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Recent content by King Koopa

  1. King Koopa

    Resource Terastallization [DBK Add-On] [v21.1]

    Guess I'll wait to Lucidious because there's no hint about change the tera type with mid-battle script (or I'm TOO blind)
  2. King Koopa

    Resource Terastallization [DBK Add-On] [v21.1]

    Ok, but how do I call a script with the mid-battle script? Does it need hardcoding?
  3. King Koopa

    Resource Terastallization [DBK Add-On] [v21.1]

    Wait no, this isn't what I'm looking for. According to the text, this is used to define the tera type before creating the object (Pokemon), not through the mid-battle script.
  4. King Koopa

    Resource Terastallization [DBK Add-On] [v21.1]

    I thought that function would be in the commands section and since it wasn't there I asked about it here. Thanks.
  5. King Koopa

    Resource Terastallization [DBK Add-On] [v21.1]

    Hi, I'm back with another question to make everyone's life a bit harder (at least for me 😅). Would it be possible to change the Tera Type of a wild Pokémon (a boss Pokémon) using a script? I'm planning a three-phase battle in which, during the last two phases, the Pokémon would use different...
  6. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    Okay, so that's it, the skill level that ignores the antiflag for some reason. Thank you so much for helping me and dedicating all this time. :)
  7. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    This was my setup btw: [CHAMPION,CintiaDB] Items = MEGARING,ZPOWERRING,DYNAMAXBAND,TERAORB LoseText = ¡Menudo combate! Flags = AntiReserveLastPokemon Pokemon = SPIRITOMB,50 Item = LEFTOVERS Moves = FOULPLAY,WILLOWISP,PAINSPLIT,HEX AbilityIndex = 0 Nature = QUIET IV =...
  8. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    Will something like this works with a perfect AI trainer or do I have to lower their skill level?
  9. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    It didn't work... The Gastrodon fought normally, and then the last Pokémon used the tera as usual (I expected that last bit, I'll change it later). I even used the "AntiReserveLastPokemon" flag.
  10. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    I just tried it but it's not exactly what I'm looking for since I think Dynamax should be activated before any attack and not before attacking, or maybe I'm wrong and it wasn't like that.
  11. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    What I really wanted was for it to activate before someone attacks but only with a specific pokemon that isn't the first one.
  12. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    Yeah... I have a terrible level of programming, in my mind I thought that one trigger could call another and the latter could call the action.
  13. King Koopa

    Resource Dynamax [DBK Add-On] [v21.1]

    Greetings, I'm trying to set up a battle against an NPC using all the extra mechanics from your plugins (yes, I know, very original). The problem is, I’m not exactly sure how to use the mid-battle script to force the opponent to use the Dynamax or Terastallize mechanic. I tried the following...
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