Well it kinda just worked from the v19 version with minor changes, we've now updated the script to use the methods of v20.1 as they are intended.
Using replace should be fine, however it's recommended to first remove the old version before importing the new version
Thanks to the amazing help of @Golisopod User the script has now officially been updated to v20.1!
The script is now way more compact and now makes use of the MenuHandlers, making it much easier to add new menu buttons to the UI.
It could be that it's conflicting with another script, but to me it looks like you're perhaps using an old version of the script, try reinstalling the plugin fresh
Make sure to make all inaccessable areas impassable tiles, you could do this by just mapping the tiles on those areas with impassable ones, or make an invisible tile, make it impassable and map it onto those areas on the 3rd layer. I recommend doing the first one since having invisible tiles can...
Added compatability to Essentials Deluxe
Fixed save files corrupting when saving near encounters
Made some internal script changes to fix some graphical issues with RainefallUtils
Firstly I handled all bugs relating to the script not working as intended
Pokémon will now spawn accordingly
Also I changed the script to now use RainefallUtils to handle event spawning and despawning, so you no longer need to premake your events on your maps.
I also added some new stuff to...
Voltseon updated Voltseon's Overworld Encounters with a new update entry:
v1.1 - Major bug fixes and easier usage
Read the rest of this update entry...
Voltseon updated Voltseon's Pause Menu with a new update entry:
v1.9 - Now updated for Pokémon Essentials v20.1 and fixed a simple crash
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The script now comes as a plugin rather than seperate scripts, this is for easier plug and play!
Fixes:
Removed crash regarding pbRegisterComparator in the Pokédex script
Made the scripts slightly more bit sized (they add on the original scripts rather than completely overwriting them)
Fixed an...