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  1. wrigty12

    Resource Instant Messages

    Huh. I don't know why I didn't think to use the existing ChangePlayer feature to determine which icon to show. I'll have to add that for the next update
  2. wrigty12

    Resource Berry Planting Improvements

    Oh wait I just noticed your new crash isn't with my plugin, it's with the vanilla berry plant code. So yeah somehow one of your events had an integer saved to its variable attribute and it's breaking things My recommendation is to start a new save file, so the variable for all events are...
  3. wrigty12

    Resource Berry Planting Improvements

    Probably the same thing just in an old bit of code. Somewhere on your map you have an event's variable being saved as an integer which is the cause. I thought the only thing that ever used that system was berry plants which is why I never ran into these crashes in all my development time. I'll...
  4. wrigty12

    Resource Berry Planting Improvements

    Didn't have handling to skip checks if an event's variable wasn't BerryPlantData. The latest update should fix it.
  5. wrigty12

    v21.1 Berry Planting Improvements - 1.9.1

    The only change was done in the 001_BerryPlantingImprovements file. You only need to replace that file for this patch. Change Log 🛠️Added some extra handling to prevent crashes with soil graphics if an event variable isn't BerryPlantData.
  6. wrigty12

    Resource Berry Planting Improvements

    wrigty12 updated Berry Planting Improvements with a new update entry: 1.9.1 Read the rest of this update entry...
  7. wrigty12

    v21.1 Instant Messages - 1.2.1 - Crash fix + updated initialization function

    The only file that was changed was 005_Player. You only need to replace that file with the updated one for this update. Change Log 🛠️Fixed crash that could occur with some message history setups. ⚙️Added new function so you can run a cleaner script for reinitializing instant messages for a...
  8. wrigty12

    Resource Instant Messages

    wrigty12 updated Instant Messages with a new update entry: 1.2.1 - Crash fix + updated initialization function Read the rest of this update entry...
  9. wrigty12

    Resource Berry Core and Dex

    Willow is correct. You have to toggle the berrydex on first using pbToggleBerryDex. Then, if you're using the vanilla pause menu and you have the setting SHOW_BERRYDEX_IN_PAUSE_MENU set to true, it should appear there with the newest update. Otherwise, you'll need to set it up so something runs...
  10. wrigty12

    Resource Berry Core and Dex

    You can make an item if you want, but there is not one that comes with my plugin as I made get turned on/accessed the same way Pokedex is.
  11. wrigty12

    Resource Berry Core and Dex

    wrigty12 updated Berry Core and Dex with a new update entry: Update 1.6 - New Settings + Preferred Soil support Read the rest of this update entry...
  12. wrigty12

    v21.1 Berry Core and Dex - Update 1.6 - New Settings + Preferred Soil support

    BEFORE UPDATING ANY FILES: If you have made any edits to the 000_Settings file, make sure to make a backup of that files before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log ⚙️Added a SHOW_BERRYDEX_IN_PAUSE_MENU setting to provide a way to...
  13. wrigty12

    Resource Berry Planting Improvements

    wrigty12 updated Berry Planting Improvements with a new update entry: Update 1.9 - Soil Types + Debugging Read the rest of this update entry...
  14. wrigty12

    v21.1 Berry Planting Improvements - Update 1.9 - Soil Types + Debugging

    BEFORE UPDATING ANY FILES: If you have made any edits to the 000_Settings file, make sure to make a backup of that files before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log ⭐New feature: Soil types. This feature allows you to set berry...
  15. wrigty12

    Resource Substitube's Poké Balls

    You create a new script in the script editor above the "Main" script and paste the code in that new empty script
  16. wrigty12

    Resource Game Time

    Just out of curiosity, is there something that makes this different than FL's Unreal Time system, or is it about the same?
  17. wrigty12

    Resource Simple Diagonal Movement Support

    🤷 I guess you can try it out and see.
  18. wrigty12

    Custom ability not working

    Those edit the damage output, but it won't change the effectiveness (you won't see "not very effective" or "super effective"). For that, you'll need to add something to the pbCalcTypeMod function. Use CTRL + SHIFT + F to search for "def pbCalcTypeMod(moveType, user, target)" and open the one in...
  19. wrigty12

    Resource Event Indicators

    I wasn't able to reproduce the issue myself, but I made a change that hopefully prevents it.
  20. wrigty12

    v21.1 Event Indicators - 1.1.1 - Split out Settings & hopeful crash fix

    BEFORE UPDATING ANY FILES: If you have made any edits to 001_Script for settings or indication definitions, make sure to make a backup of the file before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log IMPORTANT: I've split out Settings from...
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