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  1. MakerBlack

    Resource Ball Overworld Effects

    It was a typo in the script's final version; it's been fixed! Unfortunately, I didn't draw all the other Poké Balls due to lack of time, but if anyone wants to make them and send them to me, I will make them available in this resource along with the credits.
  2. MakerBlack

    Resource Healing Moves in Overworld

    This is the BW team menu, but without a background, and it starts with an animation of 0 opacity and increasing to 255. What was done to each Pokémon's panels was just a reduction in opacity, along with the Party Balls script that I found here in the community.
  3. MakerBlack

    Resource Ball Overworld Effects

    These improvements are for my project; this is an expansion of the standard Following EX animation from the official games. As soon as I get the animations for the other Poké Balls, I will add them to the resource!
  4. MakerBlack

    Resource Ball Overworld Effects

    MakerBlack submitted a new resource: Ball Overworld Effects - Improve your Poké Ball animation in the overworld of Following Pokémon EX with this feature. Read more about this resource...
  5. MakerBlack

    v21.1 Ball Overworld Effects 1.0.0

    I know you've wanted or imagined a way to add new Poké Balls to the overworld. This script allows you to use different Poké Balls, but not only that, it includes a zoom in/out effect on the Pokémon, making the animation even more faithful to the anime. Installing Just copy and paste, it's...
  6. MakerBlack

    Resource Dynamic Overworld Shadows

    You're building something great here, I'm loving the development and updating of this script. I imagine one day someone will create a sun script that follows the time of day and the projected shadows will fervently follow the sun's direction, I know that will happen someday.
  7. MakerBlack

    Resource regional prevolutions

    Hello trainer, I saw that you're providing support for alternate forms and I'd like to share some support for Breed. There are several species that come from regional alternate evolutions, and they can vary their form from 0 to 1 due to several factors. So this patch corrects and ensures that a...
  8. MakerBlack

    Resource Animated Pokemon System [DBK Add-On] [v21.1]

    Hello, is there any forecast for the arrival of Pokémon Legends ZA sprites?
  9. MakerBlack

    Resource Following Pokemon EX

    Sorry for intruding, could you please point out where the problem was?
  10. MakerBlack

    Resource Marin Side Stairs - v21

    Hi, there's still another ladder script option, which is this one: https://eeveeexpo.com/resources/1712/ It seems stable too, and I like how it works. But I'm still polishing it and will post an update regarding the follower there to improve it even further.
  11. MakerBlack

    Resource Marin Side Stairs - v21

    I encountered a very specific bug. If you enter a ladder slope and walk up it naturally, the animation between your character and the follower is synchronized. If you enter a slope vertically, step on the slope below, and then complete the ladder, the follower gets stuck at the coordinate of the...
  12. MakerBlack

    Resource Terastallization [DBK Add-On] [v21.1]

    Hello, I have a report for today! "BattlerReachedHPCap" works well when we're talking about movement damage, but when we reduce health with negative effects or weather effects, this isn't counted...
  13. MakerBlack

    Resource Deluxe Battle Kit [v21.1]

    You did a beautiful job there! If I find anything that helps, I'll send it here! xD
  14. MakerBlack

    Resource Deluxe Battle Kit [v21.1]

    I like to use a maximum of 255 for the best decisions, predicts haha I found a solution to this problem for me, I just wouldn't say it's the best solution, but it worked for now. Battle::AI::Handlers::PokemonItemEffectScore.add(:FULLHEAL, proc { |item, score, pkmn, battler, move, ai, battle|...
  15. MakerBlack

    Resource Deluxe Battle Kit [v21.1]

    Regarding the AI of Kit items when using Full Heal, it would be good to include an exception for when our opponent has a Pokémon with the ability Guts on the field, forcing them to ignore Full Heal and use a useful item instead. Since the negative status under these conditions causes a damage buff.
  16. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    Pausing support on this channel to create an optional Plugin for Cable Club, with improvements that you can import into the standard Essentials version without EBDX v21 and also with new content.
  17. MakerBlack

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    In class Battle::Move::HitTwoToFiveTimes < Battle::Move is using rand() instead of @battle.pbRandom , the same happens in class Battle::Move::HitTenTimes . It's important to fix this so that battle synchronization works properly, especially when using the Cable Club Plugin. Thanks!
  18. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    I recommend you install the script in a standard essentials, test its efficiency, then add your configuration according to the system's compatibility and eliminate what may be wrong.
  19. MakerBlack

    v21.1 Joiplay Helper and Utilities - New features for Joiplay and RPGM Plugin.

    Another exclusive update for Android emulation via Joiplay and RPGM Plugin. Added a method to block fast forward in Joiplay. Added a method to block loading of customizable scripts via patches in Joiplay. Added a method to block cheats in Joiplay.
  20. MakerBlack

    Resource Joiplay Helper and Utilities

    MakerBlack updated Maker Black Utilities with a new update entry: New features for Joiplay and RPGM Plugin. Read the rest of this update entry...
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