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  1. wrigty12

    Resource Berry Core and Dex

    You can make an item if you want, but there is not one that comes with my plugin as I made get turned on/accessed the same way Pokedex is.
  2. wrigty12

    Resource Berry Core and Dex

    wrigty12 updated Berry Core and Dex with a new update entry: Update 1.6 - New Settings + Preferred Soil support Read the rest of this update entry...
  3. wrigty12

    v21.1 Berry Core and Dex - Update 1.6 - New Settings + Preferred Soil support

    BEFORE UPDATING ANY FILES: If you have made any edits to the 000_Settings file, make sure to make a backup of that files before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log ⚙️Added a SHOW_BERRYDEX_IN_PAUSE_MENU setting to provide a way to...
  4. wrigty12

    Resource Berry Planting Improvements

    wrigty12 updated Berry Planting Improvements with a new update entry: Update 1.9 - Soil Types + Debugging Read the rest of this update entry...
  5. wrigty12

    v21.1 Berry Planting Improvements - Update 1.9 - Soil Types + Debugging

    BEFORE UPDATING ANY FILES: If you have made any edits to the 000_Settings file, make sure to make a backup of that files before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log ⭐New feature: Soil types. This feature allows you to set berry...
  6. wrigty12

    Resource Substitube's Poké Balls

    You create a new script in the script editor above the "Main" script and paste the code in that new empty script
  7. wrigty12

    Resource Game Time

    Just out of curiosity, is there something that makes this different than FL's Unreal Time system, or is it about the same?
  8. wrigty12

    Resource Simple Diagonal Movement Support

    🤷 I guess you can try it out and see.
  9. wrigty12

    Custom ability not working

    Those edit the damage output, but it won't change the effectiveness (you won't see "not very effective" or "super effective"). For that, you'll need to add something to the pbCalcTypeMod function. Use CTRL + SHIFT + F to search for "def pbCalcTypeMod(moveType, user, target)" and open the one in...
  10. wrigty12

    Resource Event Indicators

    I wasn't able to reproduce the issue myself, but I made a change that hopefully prevents it.
  11. wrigty12

    v21.1 Event Indicators - 1.1.1 - Split out Settings & hopeful crash fix

    BEFORE UPDATING ANY FILES: If you have made any edits to 001_Script for settings or indication definitions, make sure to make a backup of the file before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log IMPORTANT: I've split out Settings from...
  12. wrigty12

    Resource Event Indicators

    wrigty12 updated Event Indicators with a new update entry: 1.1.1 - Split out Settings & hopeful crash fix Read the rest of this update entry...
  13. wrigty12

    v21.1 Event Indicators - 1.1 - X and Y adjustment rework

    BEFORE UPDATING ANY FILES: If you have made any edits to 001_Script for settings or indication definitions, make sure to make a backup of the file before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log 🛠️Reworked how you add x and y adjustments...
  14. wrigty12

    Resource Event Indicators

    wrigty12 updated Event Indicators with a new update entry: 1.1 - X and Y adjustment rework Read the rest of this update entry...
  15. wrigty12

    Resource Event Indicators

    Aha I think I know why. I'm using a command that is in vanilla essentials to grab the comment, and I never explored it more than a few cases. Interesting that that is how it works. I'm probably going to redo how you can define x, y values then. I already have it in mind and should be a quick...
  16. wrigty12

    Resource Event Indicators

    That's.... Very weird. Before line 104, can you add a new line echoln params and when it crashes, show me what the console says?
  17. wrigty12

    Resource Event Indicators

    I guess I can just keep adding nil checks. Can you open the 001_Script file in the plugin, and edit lines 104 and 105... @x_adj += params[1][0] @y_adj += params[1][1] to look like this... @x_adj += params[1][0] if params[1] && params[1][0] &&...
  18. wrigty12

    Resource Event Indicators

    Hmm that looks correct. I never saw this crash when testing though, but I did see a few others that I fixed. Did you change the settings for the plugin at all? Specifically the x and y adjustment ones?
  19. wrigty12

    Resource Event Indicators

    Your third screenshot is the same as your second one
  20. wrigty12

    Resource Pokemon Contests and Pokeblocks [Beta]

    The problem is just that the gen 9 pack moves file exists. The current code can't handle multiple moves files, as that was added to v21 and that's why the compiler changed. So again, updating movesx_contest isn't going to change anything. The function I mentioned needs updating.
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