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Recent content by nomists

  1. nomists

    Best of luck! I can't imagine game dev goes quickly with fatherly duties, haha

    Best of luck! I can't imagine game dev goes quickly with fatherly duties, haha
  2. nomists

    I hope you all filled the poke-bebederos with milk that was very important [IMG]

    I hope you all filled the poke-bebederos with milk that was very important
  3. nomists

    A random website uploaded my game and claims it gives "career experience." [IMG]

    A random website uploaded my game and claims it gives "career experience."
  4. nomists

    How to change cry noise on title screen?

    Welcome aboard! And nice work digging into the script editor this earlier. It's confusing to start, but the sooner you start learning it the more cool things you'll be able to do. I actually do this in my own game and looked up this section. Here's what I did. =begin # Play random cry...
  5. nomists

    Resource [v13+] Video Poker

    This looks amazing. Thank you sincerely for all your hard work on these minigames. This one looks especially in depth and I'm definitely going to toy with it and several of the others.
  6. nomists

    [MEDIA]

  7. nomists

    thank you for your service in creating an account!

    thank you for your service in creating an account!
  8. nomists

    If you might be interested in helping with Misty Orange, check out this form...

    If you might be interested in helping with Misty Orange, check out this form! https://docs.google.com/forms/d/e/1FAIpQLSfdic3lj3qbZXI5TDhCUBPcVb3ohGd9hc6KpjHX6Ka55St2fg/viewform?usp=header
  9. nomists

    Recruiting NOT Pokémon: Misty Orange

    Hello everyone. My name is Kwatar from the internet. You may know me. But you probably don't. Unless you do. Look, I'm not going to mince words here. Over at Team Misty Orange, which is mostly all of me right now, we've been deliberating and considerating our plans and commincerating our words...
  10. nomists

    Idea Replacing the moveset after transforming into new form?

    I sincerely appreciate the offer here! Unfortunately, I'm just at a point of my life where time is more valuable than money. However, there are others who do contract coding on here with Essentials you could check with in the Team Recruitment section with posts tagged as 'Freelance" (Goliospod...
  11. nomists

    Pokemon Evolve Into Shiny Version

    Yeah, this should be possible. I'm going to recommend a few things without testing myself, so take this with a grain of salt, but... So, every pokemon has a variable called @shiny that marks whether or not they are shiny. You can find this in Pokemon under [[Pokemon]] in the script editor...
  12. nomists

    Pokemon forms problem

    You've got some good info in there, but not quite enough. I'm assuming you copied this from FormHandles? MultipleForms.register(:GIRATINA, { "getForm" => proc { |pkmn| next 1 if pkmn.hasItem?(:GRISEOUSORB) if $game_map &&...
  13. nomists

    Idea Replacing the moveset after transforming into new form?

    It should be possible based on what you're doing. While I don't have time to program this code myself, what you'd want to do is grab the moves from the current battler and save them. So, I'd suggest making a new local variable and adding something after the changeform there like: @tempmoves =...
  14. nomists

    Instead of designing a new Pokémon, why not try to program a short gimmick battle that breaks...

    Instead of designing a new Pokémon, why not try to program a short gimmick battle that breaks your entire game for the next three months?
  15. nomists

    Resource Mid battle dialogue for v20+

    My apologies for the double-post: The above post has been edited to currently be correct. Previously, I had recommended copy-pasting the plugin into the game files, but this does nothing (and editing mid-battle dialogue there will not be read by the game). If you read my previous instructions...
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