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Recruiting "Pokemon Unity Galaxy" (Unity3d) - QA/Testers Recruit

This thread's author is looking for long-term team members.

aegis

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[Recruiting]Project Title: Pokémon Unity Galaxy // Looking to recruit: QA & Tester​

  • Requirements: Strict experience with Unity Editor and Docker is required. You will be testing complex, interconnected systems, so a technical background is essential.
Team Name/Team Members: Aegisrox (Creator of MRMX-OS and Pokémon Remexos Online).Kit used: 100% Custom Engine built entirely from scratch in Unity3D over the last 2 years.

Project description:Pokémon Unity Galaxy is an ambitious, groundbreaking MMORPG project built on a completely original, custom engine developed entirely from scratch in Unity3D over the course of 2 grueling but rewarding years. We are not relying on any pre-existing frameworks; instead, we have crafted a seamless, robust, and highly scalable multiplayer environment tailored specifically for the ultimate Pokémon experience. Our vision is to push the boundaries of what a fan project can achieve technically and visually, featuring a sleek, modern UI reminiscent of stylish, high-energy JRPGs and character art that carries a sharp, dynamic edge. This is a massive leap forward for fan-made games.

Plot outline:A sudden convergence of dimensional rifts has linked the known regions into a massive, newly discovered sector known as the Unity Galaxy. As a newly registered pioneer, your goal is to explore this massive, shared universe alongside thousands of other real-time trainers. However, strange spatial anomalies are threatening to destabilize the ecosystem. You must team up with others, uncover the source of the rifts, and establish order in a galaxy where every encounter, weather pattern, and battle happens in real-time.

Unique features:

  • 🔥 EPIC INNOVATION - Full MMORPG Integration: Built-in multiplayer architecture powered by Nakama.
  • 🔥 EPIC INNOVATION - Pokémon Essentials Importer: Fully supports importing Maps, Events, Encounters, and more directly from Pokémon Essentials (v16, 17, 18, 19, 20, 21+) straight into Unity.
  • Massive Roster: Includes all Pokémon from the first three generations, along with their full evolutionary families, regional forms, abilities, and moves.
  • Extensive Variants: Covers 430 unique Pokémon, or 1,276 variants when counting forms, shiny versions, and gender differences separately.
  • Deep Mechanics: Includes 182 unique abilities and 584 fully functional moves.
  • Evolution Systems: Supports all evolution methods used by the included Pokémon, including fully functional Mega Evolution support.
  • Massive Item Database: Includes 1,551 different items.
  • Custom Editor Tools: Provides proprietary in-editor tools to easily add new Pokémon, abilities, moves, and items without hassle.
  • Combat Formats: Fully supports both Single Battles and Double Battles.
  • Interactive Overworld: Features a fully interactive overworld system with overworld field moves such as Rock Smash.
  • Zero-Code Graph-Based Logic: Programmable NPCs and events using a visual node graph system, allowing entire game segments to be built with no code.
  • Dynamic Environment: Complete day-night cycle and weather effects that directly influence gameplay.
  • Contextual Encounters: Supports wild encounters in multiple contexts, such as grass and fishing, with encounter behavior affected by both time of day and weather.
  • Core Systems: Fully integrated Pokédex system and Pokémon Storage System (PC).
  • Breeding: Includes a complete nursery system for breeding and hatching eggs.
  • NPC Interactions: Supports trading Pokémon with NPCs.
  • Progression: Built-in Quest system and support for collecting Gym Badges.
  • Player Options: Supports multiple save files, multi-language support, a battle speed-up option, and adjustable difficulty options.
Progress/Screenshots:(Note to staff: This project uses a completely custom Unity3D engine built from scratch over 2 years, so all screenshots represent unique, custom-built environments and UI).





Method of Contact:Please contact me strictly via email at: aegisrox@gmail.com . In your email, please include a brief introduction of yourself, your experience with Unity Editor/Docker, and your motivation for wanting to participate in this project.

Additional Information:We already have a fully functional Demo Project available! Once you join the team, you will be able to access this demo to hands-on test all the features, integrations, and the MMORPG capabilities mentioned above. We are looking for passionate QA Testers who want to help polish a revolutionary engine that has been 2 years in the making.
 
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