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v21.1 [20.1+] Weather System 1.4.0

This resource pertains to version 21.1 of Pokémon Essentials.
Noticed that some lines in the code for the map changed between essentials v20.1 and v21.1. Changed them on 02 - Map Weather/02 - Map_Display v21 acordingly.
Fixed a typo on the encounters methods.
Fixed an overview that caused SHOW_WEATHER_ON_MAP to do nothing regardless of the configuration.

If you already had the plugin installed, just overwritte the 02 - Map Weather folder on the plugin's folder.
Fixed an error caused by the version's number if another plugin has this one as required or optional.
Updated a fix for TerrainTime type encounters not working.

I'm not testing the plugin at the moment. If the problem persists, I'll look into it again. I'll test it when I can.
Fixed the problem with zones not updating the maps in them if the game was tested before changing them.

Now using pbInitializeWeather should also update the zones acordingly.
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Fixed a typo on Encounter Methods. Now the trygger chance should work for all encounter methods that use it.
Added seasonal encounter pools. They aren't registered in the plugin but if you add them on 03 - Weather Encounters\01 - Encounter methods (or anywhere else), they should work.

The encounter structure added by this plugin should be one of the following: TypeWeather, TypeTimeWeather, TypeSeason, TypeTimeSeason, TypeWeatherSeason and TypeTimeWeatherSeason. Be sure to follow this structure when registering the seasonal encounters.

The code hasn't been tested so any report of problems will be appreciated.
Fixed the code for pbInitializeWeather to stop it from creating extra weather zones not defined in the configuration file. With the fix, pbInitializeWeather now resets the weather of all zones (both current and future).

Since the plugin loads old saved weather if it exists when opening the game, it may be a good idea to add that code at the intro so the weather on the zones isn't exactly the same as the last saved game when starting a new game.
Added or improved some explanations on the configuration file. Now it should be easier to understand how to configure some parts (as if the plugin itself wasn't hard enough to configure without explanations).
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