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  1. wrigty12

    v21.1 Social Links - Update 1.3.1 - Free Market Compatibility

    The only change was done in the 001_Data file. You only need to replace that file for this patch. Change Log ⭐New feature: Free Market NPC support. Added support for adding Buyer-specific Parameters to SocialLinkProfile definitions so Social Links can purchase player lots if using the Free...
  2. wrigty12

    Resource Social Links

    wrigty12 updated Social Links with a new update entry: Update 1.3.1 - Free Market Compatibility Read the rest of this update entry...
  3. wrigty12

    v21.1 Free Market - Update 2.0 - Player Lots

    BEFORE UPDATING ANY FILES: As part of this update, some file names and setting names have been changed. You may need to redo some of your 000_Settings or 002_Configurations (now 3 different files). Any custom currency will need to be remade using the updated 005a_Currencies_CustomExample file...
  4. wrigty12

    Resource Free Market

    wrigty12 updated Free Market with a new update entry: Update 2.0 - Player Lots Read the rest of this update entry...
  5. wrigty12

    Resource Effort Levels System

    That's still very likely that you haven't properly installed Gen 9 pack. It's very unlikely to do anything with this specific plugin, so we should probably stop talking about it here after this post. Go into your Data folder, then delete your PluginScripts.rxdata file. Then boot up your game...
  6. wrigty12

    Resource Effort Levels System

    That's a common error that means you need to recompile. Otherwise, you don't have the Gen 9 scripts properly looking at PBS (which is the plugin that handles the -1's)
  7. wrigty12

    Resource Berry Planting Improvements

    Funny enough, this crash only happened if you were in a map where you hadn't interacted with an event yet. That's likely why the crash stopped for Zephyrias after a while. Should be handled now.
  8. wrigty12

    v21.1 Berry Planting Improvements - 1.9.5 - Crash fix

    The only change was done in the 001_BerryPlantingImprovements file. You only need to replace that file for this patch. Change Log 🛠️Fixed a crash that would occur when using BerryPots that didn't have BerryPlantData defined yet.
  9. wrigty12

    Resource Berry Planting Improvements

    wrigty12 updated Berry Planting Improvements with a new update entry: 1.9.5 - Crash fix Read the rest of this update entry...
  10. wrigty12

    Resource Instant Messages

    What does your conversation definition look like?
  11. wrigty12

    Resource Instant Messages

    Can you post the full error (everything inside of the crash popup)?
  12. wrigty12

    Resource Terastallization [DBK Add-On] [v21.1]

    I think you're too caught up on the specifics of "change tera type". You should be looking for a way to run any script/code snippet using DBK mid-battle scripts, and then you run the thing I've pointed out to you. Looking at the guides myself (I don't use DBK yet so I haven't done so before)...
  13. wrigty12

    Resource Terastallization [DBK Add-On] [v21.1]

    That I don't know, you'd have to read the guides to see if it talks about that option, or someone else will have to confirm/deny. I'd be surprised if there wasn't a way to run code as part of dbk
  14. wrigty12

    Resource Terastallization [DBK Add-On] [v21.1]

    If you can call scripts in mid-battle scripts, you can use this same thing. It's just editing a Pokemon object. So, if you have access to editing the battler, you can do battler.pokemon.tera_type = :FIRE for example.
  15. wrigty12

    Resource Terastallization [DBK Add-On] [v21.1]

    Did you read through the tutorials? https://lucidious89-tutorials.gitbook.io/deluxe-battle-kit-tutorial/deluxe-battle-kit-for-v21.1/add-on-tutorials/terastallization/terastal-tera-types There's likely a midbattle script command you can use (again, reading through the DBK tutorials will likely...
  16. wrigty12

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Look again. You didn't change the line correctly. Also, if you're continuing to have issues, can you move this to a help post in the discord if you're on that, or a new post in Dev Discussion? Since this has nothing to do with Gen 9 pack.
  17. wrigty12

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    .... can you show what you put? Just saying "still getting it" doesn't really help anyone.
  18. wrigty12

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    yep, it looks like you've deleted/changed some things here. This is how it's supposed to look. #=============================================================================== # For 5 rounds, lowers power of physical attacks against the user's side. # (Reflect)...
  19. wrigty12

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Lucidious mentioned in the same post you did in DBK that this likely isn't a plugin issue, but something in the base scripts (and nothing in the backtrace points to this being Gen 9 pack so I'm not sure why you thought this might have caused it). Did you make changes to the scripts? Can you show...
  20. wrigty12

    A couple of script questions

    Right, then you likely didn't do all of what I said to do, and you're just passing the array of [species, chance] instead of also adding the stuff that makes it just take the species. Again, it will be hard to help if you don't share the code you added.
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