Hello!
I am currently using Essentials (version 21.1 with hotfixes) to try and recreate an old GBC Pokémon clone.
Issue is: while its systems are very Pokémon-adjacent, a lot of things are not. One of these systems is, that EXP gain is not calculated and instead is a fixed value per-encounter...
Hello! While testing some early stuff with my current game project (Pokémon Essentials version 21.1 with the latest hotfix patch) it seems that the game fails to find and play the animation for Struggle. This animation exists in the editor (as Move:STRUGGLE) and I made sure to re-compile the...