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  1. J

    Resource Moved Event Expanded

    I tried this but the event I wanted to stay put moved back into position when I left the room. Code is: Conditional Branch: Script: TrainerBattle.start(SCIENTIST_F, "Peggy") Script: pbNoticePlayer(get_self) Control Switches: [0059: DefeatedPeggy] = ON #Self Switches...
  2. J

    Completed Pokémon HGSS: Sevii Islands (Hoenn Postgame!)

    This honestly looks really awesome! Just downloaded the game! Also, since the download did have all of the game files, do you mind if I either use or take notes on the source code for some of the animations and mechanics? I'll be sure to leave credit for you and any applicable devs!
  3. J

    Resource Ekat's Public Gen 3 Tilesets

    I am trying to copy over sections of the Park Tileset to Pokemon Essentials' "Outside" tileset and am currently facing a rogue pixel problem. As in pixels from various tiles are bleeding over into other tiles. What can I do to fix this?
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