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kwatar's latest activity

  • kwatar
    kwatar reacted to WolfTaiko's status with Like Like.
    Wow, Berserk’s game of the day! If you haven’t played Pokemon Berserk, go play it! Especially if you like fan-games that twist the...
  • kwatar
    kwatar reacted to Voltseon's status with Like Like.
  • kwatar
    Hello everyone. I was just wondering if anyone had a quick way to fix substitute sprites not appearing or the player's pokemon sprite...
  • kwatar
    kwatar reacted to -FL-'s resource v21.1 [v13+] Roulette Game with Like Like.
    Roulette Game Corner minigame from Ruby/Sapphire/Emerald. Tested on Essentials v13, v18.1, v19.1, v20.1 and v21.1. If this script isn't...
  • kwatar
    kwatar reacted to Yin's post in the thread Hello! with Like Like.
    Hello! Not new here but I do take a lot of breaks XD
  • kwatar
    kwatar replied to the thread Hello!.
    Hello everyone, I am not new here. But I am also not old.
  • kwatar
    kwatar reacted to Tomix9tomix's comment on kwatar's profile post with Like Like.
    what are you cooking?
  • kwatar
    kwatar updated their status.
  • kwatar
    kwatar reacted to ENLS's resource v20 Easy Text Skip with Like Like.
    Easy Text Skip Improved version of Amethyst's Text Skip script for Essentials v20 Overview: This plugin adds the ability for players to...
  • kwatar
    kwatar replied to the thread Resource Number Scale Choice.
    Oh, this looks fun to play with. I've got lots of ideas to use this already. Great work!
  • kwatar
    kwatar reacted to wrigty12's post in the thread Resource Number Scale Choice with Like Like.
    wrigty12 submitted a new resource: Number Scale Choice - A nice looking UI to let the player make a choice on a number scale. Read...
  • kwatar
    kwatar reacted to wrigty12's resource v21.1 Number Scale Choice with Like Like.
    Have you ever found number inputs boring? Want to add a fun UI to selecting a number in your game? With this plugin, you can let the...
  • kwatar
    Happy New Years, all! I just pushed a new development log over on Itch.io. Basically, progress is on schedule and there are no planned...
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