New Features
Hardcore Mode
All Pokémon (wild, gift, trainer, starter) have perfect IVs (31 in all stats)
EVs completely disabled - no EVs gained from battles
EV-raising items (Vitamins, Wings) are blocked
Creates a balanced competitive environment where all Pokémon start on equal footing
Focus...
Bug Fixes
Raid Battles / Pokemon Storage:
CRITICAL FIX: Fixed major bug where caught Pokémon were not being stored in party or PC boxes
Fixed: Raid boss Pokémon now properly stored after capture
Fixed: Wild Pokémon catching still works correctly
Fixed: Stack overflow/infinite loop errors when...
This feature has been included since the first release. The rules only activate once you have received your first Poké Ball. 😀
Need to look, maybe a little bug
Separated raid boss detection logic from Pokemon storage logic for better modularity
Created plugin compatibility system to handle interactions between different plugin systems
Resolved ArgumentError: wrong number of arguments crashes during Pokemon capture
[DBK] Raid Battles Hotfixes
This is a community hotfix plugin for the Deluxe Battle Kit (DBK) Raid Battles add-on.
Important Note: The original Deluxe Battle Kit and Raid Battles plugin were created by Lucidious89. This hotfix plugin is NOT an official release - it only provides...
Fixed: Pokémon now reliably learn all level-up moves after each individual level increment when using Rare Candies (including multi-use).
- Evolution checks run after each increment; evolutions trigger as expected.
- Prevents leveling beyond the set level cap with multiple candies