I mean... I can see a few details.
1. The roof for the building at the bottom left just feels very wrong
2. The placement of the right house that connects to the fountain is also very off
3. Those white things at the bottom also looks very off... (try to avoid 3 wide roads (or any other odd...
Alright... firstly, you should next time specify before or after which line of code instead of just saying going to line??? cause some people's code may not be exactly the same. Also, I am pretty sure that is not how the bgm should play.
Maybe try this instead
Ulithium_Dragon's Rock Climb with Overworld Animation
Pokémon Essentials V19.1 Support
[V18.1 is still supported, just won't receive updates unless someone can change my mind]
V18.1 [Up to 1.1 Update]
V19.1 [Up to 1.2 Update]
About
This is a resource originally created by...
DarrylhoBD submitted a new resource:
Ulithium_Dragon's Rock Climb with Overworld Animation - Brings Rock Climbing from DPPT and adds overworld animations for Rock Climbing.
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I tested it and it is able to hard cap Rare Candy, but it doesn't really work when it comes to battling and exp candy...
Edit: Found my problem, I just changed all pkmn.level>levelCap to pkmn.level>=levelCap (except for rare candy). Not sure if this is a mistake...