The story:
You come from a family of Pokemon Divers; a prestigious career only attainable by the best trainers. Orphaned as a baby and raised by Dive Corp. staff, you're given the opportunity to bypass the Dive Corporation exam requirements. But when something goes terribly wrong on the entrance...
Hello all!
First post here, and wanted to open up the floor to some suggestions for my in progress game.
I'm currently developing a GSC-style game which I'm about 15% done with. Since I'm still early on, I wanted to get some input on what QoL features people cannot live without in a game. I...