• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Search results

  1. Manurocker95

    Completed Pokémon Jukebox Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS, Nintendo Switch - Beta v0.0.7

    Updated to v0.0.4, now the size of each album is previewed and all the data can be deleted completely from "Others" section. Added background controls + sending audio to external device (Airplay, Cast...). Added "Play all" to play a full album in sequence instead of single tracks. This has some...
  2. Manurocker95

    Completed Pokémon Jukebox Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS, Nintendo Switch - Beta v0.0.7

    Updated to v0.0.2 with downloads. The full OST is about 8GB but you can delete those you want :)
  3. Manurocker95

    Resource Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1

    Manurocker95 updated Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1 with a new update entry: small tweak with localized images Read the rest of this update entry...
  4. Manurocker95

    v21.1 Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1 - small tweak with localized images

    Types.png was not properly loaded for some reason and if no languages were set, an exception appeared. Should be fixed by now.
  5. Manurocker95

    Resource Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1

    Hm, weird, do you have any example? Do every sprite look like that? even default ones?
  6. Manurocker95

    Completed Pokémon Jukebox Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS, Nintendo Switch - Beta v0.0.7

    Hey folks! New day, new fangame. Today I bring you my last work: Pokémon Jukebox Unity! Pokémon Jukebox Unity (PJU) is a remake of Pokémon Jukebox in Unity Engine. Pokémon Jukebox was the first application developed by Game Freak for Android smartphones with Pokémon content. Pokémon Jukebox...
  7. Manurocker95

    Completed Pokémon Stadium Club [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ENG/ESP/FR/IT/PT/DE/JAP - Release 1.0.0

    Added Snapdragon Game Super Resolution support for upscaling. It doesn’t support frame generation and it’s not available in devices that don’t support Vulkan/Metal but it should increase performance a little bit in some mobile devices that have a Snapdragon and Nintendo Switch.
  8. Manurocker95

    Completed Pokémon Stadium Club [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ENG/ESP/FR/IT/PT/DE/JAP - Release 1.0.0

    The last minigame is done and with it, the game finally released the v1.0.0!
  9. Manurocker95

    v21.1 Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1 - Added support for localization

    Some texts were using "real_name" instead of "name", which leads into non using the INTL localization for those. In addition, now you can use the images that contains texts per language by adding _languageID to the name, so for example, if in SETTINGS language array you set it like...
  10. Manurocker95

    Resource Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1

    Manurocker95 updated Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1 with a new update entry: Added support for localization Read the rest of this update entry...
  11. Manurocker95

    Resource Elite Battle DX (EBDX) - Unofficial port for Pokémon Essentials 21.1

    Regarding the size, in Config you have a variable called TRAINER_SPRITE_SCALE = 1, set it to 2...
  12. Manurocker95

    Completed Pokémon Stadium Club [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ENG/ESP/FR/IT/PT/DE/JAP - Release 1.0.0

    updated to v0.0.9 with Ekans' Hoop Hurl! Also added shinies to Thundering Dynamo and Dig! Dig! Dig!
Back
Top