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  1. Radical Raptr

    In Development Pokémon: Kanto Stories

    Nothing else to say except I'm floored. This game is a masterpiece (and I enjoyed the time I worked on it, and hope to work on it more in the future) The ideas in it are amazing, the work everyone has put into it is fantastic, and just, the sprite work and all the cool new features you're...
  2. Radical Raptr

    Throwing Stories into the Wind

    Here's some features: Having multiple secret bases hidden throughout the region, with one pc that stores all the stuff, but not only one base - being able to have a radio that changes the music in that base, and being able to fly to it also! (that and being able to get a healing machine and...
  3. Radical Raptr

    Music in Games - What are the Red Flags?

    I'm terrible when it comes to music, but one thing you want to do is make sure the music not only fits the game you're making, and the scene you are using it for - but isn't clashing with the style - ie, having dubstep in a gen 1 style game. When I make a game, I use rips from other games, I...
  4. Radical Raptr

    Released Pokémon Spectrum

    I've never played a game like this before, its so reminiscent of the original pokemon, and totally nails the aesthetic of being on an adventure and playing an actual pokemon game. a lot of games try too hard to be something they're not, but this game nails it with the original sprites, the...
  5. Radical Raptr

    Released Pokémon Ethereal Gates

    I once said this game has an odd screen size and it would be difficult to justify that size with the quality of mapping that would need to be done, and I was incredibly skeptical that it could be done. I have to say now that I was completely wrong - while the screen size is indeed large, it's...
  6. Radical Raptr

    Creative me me big boy

    PAPA I LOV YOU Your art makes me ugh, I love it, you're so goooooood :weary_face: We need to bug Max and work on shit with him again Your work is, and always will be amazing :joy: I really don't know how you do it, your art is just unfair
  7. Radical Raptr

    Completed Pokémon Umber

    I really love this game! I never got around to finishing it... but it definitely looks amazing, you did a really good job! The mapping is on point and the sprites look so cute! AAAAAAAAAAAAAAAAAAA Looking at it makes me wish I didn't have 20 things to do, because I want to just map!!! Really...
  8. Radical Raptr

    tips for building a story

    My 2 cents on character development and plot building: For character development, think of them as real people with goals desires and flaws, and even quirks. Develop them in your head or on paper with likes and dislikes and thoughts and opinions, make them real. Then when you drop them in your...
  9. Radical Raptr

    Released Pokémon Primal [Demo 1 out!]

    The idea is neat, and leaves itself open for a lot of fleshing out lore-wise, but one thing to consider is why exactly people suddenly moved to random islands that appeared out of nowhere, and what significance the dragons brought to this area, when they apparently have traveled far and wide...
  10. Radical Raptr

    Completed Pokemon Astra Adventures

    The idea seems a bit too fan-fiction, but it's not that bad, you're keeping it simple and with a definite purpose so it can work really well, and is pretty manageable. The tiles really throw me though - not the design, they look stunning, and fit the gen perfectly, but they feel a bit too...
  11. Radical Raptr

    Completed Earthbound: Capsule Quest

    Just wanted to say great job - I saw it played and loved every minute of it. Very inspired by earthbound and it fit the aesthetic perfectly. You really nailed it with this small adventure. every layer of polish you added from dialogue to hidden things was great and just really enjoyable to see...
  12. Radical Raptr

    Released Pokemon Delta Rune (Creation Paused)

    1st you need to install the fonts... 2nd, including delta pokemon is really interesting, and it seems to be a big aspect of your game, but just having it to have it makes it feel a little tacked on. Why are they suddenly there? does it involve the evil team somehow? is there a reason they're...
  13. Radical Raptr

    Completed Pokémon Jeff

    Still love the game dude, it was quirky and so fun to play. It gets really difficult near the end, but it was a great play! It didn't take itself too seriously, but felt like a real pokemon game. It was so much fun to play for the jam, and it totally holds up now. Really, great work on this...
  14. Radical Raptr

    In Development Pokemon Theós

    This is incredibly impressive!! It's very ambitious, but everything looks great, the style is cute and on point, and it's all done very very well. The tiles, such as that rock wall for example, seem a bit too hard to tell the perspective so you might want to adjust it a bit, but overall it looks...
  15. Radical Raptr

    Discussion Avatar Stories

    Mine is a pretty long story, so it started by wondering how many characters you could have as a name, and we found out you could basically have it be forever long, which lead to the great name: His Holiness Radical 44th President of the Galaxy and this Fan Game Website Barack Mothafricken' Obama...
  16. Radical Raptr

    Project Names

    I had a dumb game when I was just starting out that I never really understood, it was just a mismatch of ideas stapled together. it came from an idea of having 3 starters like eevee, being eevee, growlithe and fearow that have branching evolutions (the legendary dogs for growlithe and the...
  17. Radical Raptr

    Entertainment RWBY

    I really like the story! But the art style (being a 3d render) really really throws me off. I honestly don't like it at all, but it's probably the easiest way to do it, which is why they did it. It does give the show a unique look to it to set it apart from a generic anime style show so it's not...
  18. Radical Raptr

    Rivals

    What do you think are the core components of being a good rival? they should have their own goals and place in the story a purpose beyond "i want to be a champion" a trainer who doesn't necessarily start when you do, and does more than fights you now and then a trainer who is more than an...
  19. Radical Raptr

    Rivals

    Its hard to determine exactly what makes a rival good. The best dynamic I found, was having a group of friends from gen 5, Bianca and Cheren. However, it was the dynamic that made the "rival" aspect so influential. But the single greatest rival has to be Silver. The dynamic of having friends...
  20. Radical Raptr

    Soft Skills

    Just gunna throw it out there, a team leader should take most of the blame for things falling through - it's their responsibility to mediate and organize a team, and if people are just leaving left and right, or if people aren't meeting their deadlines, it could be due to poor management on the...
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