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  1. Sonicover

    Resource Improved Item AI [DBK Add-On] [v21.1]

    There's a small error at line 171 of [001]Battle_AI args = [item, pkmn, battler, move_index, fistAction, self, @battle.scene, false] It has fist instead of first
  2. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    No, unfortunately. The BW Summary Plugin rewrittes the entire summary pages and methods. The Innate page uses Lucidious' Modular UI Scenes as a base, which clashes with everything the BW plugin modifies. Doesnt help that the plugin is for v20 and it appears to be abandoned. You can try and...
  3. Sonicover

    Released Pokemon Onirics (Open Beta, ver 1.0)

    First of all, thanks a lot! The english translation will take a bit of time since im trying to balance it around progress in the actual game and my job, but its coming down nicely so far. And there thecnically is a Discord server for the game, but as you can imagine only in Spanish so far so...
  4. Sonicover

    Released Pokemon Onirics (Open Beta, ver 1.0)

    "All dreams are but another reality. Never forget..." Created in Pokemon Essentials v21.1 Story You awaken from a year-long coma with no memories—only a fragmented vision of a train... and a terrible crash. As you are told, you are now in the Yukiko Region, a land serene, with many...
  5. Sonicover

    Resource GO Power Stats System

    I'm gonna have some fun making the specific species candies for this one as I so want to use this system! Quick question tho, for opposing trainers that have EVs in their mons defined, how does the conversion work? If I have a trainer with a Pokemon with 252 Attack for example, does the system...
  6. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    This error has been reported and I'm in the look for a solution, thanks! But it's odd since I can't quite recreate it
  7. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Yes my bad, I forgot to answer. I saw your post but so far I've been unable to replicate this error wich is strange, specially since I fixed a similar error for this version. Today I'll try in a fresh copy of essentials with ebdx and try and see if there any errors there. I remember ebdx also...
  8. Sonicover

    Resource Deluxe Battle Kit [v21.1]

    Funnily enough, this is true for all DBK related plugins... except Wonder Launcher lol. You can see it's tutorial no problem, but only things related to Wonder Launcher, everything else returns "The organization has been suspended"
  9. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    I would preffer to keep this thread exclusive to the Innate Abilities on its own just for organization, but if by any chance you are on the Eeveexpo discord you can make a thread there and I will see it and try to help! Im Sonicover on discord as well. Just like I said, can't promise doing much...
  10. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    That error happens because the ability commander does not exist when it's being looked for. In the latest updated I mentioned I was considering adding the gen 9 as a mandatory dependency but didn't actually added it in the meta file, and the Commander ability was added by the gen 9 pack...
  11. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    You mean post a pack of the abilities present in Elite Redux? If so yes, there is some interest since I really like that game (otherwise this plugin wouldn't exist lol) and I even added some of them to my game already. I however probably won't get around to do all of them anytime soon since...
  12. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    What komeji was trying to say is that the method that checks if an ability was activated was repurposed for this plugin, and a such the ability handlers need to be re made to include this new methods. This includes Tera formZero, Super Sweet Syrup, Zero to Hero, even Intrepid Sword and...
  13. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    I havent tested the unofficial EBDX but it should work, could you send the error message please?
  14. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    I hope this update fixes some of the problems reported. Sorry if it took so long, work is very demanding at the moment. For the next update I think I'll try to fix the abilities that use "pokemon.ability ==" for their main check. However if thats the case I'm afraid this will be the last update...
  15. Sonicover

    v21.1 Innate Abilities (Yet Another "All Abilities Mutation" mod) - Another bunch of fixes

    YOU HAVE TO RE-COMPILE AND START A NEW GAME AFTER THIS UPDATE, AS IT CHANGES ANOTHER CHUNK OF STUFF FIXED OPPORTUNIST'S ABILITY AND INNATE AT LONG LAST. Huge thanks to Komeiji for suggesting update the bit of code that made the trick. Reworked how the innates are stored in a Pokemon. Now...
  16. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Sonicover updated Innate Abilities (Yet Another "All Abilities Mutation" mod) with a new update entry: Another bunch of fixes Read the rest of this update entry...
  17. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Thats odd, I'm trying to recreate that error with both cases of the ability (being regular and innate) but had no issues so far. Perhaps another plugin is modifying your code? Or are you using them in a pokemon uncapable of being trapped?
  18. Sonicover

    Resource [v20.1\v21.1] Arcky's Poké Market

    I'm encountering an issue with the Unreal Time plugin, where even if the in game time passes either naturally or by the use of the command to advance time, the marts never update their refresh times. I don't know if it's an issue you'll be interested in looking but I'm reporting it nonetheless
  19. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Both of these errors will be solved next patch. I've solved them a while ago but hadn't updated the file and I'm not in my home due vacations. But for the first method you just need to go to the Utilities section of the plugin and delete all aliases for all of the pbAddPokemon methods, since...
  20. Sonicover

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    The ability splash has some issues, I'm still trying to sort those, to also hopefully make the Enchsnced Battle UI show the corresponding innate, because it always shows the last innate in the array. But thanks for the report! I'm doing a playtest on my game so hopefully I'll see those issues...
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