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Following Pokemon EX

Resource Following Pokemon EX 2.5.1

Got the new one, but during the startup, my console fills up the start with "already initialized" errors for "constant essentials::version" and "constant essentials::error_text" and "constant essentials::mkxpz_version" then an error of "previous definition" for each of those. No idea why it's doing that.
Delete: Data/PluginScripts.rxdata
 
I'm having trouble with this plugin. The follower Pokémon doesn't automatically change when I change the first Pokémon in the party. I have to press W to disable it and then enable it again, then it changes. Also, is there a way to change the order of the Pokémon without entering the party? In a game I played, you could press the A and S keys and it would change the order of the Pokémon.
 
Delete: Data/PluginScripts.rxdata
No change, and I'm having the same problem as the comment above this with the Pokemon not changing when you change the first Pokemon in your party. Have to enter/exit a map or manually refresh them by putting them away and taking them back out.
 
I just want to comment on this and say if you are still having lag from transitioning maps, this IS fixed. You need to define your map with the world map. As soon as I added coordinates to my map, I was no longer experiencing this lag from map transitions.
 
I am also having the issue where the sprite for the follower doesn't change when the party order is changed. If I interact with the Pokemon, it uses the correct Pokemon's name in the flavor text, but the sprite is wrong.
 
The new cycling through the party update works great.

I still have an issue that pops up every now and then - not game breaking. But when walking over certain events - for instance, the OverheadLights event or anything that the player can normally walk on top of, the following Pokemon will not walk over the event and will instead teleport to another side of the player to avoid it. It's a little jarring in certain areas of the game, especially where there are lots of events on the map. Is this intentional, or is there a way to get around this?



 
The new cycling through the party update works great.

I still have an issue that pops up every now and then - not game breaking. But when walking over certain events - for instance, the OverheadLights event or anything that the player can normally walk on top of, the following Pokemon will not walk over the event and will instead teleport to another side of the player to avoid it. It's a little jarring in certain areas of the game, especially where there are lots of events on the map. Is this intentional, or is there a way to get around this?




You need to make it a Through event. It effects trainer followers too. Learned this recently, actually!
 
Really funny thing with this update, walking between maps now teleports your follower to the side of you
I don't know if this got a hotfix at any point, but I'm getting the same problem in v2.5.1? When using Transfer Player into another map, before the player is walking down (like getting out of a house), the Follower won't appear exactly behind,but diagonally to the side. Looks like this is caused by the follower event avoiding to appear over another event (like the transfer player event that is the door).

Example: https://prnt.sc/mRI6PT0zRmQL

This didn't happen in v2.4.1. Thank you so much for all the updates and hotfixes, the plugin keeps getting better!
PD: Looks like the download links for recently previous versions all lead to v2.5.1.
 
I don't know if this got a hotfix at any point, but I'm getting the same problem in v2.5.1? When using Transfer Player into another map, before the player is walking down (like getting out of a house), the Follower won't appear exactly behind,but diagonally to the side. Looks like this is caused by the follower event avoiding to appear over another event (like the transfer player event that is the door).

Example: https://prnt.sc/mRI6PT0zRmQL

This didn't happen in v2.4.1. Thank you so much for all the updates and hotfixes, the plugin keeps getting better!
PD: Looks like the download links for recently previous versions all lead to v2.5.1.
Further testing shows that the follower event doesn't follow through other events like Marin's stairs or through-on events.
 
Does anyone else have a problem when they use Surf? Whenever I use Surf, my Pokémon gets enabled as sent out, regardless of the setting I chose. Is this my fault? And also, for some reason Gyarados only shows up in-doors or after touching a water tile
 
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Does anyone else have a problem when they use Surf? Whenever I use Surf, my Pokémon gets enabled as sent out, regardless of the setting I chose. Is this my fault? And also, for some reason Gyarados only shows up in-doors or after touching a water tile
I did not have the area marked as "Outdoor" map so that's why it was hidden. But the Surf thing is still a problem for me
 
Does anyone else have a problem when they use Surf? Whenever I use Surf, my Pokémon gets enabled as sent out, regardless of the setting I chose. Is this my fault? And also, for some reason Gyarados only shows up in-doors or after touching a water tile
Same problem as mine.
 
Okay... So I have a small problem. I'll try to describe it but if that doesn't make sense I'll leave a link to video just in case
So basically whenever there is an event placed on map and it's not visible then following pokemon is trying to jump around it. And I have no idea what to do about it.
It's happening only on the 2.5+ version
On 2.4.1 it's working okay, but here the following pokemon is too close to the player, and as before, I don't know what to do.
 
Okay... So I have a small problem. I'll try to describe it but if that doesn't make sense I'll leave a link to video just in case
So basically whenever there is an event placed on map and it's not visible then following pokemon is trying to jump around it. And I have no idea what to do about it.
It's happening only on the 2.5+ version
On 2.4.1 it's working okay, but here the following pokemon is too close to the player, and as before, I don't know what to do.
If you set the event to "Through" on the event settings page, this won't happen anymore
 
Does anyone know how to fix this issue I have? When I walk with my follower over a bridge, doesn't matter the size of it or the event (which is set as through), it teleports diagonally over the bridge while starting the crossing and after that. I tried everything but I don't know how and if I can fix it in some way.
 
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