzlocke, Randomized & Randomized Nuzlocke Modes. ... And more... If I forget someone, please tell me! Status: Completed CLICK HERE Discord Server - JOIN Twitter - LeonDraceus Thanks for reading!
 
A Restaurant Simulator X Slice of Life Story! Archer and his partner Growls the Growlithe have recently moved to Silverspring Town and opened The Slowpoke Shack. Running a successful restaurant was never going to be easy, but Archer never expected so many difficult challenges to come his way... GAME DURATION: 8 HOURS TEAM @KennyCatches @ENLS v1.0.3 DOWNLOAD LINK DISCORD https://discord.com/invite/2Je5qMjmYv DEVELOPER NOTES I've made a lot of fangames before, but this is the first one featuring completely original (human) characters and setting. This is probably the best story I've written so far! Special thanks to @ENLS for playtesting and scripting. Also, keep an ear out for his amazing music compositions, including the main cooking theme, library/school theme, cave theme, and two tracks for Mia. Check out the SoundCloud Album here The main inspirations for this game include Eevee's Spooky Diner, Pokémon Family Restaurant, Pokémon Nightshade, Pokémon Halcyon, and Stardew Valley. @Ekat has always been a big inspiration for me, and you can easily see her influence in the style and tone of this game. Lastly, after this and Farfetch'd 2, I'm eager to explore new game engines (like Godot) for future jams. I’m still open to making games in Essentials, but probably not on this scale again, especially solo. I hope you enjoy Archer's story as much as I enjoyed creating it! RESOURCE PACK CREDITS
 
Game Title: Pokemon Twisted Fate Game Screenshots: Game Download: Download Here! Google Drive Alt Link Made Using: RPG MAKER XP, Essentials v19.1 Team: Storywriting, Director and everything else excluding making plugins - ZeToken Custom OW and Trainer Sprites, Title Screen/Logo by CamiOfTargon Notes: This jam is VERY story based, given about 1-2 hours of playtime. Resource Pack: Download
 
Hello, Welcome to the Fermia region. In this basic Pokemon story your partner will be chosen with intuition. Battle your way trough the gyms to challenge the Pokemon League, complete your pokedex, build your favorite team and face the consequences of power with a sinister intellectual organization. Start your journey and enjoy the calming simplicity and exciting encounters of this Pokemon adventure. *I'm currently playtesting this for Android mobile devices with JoiPlay. So far it seems to work well with the latest Joiplay update and RPG Maker plugin. There is only some minor graphic issues that doesn't affect gameplay. You can download JoiPlay and the plugin from searching it on google. The playstore version is probably not going to work. You have to install it as an outside of the store app. - I'm using JoiPlay version 1.20.023 Features: -New starter choosing system with 18 possibilities -Game continues after Pokemon League -All 1 & 2 Gen Pokemon and their evolutions plus special choises from other generations I have always wanted to make a Pokemon game and when I found about Pokemon Essentials last winter I knew I had to give it a try. The game is now finished. I set a deadline to finish making the game this year (2023) since I have other things to do in life. I have playtested it a few times but if you find major bugs feel free to speak and I will try try to fix them. Huge thanks for everyone that made this possible and I hope I got this right at first try. I would love to hear your comments on this game and I'm also open for critique. DOWNLOAD: Pokemon Deep Blue
 
Welcome back to the second generation, but not as you remember it. Super Pokémon Eevee Edition is a fangame that recaptures the classic feel of the second generation, while infusing it with new features not found in traditional Pokémon games. A fully complete game, 13 years in the making. Play as Gold, the young hero who finds a special Eevee capable of freely switching between evolutions even in a battle. Explore a brand new region inspired by Johto, featuring the best pokemon from the early generations. Experience an active time battle system, where pokemon attack in "real time" and never forget moves. Venture into the inner workings of the game, a glitch world where code and data rule supreme. Engage in a robust crafting system to create powerful items and equipment. Battle against dangerous corrupted pokemon, and face god-like hypervisors who seek to destory the world. What happens when Pokemon meets Final Fantasy. Created by Raonak Naicker @ DreamModule.com >>Download Latest Version<< Features Full Story Campaign - A whole new region with 8 gym leaders. 10+ Hours to compete. Retro Graphics - A blast from the past. Gold/Silver/Crystal style graphics. Super Eevee - A very special Eevee with superpowers. Active Battle System - A la Final Fantasy (well, most of them before X). Four Pokémon per team - All four Pokémon are out on the battlefield and fighting. Corrupted Pokemon - Optional boss fights or side-quests are required to obtain Pokémon. Infinite Move-list - Pokémon are no longer limited to four attacks at a time. Sidequests - Get TMs, equipment, and other useful items by doing tasks for people. 201 Pokémon catchable - from the first few generations (Not all are obtainable yet) Refining System - Change useless items into powerful ones! Equipment - Equip certain items on Pokémon in order to to modify their stats. Trophies - Get notifications for completing tasks. Travel to the Code World - A dimension of graphical errors and home to the Hypervisors. Official Website | Discord | Twitter | Reddit Screenshots Credits Go To Official Website
 
Pokémon Eon Guardians is a Pokémon fangame developed in RPG Maker XP using the Pokémon Essentials v21.1 starter kit and MKXP. The game was created with Gen 4 graphics and includes all Pokémon from the first four generations! Jump into an unknown adventure full of challenges, secrets to discover and a lot of fun! Explore the Terre Region in over 50 hours of gameplay, earn the region's eight badges, and face the Titanium Plateau! Welcome to the Terre Region! Finally the day is here, the moment you've been waiting for so long has come: You start your own Pokémon journey! Growing up as a child in a humble mountain village in the peaks of Terre, you can't wait to discover the region's wonderful landscape together with your first own Pokémon. But which Pokémon will you choose? On your journey to become the Pokémon Master of Terre, you'll face several obstacles that need to be overcome. Not only the eight gym leaders of the region will make your life difficult. Other Pokémon trainers who pursue the same goal as you will stand in your way. And then there is also this mysterious Team Gaia, which have their very own views in terms of evolution and natural selection... The guardians of the Terre region, the Eon Pokémon Latias and Latios have been protecting the region since then. Will they also manage to protect the people and Pokémon Terre from this dangerous organization? Or will they need some help? Do you have what it takes to become a Pokémon Master? Then get ready for an unforgettable journey! Levels of difficulty Trainer classes and abilities Eternal Potion Switchable unreal time engine Day/Night encounters HM Items Item craft system Level caps Following Pokémon Randomizer Mode Nuzlocke Mode Adjusted movepools and stat values Quest system with over 50 side quests Rematchable Colosseum Combat Pillar Custom Pokéballs Custom EBDX move animations Challenging postgame New Game + Feel free to connect with other players who are adventuring through Pokémon Eon Guardians on the Discord server! Discord Wiki MediaFire Google Drive I hope you enjoy the game as much as I enjoyed developing it. Any kind of feedback is welcome and appreciated! Have fun playing Pokémon Eon Guardians!
 
Are you ready for a new challenge? Defy the perils of Cradle Island in Pokémon: Salt & Shadow. Explore a vast, interconnected world with dozens of possible paths. The champion has gone mad with power and taken extreme measures to prevent anyone from rising up against him. Be warned, the challenges ahead are unfair and some may seem truly impossible. 1. Just 13 Days Remain Each time you rest to heal your fainted Pokémon, time advances one day. There are only 13 days left until the end of the world. Players will have to use their items, minimize damage, and make strategic sacrifices to get the most out of every day. 2. Pokémon Can’t Gain XP in Battle Build a team from the Pokémon available in the areas you’ve unlocked. Use them to defeat the trainers that block access to higher level areas. The best way to improve your team’s power is to catch a higher level Pokémon. This means your team is always changing, your strategies always adapting. 3. Summon the Legends The legendary Pokémon abandoned the world to ruin. Only offerings from those with the will to defy fate can bring them back. Catch specific sets of Pokémon to perform the summoning rituals, then call the legends to fight by your side. 4. Metroidvania-Style World The world is filled with branching paths, shortcuts, secrets, and side-quests. Explore the many branching paths and defeat their guardians to unlock new areas. Optional mini-bosses guard unique rewards such as a Seamother's Tear (which can make a Pokémon of any level evolve) and the Omega Ring (which lets players mega-evolve once per TURN instead of once per battle). 5. Build for Double Battles Nearly every challenge in Salt & Shadow is a double battle. This opens new team-building possibilities and gives players far more options on every turn. PvE players rarely get to explore the many doubles-specific moves and mechanics. This is a great introduction for players new to the format, while veterans can play on the game’s harder difficulty: Perish Mode. Quick Facts Playtime: Typically between 15-40 hours, depending on how many optional quests you do. Uses Pokémon up through Gen 8 (Sword & Shield). TMs can be used on any Pokémon with a matching type! Discover and experiment with new movesets. Run from trainer battles! Scout ahead and prepare for the foes to come. How to Download Click the link above. The PkmnSalt&Shadow.zip file should download automatically. (If it doesn't, there should be a "Download" button you can press) Once the PkmnSalt&Shadow.zip file has been downloaded, open it and press the Extract All button. (You can also open your Downloads folder, right click it, and click "Extract All...") It will extract the game files into the location of your choice. In the location you chose (default is Downloads/PkmnSalt&Shadow), run Game.exe. If Windows SmartScreen tries to stop you, you may need to press "More Info" and then "Run anyway". Developer Discord Server Want to ask questions, leave feedback, or just chat with the devs? We'd love to have you. You can join the Salt & Shadow discord server here. Who the heck are you guys? We're a group of friends that did a game jam about "Pokémon meets Dark Souls" and it turned into a one-year-long project. We've had so much fun working on it, testing out all the various routes and finding new ways to overcome the game's many challenges. Each time we did, we made things a little harder. Credits Pokémon: Salt & Shadow: Pokemon Essentials v19.1: Generation 8 Project: Gen 9 Move Animation Project: Plugin Credits: Additional assets:
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